Neilsen’s blog has come out with a list of games scheduled to be released this year that are sorted out by their anticipation level.
There is a separate list for each the PS3, Xbox 360 and Wii. With no surprise Halo 4 tops the chart taking first spot as the most anticipated Xbox 360 game this year. Call of Duty: Black Ops takes the second spot behind Halo 4 on the Xbox 360 chart but are first on the PS3 list.
However, I am definitely shocked to see Darksiders 2 at the bottom of the Xbox 360 list. What’s wrong with you people? You actually prefer NCAA Football and NBA 2K13 to Vigil’s masterpiece? Another surprise is that Resident Evil 6 is ahead of Borderlands 2.
It’s important to note that this survey was conducted right after E3. Recent trailers and gameplay footages would obviously have had a major impact and the stats would be a tad different today.
Here’s the full list for the most anticipated games on the Xbox 360.
1. Halo 4 11/6/2012 99%
2. Call of Duty: Black Ops II 11/13/2012 97%
3. Assassin’s Creed III 10/30/2012 94%
4. Madden NFL 13 8/28/2012 94%
5. Resident Evil 6 10/2/2012 93%
6. Borderlands 2 9/18/2012 88%
7. NCAA Football 13 7/10/2012 83%
8. NBA 2K13 10/2/2012 82%
9. FIFA Soccer 13 9/25/2012 79%
10. Fable: The Journey 10/9/2012 77%
11. Darksiders II 8/14/2012 76%
12. Need For Speed: Most Wanted (2012) 10/30/2012 74%
13. Far Cry 3 12/4/2012 74%
14. Medal of Honor: Warfighter 10/23/2012 74%
15. NHL 13 9/11/2012 69%
Nielsen also has explained on his blog as to how these stats were recorded:
The anticipation level among gaming consumers was derived from leveraging several key consumer metrics, including Awareness and Purchase Interest, into one overall score.
That score was then compared to scores from all previous games released on the same platform at the same point in their release cycles, to determine the percentile ranking of the upcoming title (aka the Nielsen Game Rank).
Consumer data was derived from online interviews of 4,823 male and female active gamers (those who own at least one current generation console and actively play on and purchase games for that console), between the ages of 7 to 54.
The timeframe for the data collection was June 3 to June 30, so consumer measures may shift further as marketing efforts heat up over the rest of the year.