This patch, initially recalled by Microsoft, will once again be deployed by Polytron because releasing a new one will cost them “tens of thousands of dollars” just to re-certify the game.
We’re bringing the first Fez patch online…It’s the same patch. We’re not going to patch the patch. Why not? Because Microsoft would charge us tens of thousands of dollars to re-certify the game. And because, as it turns out, the save-file delete bug only happens to less than a percent of players.
As a small independent, paying so much money for patches makes NO SENSE AT ALL, especially when you consider the alternative. Had Fez been released on Steam instead of XBLA, the game would have been fixed two weeks after release, at no cost to us.
Polytron states that the patch is safe for the majority of Fez players and that they’re sorry for the “one percent affected by this.” If you’re interested, the patch is now back up for download on Xbox LIVE.