Kid Icarus: Uprising Weapons Fusion Guide – How To Fuse
Now if you have been trying different combinations on random and still can’t have what you are looking for, then the following guide can help you understand the system in a better way.
Kid Icarus: Uprising Weapons Fusion Guide
There are twelve weapons in each group, and each weapon has been assigned a specific number. The numeric order is quite important as it will decide the value of the corresponding fused weapon.
The chart and the weapon table given below will tell you the possible combination of various weapons you can choose to fuse. Sometimes, with certain combinations, you will always get the same weapon. For example, if you fuse two blades, you will always get a claw.
The fused weapon type will depend on two things, first the types of weapons you have chosen to fuse and the specific number assigned to them in their group.
For example, if you fuse a Crusher Arm (first weapon in the group) with a Compact Arm (second weapon in the group), then you will get a Meteor Bow (1+2=3, third weapon in the column on the fusing Arm with Arm) as the fused weapon. This formula is same for all the weapons.
If the sum of assigned numbers of two weapons is greater than the 12, then we will subtract the number 12 from the obtained total. For example, the number came out to be 16; the actual number for your fused weapon will be 4 (16-12=4).
If you are aiming for a high-value weapon, then the two weapons you want to fuse should lie in 1-10 range difference. The new value of the fused weapon will be equal to the sum of the assigned numbers of the selected weapons for fusion.
If you are still finding it difficult to fuse weapons, let us know in the comments, and we will try to help you out.