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Diablo 3 Items Guide – Class Specific, Equipable and Non-Equipable


Diablo 3 will retain the iconic characteristic of the series of having the largest variety of items in RPG games.

While it’s something veterans are quite well aware of, newcomers should understand the various item concepts and item types in the game.

In this guide we’ll go over the general item types and their functions in Diablo 3, and also look at what’s different in this game as compared to Diablo II.

For more help on Diablo 3, read our Crafting, Legendary Items and Item Sets Guide.

Items Classification

Items can be classified into the following types:
Equip-able items

  • Armor
  • Weapons
  • Off-Hand Equipment

Non-Equip-able items

  • Gems
  • Recipes
  • Plans
  • Dyes
  • Potions
  • Miscellaneous

Equip-able Items

Armor

Helms: : Helms are worn to protect the head, giving general armor

Shoulder Pauldrons: Shoulder Pauldrons are used to protect shoulders and give general armor

Chest Armor: Chest Armor covers your character’s torso and gives large amounts of armor

Bracers: Bracers cover your character’s forearm and give general armor

Gloves: Gloves protect your character’s hands and give general armor. Many gloves also give attack speed boosts

Belts: Belts give your character slight armor and storage ability

Pants: Pants cover your lower limbs and pelvic region and give decent armor

Boots: Boots protect your feet giving you increased movement speed and slight armor.

Weapons

One-Handed Weapons: These include a variety of weapon types that can be used with one hand. The types of weapons in this category are:

  • Axes
  • Daggers
  • Maces
  • Spears
  • Swords

Two-Handed Weapons: These include a variety of weapon types that require both hands. Once equipped, you cannot equip anything on the off-hand. The types of two-handed weapons are:

  • Axes
  • Maces
  • Polearms
  • Staves
  • Swords

Ranged Weapons:

These include:

  • Bows
  • Crossbows

Off-Hand Items
Off-Hand Items include shields and other character specific items (explained later). Shields give massively increased attack blocking chance and large amounts of armor.

Jewelry

Amulets: A single amulet can be worn on the neck for added stats

Rings: Two rings can be worn on the fingers for added stats

Non Equip-able Items

Gems
Gems can be inserted into socketed items for added effects. The types of gems are:

  • Amethyst
  • Emerald
  • Ruby
  • Topaz

Recipes and Plans
Recipes are required for crafting various types of materials. Plans on the other hand are blueprints of crafting a certain material which can be learnt by the Blacksmith/Jeweler.

Dyes
Dyes play the aesthetic role of changing the color of a single piece of equipment. Dyes come in a large variety of colors.

Potions
Potions in Diablo 3 are restricted to Health Potions only, which replenish a specific amount of your lost health, depending on the potion grade. The potion grades are:

  1. Minor Health Potion
  2. Lesser Health Potion
  3. Health Potion
  4. Greater Health Potion
  5. Major Health Potion
  6. Super Health Potion
  7. Heroic Health Potion
  8. Resplendent Health Potion
  9. Runic Health Potion
  10. Mythic Health Potion

Class Specific Items

All of the classes in the game have three types of items that are completely unique and exclusive to them, i.e. they cannot be equipped by any other class.

The class-specific items for every class are given below:

Barbarian

Mighty Belts: Massive belts exclusively available to the Barbarian. Grants lots of general armor.

One-Handed Mighty Weapons: Exclusive Barbarian single-handed weapons.

Two-Handed Mighty Weapons: Exclusive Barbarian two-handed weapons.

Demon Hunter

Cloaks: These are replacements of Chest Armors, exclusively for the Demon Hunter and granting large amount of armor.

Hand Crossbows: Exclusive single-handed Crossbows for the Demon Hunter. Can be dual-wielded.

Quivers: Exclusive off-hand items that give certain stat boosts or added effects to the Demon Hunter.

Monk

Spirit Stones: Exclusive helms worn by the Monk that give the class added effects and bonuses.

Fist Weapons: Melee weapons exclusively available to the Monk. Can be dual-wielded.

Daibo: Large two-handed weapon used by the Monk who’s both ends can be used to strike enemies.

Witch Doctor

Ceremonial Knives: Small knives exclusive to the Witch Doctor which give added effects and damage.

Mojos: Off-hand equipment that gives massive buffs to the Witch Doctor.

Voodoo Masks: Exclusive massive helms for the Witch Doctor which give armor and buffs.

Wizard

Wands: Wands give base weapon damage and added buffs to the Wizard.

Wizard Hats: Wizard Hats are exclusive helms for the Wizard which give armor and buffs.

Orbs: Off-hand equipment which give massive buffs and added effects to the Wizard.

Item Quality

Equip-able Items

All Equip-able items come in different qualities, indicated by the color of their names and tag.

Generally, these are:

Damaged/Irreparable: Items that are either damaged or cannot be repaired once damage. These items are colored grey.

Normal: These are standard items, and indicated by white color.

Magic: Magic items are items with added magical effects. These items are blue colored.

Rare: Rare items are hard-to-find items with large value and some sort of magical effect. These are colored yellow.

Legendary: These are the most exceptional and powerful items in the game, and have strong stats with significant magic effects. They are colored orange.

Non Equip-able Items
In non equip-able items only Gems and Plans have quality levels. Blacksmith Plans have the same quality levels as equip-able items, while Gems have the following grades:

  1. Chipped
  2. Flawed
  3. Regular
  4. Flawless
  5. Perfect
  6. Radiant
  7. Squared
  8. Flawless Square
  9. Perfect Square
  10. Radiant Square
  11. Star
  12. Flawless Star
  13. Perfect Star
  14. Radiant Star

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