THQ Can’t Bring Warhammer MMO to Market by Itself

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THQ Can’t Bring Warhammer MMO to Market by Itself

Warhammer Online
Following reports that THQ’s having financial woes, THQ CEO Brian Farrell revealed in a recent investors call that the high development cost of building an MMO is making things hard for the publisher to finish developing their Warhammer MMO – to the point that they seemingly can’t release the game without an external partner coming in to help them financially.

Farrell issued the following statement:

While the game in development promises to be a high-quality consumer offering, because of the large financial commitment and associated risks, we are being realistic about our resources and we are actively seeking a partner for this compelling MMO.

The Warhammer MMO was first announced in 2007, and was supposed to come out in 2014 but now the game’s release and existence is in jeopardy – unless THQ can entice another company to invest in it.

To be honest, the MMO market is saturated as it is, and with World of Warcraft still kicking AND EA’s Star Wars: The Old Republic being a strong contender, is there even a need for another big-name MMO?

Source: GameIndustry.biz