The game, which was considered by the studio to be a standalone game set in the Mass Effect universe, was ditched in favor of the multiplayer component that we have now in Mass Effect 3.
What do you think? It reminds me of Halo for some reason. BioWare was prepping the game as an FPS class-based shooter a la Battlefield – complete with vehicles and different classes to suit peoples’ playstyles. Is this something you’d be interested in or are there too many FPS’ now for this to be even relevant?