If you’re wondering why “small” games sometimes don’t get their bugs patched, Tim Schafer’s here to disclose just why. Tim Schafer, head of studio Double Fine, revealed in an interview that it costs $40,000 to patch a console game. Read that again – 40 thousand dollars is need just to patch a game.
You have to jump through a lot of hoops, even for important stuff like patching and supporting your game. Those are things we really want to do, but we can’t do it on these systems. I mean, it costs $40,000 to put up a patch – we can’t afford that! Open systems like Steam, that allow us to set our own prices, that’s where it’s at, and doing it completely alone like Minecraft. That’s where people are going
Keep in mind that this is not for DLC or to add any other thing in the game, but just a patch. Yes, the same patches most games need to solve all the niggles and take out the bugs.
Hopefully, this sort of thing can be solved so that both parties will be happy – and in turn – the gamers will, too.