Take any industry and I am quite sure that many out there only want to make money and sometimes, they don’t even bother to think about the consumers rights or the moral values. One such story has been revealed by Tomonobu Itagaki, the creator of Ninja Gaiden.
In a speech during the annual DICE Summit, he told that Tecmo tricked him into releasing an unfinished version of Dead or Alive 2 for PS2 back in 2000:
All of the staff, led by me, fought for a victory with all their energy. But unfortunately, the result wasn’t what we expected.
As the deadline of the PlayStation 2′s launch grew closer, the company’s sales general manager approached Itagaki at his desk. Can I borrow a copy of this so I can play it a little?” Itagaki remembers the manager saying.
I said, sure, yeah, go on, and I handed him the disc which was still under development,” Itagaki said.
“But this disc was never played by them. Instead, it was taken into a factory for production on that day without me knowing it.
Tecmo, made a huge profit. But the release of what he called an unfinished game sent Itagaki into a spiral of depression.
I thought I would quit making games. He started staying home, drinking from morning until night. He’d cry as he watched the movie Armageddon over and over again with his then three-year-old daughter, listening to Aerosmith’s theme song “I Don’t Want to Miss a Thing.
Makes me feel sad but the good thing was he somehow managed to take a new initiative and he now runs a studio of his own. Seems like the movie and the sound track did save his life.