GSC Game World studio head Sergey Grigorovich has revealed that his team is working on implementing extreme for of DRM protection for Stalker 2, which will force the players to download the game in small installments as they progress through the story.
He has been quoted by Gamespy to have said this in the interview with KP.
Protection from piracy? Part of the content will be located on the server and downloaded as the game progresses. Permanent internet access is required. Text information, code and quests will be loaded through that connection. Software piracy is an issue for us, we try to fight it, but within reason. If people can not afford a licensed version, it is to our advantage if they download a pirated copy, and then want to buy a license. In Ukraine, there are different products that people love so much that they buy a license in principle. We want to create just such a product.
I don’t know about you, but my experience with DRM has been really harsh. Hopefully they won’t lose any customers in their attempt to protect their product. What’s interesting is, Stalker 2 would be first game in the series to get a console version.