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Ghost Recon: Future Soldier Not Just Another Military Shooter


Tom Clancy’s Ghost Recon: Future Soldier is Ubisoft’s latest foray into the shooter genre and what many consider to be its official entry in the burgeoning military shooter subgenre that’s all the rage right now.

The game’s premise takes place in the very near future and your “Ghost” team is tasked with tracking down the source of a “dirty bomb” who took out the initial Ghost team ordered to take care of it. Yes, there will be shootouts and explosions, but it seems this Ubisoft is seeking to deliver a more personal take on the usual “save-the-world” premise that litters most military shooters these days.

Future Solider is a third-person cover-based shooter that features a fully cooperative campaign. Players will take the role of Ghosts Pepper, Kozak and 30K as they do battle in the world’s most deadly warzones; but they won’t go there as sitting ducks, as they’ll have the latest combat technology and military hardware to aid them in their cause.

If you’re tackling the campaign solo, you’ll be surprised to know that Ubisoft won’t let you micromanage your squad like the Ghost Recon games of old, but instead, you’ll be able to “mark” targets and order your squad-mates to focus on the priority of targets and whom they should take out first. Not only that, but players can also “sync” with their teammates in order to take out multiple targets at once.

Of course, you can’t have a military shooter without having a multiplayer component and it seems Ubisoft has that covered, too. The game will offer a variation of the now-standard “Horde” mode called “Guerilla;” where the user and his buddies can team-up to take out wave after wave of enemies to showcase their teamwork and tactics.

If you’re more of a competitive player, the game has you covered too. Future Soldier will offer objective-based skirmishes that focus more on teamwork and tactics than going out guns-a-blazing. Players will be able to choose from various classes such as the Engineer, Rifleman and Scout. All classes have their own unique abilities and strengths in order to help their team win.

Last but not the least; the game will even feature a “Gunsmith” mode where players can customize their guns. If you think this isn’t special, well, you haven’t seen Future Soldier’s gun customization. Aside from letting players tinker with their gun’s optics (scopes) and barrel attachments (silencers), Gunsmith mode will let players customize up to 10 different parts of each gun.

Yep, you read that right. You can change the gun’s trigger, underbarrel, magazine, paint and even its gas system – this might be the first game of its kind to offer this much customization when it comes to guns and I don’t doubt that most developers will take a stab at their own version of Gunsmith mode in the future. Let’s recap all that by watching this video:


If you like what you’ve read so far, you don’t need to wait that long as Ghost Recon: Future Soldier will be out on May 25 for the PS3 and Xbox 360.