First off, Howard compares it to Fallout 3’s DLC. For those who don’t know, Bethesda released five DLC packs for the game post-release. But more doesn’t necessarily mean better, as Howard hints that they plan on doing fewer DLC but it will have more “meat” in them and even compares them to expansion packs.
We knew before release that we were going to support it in a larger way, with lots of updates every month, Howard said. We knew we wanted to do more stuff to bring mods to people, So I think we had more of a plan and thought process of ‘We want to make the game better after it’s out.
We don’t know what that means yet. People will tell us. But maybe we want to rebalance it. Maybe we want to add some features and patch them in, whereas in previous games, like Oblivion or Fallout 3, our thinking was just to patch it, fix the big problems.
Our bandwidth at that time was that we needed to work onSkyrim. But now, with the game’s popularity, we really want to do all that stuff
Howard also reveals that they’re planning on releasing smaller pieces of content for the game in between the expansions; a good example of this would be the PC’s high-res pack that Bethesda gave out for free.
Lasty, Howard admits that they’re “very early” on in development in regards to the game’s DLC, but it’s happening. So, just in case that 70-100 plus hours of playtime the game offers isn’t enough, don’t worry, there will be more.