Blizzard Admits The Old Republic has Made a Dent on WoW’s Marketshare
The game has seen its subscriber-base get smaller and smaller each year and that’s due to a lot of factors, customer fatigue, people actually wanting to live in a physical world or there’s the, y’know, competition.
It seems the competition is eating up more than you might think. Blizzard, speaking in an interview with Eurogamer, admits that EA’s Star Wars: The Old Republic can be partly attribute to that dropping sub count.
Just last year WoW had 10.3 million subscribers, it reached its zenith a year before with 12 million subscribers but what about presently? While Blizzard hasn’t released any numbers since The Old Republic’s release, WoW producer John Lagrave does admit that they are probably affected by BioWare’s sci-fi MMORPG.
Of course people are trying Star Wars – our development team are trying Star Wars! I’m one of the few people who’s still playing it actually, but yeah we’ve seen a dip in subs. It certainly has to at least be attributable to The Old Republic, but it’s also attributable to people who want to wait and get Mists of Pandaria, so it’s not surprising.
Are they going elsewhere? Yes they are. We don’t have a lock on all the best games in the world – Skyrim was an amazing game.
Speaking of Skyrim, Lagrave states that the single-player affair didn’t affect WoW’s player count but they did play it simultaneously.
If for some reason you’re curious to try World of Warcraft but you don’t want to sign up for a long term engagement, Blizzard has been offering a free trial for WoW that let’s players level up to level 20; to progress further than that and to unlock various gear, people need to pony up the nonthly fee – oh, and of course, buy the game itself.
Give the whole article a read as Blizzard also comments on WoW going F2P and what their plans are for retaining their rather significant player-base.