Ubisoft Finds Itself Limited By Consoles, Explores New AI
When a new console comes out, the first thing that pops into most people’s minds is the fact that this new console will help boost graphics. However, what most forget, is that with new processing power, the ability to improve aspects of the game, such as the AI also become possible.
In a recent interview with GamesIdustry.biz, Ubisoft’s Yves Jacquier went on to address this issue and has stated that building on the AI has kind of become Ubisoft’s prime mission.
Jacquier when talking about next gen consoles and their possibilities said:
We’re extremely limited in what we can do. It’s a challenge for the engineers to provide nice graphics and nice AI and nice sound with a very small amount of memory and computation time.
We think that the next generation of consoles won’t have these limits any more. Games might have more realistic graphics and more on-screen, but what’s the value of making something more realistic and better animated if you have poor AI?
He then continued by stating the challenges that come with creating flawless worlds and almost humanistic AI’s:
AI has always been the real battleground. The challenge is that, if you see an AI coming, you’ve failed. And that’s a problem we have to overcome as we create the impression of flawless, seamless worlds.
Ubisoft is taking the jump in the right direction, by spending a lot of time researching Procedural AI. Procedural AI is going to help Ubisoft beef up the intelligence of their in-game characters by exploring “other ways of thinking”.
It isn’t clear as to what these other ways are, but the company feels the need to spend one million dollars into their research, to give their customers the very best.
Jacquier then ended by stating that graphic improvements were also fairly important, but they might no longer be the focus of all the companies any longer.
The industry expects that graphics will not be a strong feature anymore.
He then pinpointed the truth, which was the fact that graphics just made games easier to sell, since they were evident while the AI wasn’t.
Obviously, graphics are better for marketing purposes because you can show things. AI you can’t show, he said.
However, these games won’t be able to provide the level of artificial intelligence that Jacquier was talking about, as the current consoles just can’t handle all the pressure.
It is now going to be an interesting wait to see just what Ubisoft have been cooking in their kitchen, since these words have left most people intrigued. Hopefully when the time comes, Ubisoft won’t let their fans down.