In Deus Ex: Human Revolution you will see characters up close and interact with them, like in dialogues. Tessellation has helped improve the look and feel of the characters and make it more believable, which is important in a story driven game.
The game is optimized for best performance on PC. Even without DirectX 11, players with multiple core CPU’s can expect increased frame rates. Deus Ex: Human Revolution’s engine optimizes the performance of the game on dual core machines and result is up to 70% increase in performance. When compared to other upcoming PC games, this is a significant leap.
The PC version is set to get a unique inventory and weapon selection interface as compared to other versions of the game, allowing players to bind items and weapons through a drag-and-drop system, and many of the mini-games like hacking have been completely redesigned to work with a mouse and keyboard.
Graphics have been tweaked for smoother shadows, more realistic ambient occlusion effects, and stereoscopic 3D with 3DHD support. One very cool thing in regards to the control scheme is the return of keyboard keypad to enter numbers just like the original Deus Ex.
Jean-Francois Dugas Game Director, Deus Ex: Human Revolution said “I want the fans to know that when they play the PC version that it won’t feel like a console game with a keyboard and mouse instead they’ll be playing a true PC game in terms of the feel of the controls and gameplay”.
Deus Ex: Human Revolution will be released on August 23, 2011 in North America and August 26, 2011 in Europe.
Update #1. Check Deus Ex: Human Revolution Augmentations for insight about the interesting technology that’s core to the gameplay of Deus Ex Human Revolution.