Dungeon Siege 3 Preview – Story, Graphics, and Gameplay
Obsidian Entertainment, in collaboration with Square Enix, is all set to release their third installment in Dungeon Siege series. Here’s a little preview of what we found out about the game, and what we think about it.
Jayne Kassynder is a name you’ll begin to hate rather quickly once you start playing the game. You may not be sure why the heck you actually hate this name, or who this appellation stands for, but you’ll hear lots of unfriendly things about this person in Dungeon Siege III and that itself gives you a satisfying reason to hate this tyrant.
The game returns to the Kingdom of Ehb (how do you pronounce that again?), who’s king got murdered supposedly by a people called the Legion (tenth of their kind) and this bad, bad Jayne girl just wants to wipe the Legion off the face of Ehb.
Almost all of these Legion folks are annihilated except for a sneaky Vennerable Odo, believed to be the last legionnaire. Predictably, Odo decides to go against Jayne and forms an army of sort to re-take the kingdom from Jayne.
The graphics of Dungeon Siege 3 resemble that of its predecessor, Dungeon Siege II, but the visuals overall have seem to have taken a face-lift (and a good one too!). Well putting it bluntly, they don’t look half bad as Dungeon Siege 2, but way, way better.
In fact a whole new graphic engine is doing the job and has allowed good little things like immense increase in the general field of view, pretty bling-bling-styled light effects (typical of fantasy RPG’s), and a general improvement in textures.
Moreover, the camera angles are slightly enhanced and allow players to get closer to their characters and make it a more personal experience. All in all the game is a visually beautiful, but not to the extent that you’d go gaga over it, but definitely a beautiful.
Game’s primary focus still lies on loot, loot, and barely anything new is introduced apart from new characters and some weapons. If anything it feels like bits and pieces of different games all jumbled up together, so the ‘been there, done that’ aroma just doesn’t go away… not for how much we’ve witnessed of the game at least.
The co-op is something many would show interest in, but sadly it isn’t the type of co-op we are familiar with, like that in Resident Evil 5 for example. In fact the game handles co-op more like Fable 2, where you just play as a low-life henchman for whoever you’re playing with (and vice versa of course).
The traditional hack-and-slash formula still works for those who enjoy it, and looting like crazy is still fun. Magic spells work well with melee attacks and can become satisfying methods to finish the enemy, but that all is something that it picks up from its predecessors.
Another off-battle (and at times on-battle) improvement is the relatively larger dialogue options, and everyone in the Dungeon Siege III world seems to be more talkative, even the enemies. That is actually a pretty good thing, as it adds dynamism to the game.
If we can sum it all up in few bullet points than this is what Dungeon Siege 3 has to offer:
- Players will be able to adventure by themselves or with friends in co-op multiplayer.
- Pick from unique and highly customizable character classes with a wide range of abilities to choose from.
- Recruit companions with unique personalities, abilities and views on the world around them.
- Players will have weighty decisions to make that will impact their alliances, enemies and the culmination of the story.
Dungeon Siege 3 will be released on May 31st 2011 in North America and on May 27th in Europe.