Visual Guide to Battlefield 3
EA has released the media content for Battlefield 3 which includes screenshots, sketches, storyboards, illustrations of lighting, destruction 3.0 and even a screenshot of the FrostED editor.
All of these screenshots/artwork appear to be from the previous magazine features, but now you can see them in high resolution with description of each image.
Composites showing a number of frames of animation of a soldier sliding into cover in a couple of different ways. The ANT technology allows the blending of any number of animations seamlessly.
The Frostbite 2 engine lets the developers use features such as dynamic radiosity, dynamic shadows, and deferred lighting on a big scale. Included are some examples of an environment where you can see just the lighting information (1), the actual light probes that control how light affects dynamic objects (2 – one of these probes contain more lighting information than an entire level from BFBC2), and the finished environment the way a player would see it (3).
This alley showcases Frostbite 2 engine’s lighting (and is the same alley portrayed in screens “Lighting 1-3”).
Destruction will be a major part of Battlefield 3, both on a micro and large scale. One of the new destruction features being brought to Battlefield 3 are crumbling facades, shown in this 4-picture sequence (this destruction will be a feature both in single-player and multiplayer modes).
Concept artist Mattias Hägglund painted storyboards for missions to set the emotional target for Battlefield 3. These sketches show three soldiers arriving at a scene, one of them being shot and dragged to safety by his buddy.
A briefing scene from the single player mission.
This is the hotel where a sniper camps in the mission, and is just one example of destruction in Battlefield 3.
The start of a big street-level firefight.
Showcasing Frostbite 2 engine’s lighting, and the physicality of kicking doors in.
Out of the transport and on the way to the briefing. The relatively peaceful opening of the mission later erupts into the firefight in the parking lot.