Enslaved: Odyssey to the West Tech Orbs Locations Guide

We are in post-apocalyptic World of Enslaved Odyssey to the West; we need weapons, upgrades, shields, and partners with good weaponry. All these things can be acquired by paying with Tech Orbs.

Enslaved: Odyssey to the West Tech Orbs Locations

You will need an estimated 1212500 tech orbs, just to have all the Enslaved Odyssey to the West Upgrades, rest assured there are plenty of those scattered in the game. The game allows you to check your tech orbs collection progress from a level select menu, and will notify you in percentage, how much percentage of total tech orbs in any given chapter, you have collected.

Since there are thousands of tech orbs scattered around and can be easily found in the game, so we will only cover those that are hidden or secret.

Chapter #1: The Escape

There are no tech orbs in this Chapter.

Chapter #2: The Lost City

Escalators to the right of the starting area. Drop back down, face Trip’s back, and look to your left for some ledges to climb for another batch of Orbs. Head to the left again to collect more orbs behind the pillar.

When you get to the other side to lower the bridge, there is an orb beside a pillar. After moving the block, you will find an orb next to the health pack. When you reach the open area, 2 Orbs will be to your left. You will also find the orbs in the same area behind the taxi and blockades.

After killing all the enemies and saving Trip, you will find orbs under the bridge you came through, and in and out of cement pipes and metal crates. When you see off two Gunner Mech’s, drop behind the health pack for another area with Orbs. Now in the back of the tree, you will find 3 more.

After playing tag with Dragonfly Uncharted style, as you are climbing branches, go inside the building to the right and 3 Orbs will be behind the door. When you reach the mine-infested area, after going through a bus, go left instead of right for more Orbs.

After you kill the Invisible Mech, climb the truck to your left for tech Orbs. Go to sneak section and destroy them, get orbs. Do the sneaky part later. Go to the other side and you will find 2 Orbs to the right across some beams.

Dropdown where the Sentry Turret is and go to the left instead for a health pack and an Orb. Another Orb between 2 pillars. Once you are in the building behind the Turret, go inside instead of going up the pipe for 3 more Orbs.

Make your way across to the Gun Turret, turn left at the fork instead. 2-3 Orbs on each side during the Demolition Mech battle next to health packs. Make sure you do this during the battle; else, you will go on to the next Chapter.

Chapter #3: The Metal Tower

When the chapter starts, look behind for orbs. Now go right into the building and make sure you go in all the rooms and climb up the ledge to a metal grating for more orbs. More orbs lying around on the side, two more orbs to the side where the Mech’s are.

In the open area, go to your left behind another blockade for an Orb. Go behind it down a corridor for a few more hidden orbs. After climbing up the ladder, go right you will find few more on the metal grated balcony.

After Trip hacks open the door, there are few behind a big blue metal crate. Before you go and detach another Scout’s gun arm, climb the platforms to the left, going across the long pipe for more Orbs.

Before you climb the water tower to the Sentry Turret, there is a platform you can jump to via metal beams. When you are jumping down floors and you obtain the Stun Blast, make sure you look around each floor for more orbs.

Chapter #4: Wherefore Art Thou?

At the beginning of the chapter, search the area for the Orbs. Next, at the first fork go left to get some Orbs and at the second fork, you need to go right to collect 3 Orbs.

After your fall on a neon sign, you will face a Gunner Mech. After dealing with it, you need to search top right corner for some ledges that will lead you to some Orbs.

Once you are done with the Dog and you have Trip, search for a small room to the right of your location when you have got off form the crane. The room contains more Orbs.

Now before you drop down for the second time, there will be another room behind you containing some Orbs.

Once you are down, climb up the cement piles (blocks) to get some more Orbs. With the metal bridge, there is an Orb waiting for you.

While running away from the dog, you can find some more Orbs at your right side. While you are supposed to take out the Power cell and after you have dealt with the Gunner and Electro Mechs, you need to search the area for Orbs. You need to find a hole from where you can reach the underneath of the bridge.

In the “Stage” area, you can collect some more Orbs around the buildings. While you are dealing with the Scaffolding, use the blue and green platforms to reach the second floor to get some more Orbs. You will have to lower the green platform again to reach the floor.

Chapter #5: The Crash Site

There are some tricky Orbs to collect in this Chapter. You need extensive searching to get to them. First, search any big areas and make sure that you look around on your cloud. Common locations to find the Orbs are under the bridges and on the platforms.

Next, after moving the crates, you will find some more Orbs along with the mask. After climbing the bridge to the red metal gratings, climb to the left for more Orbs.

After you have reached the top of the bridge there are some easy Orbs to gather. You should also go back and look for the area where you and Trip were separated.

Some more orbs will be at your sides (Both left and right) when Trip is driving the vehicle. While facing the Dog, search your cloud for more Orbs.

Chapter #6: Village Approach

There are not many locations that have Orbs in this Chapter. In the beginning, search the area and you will find some Orbs with Ammo.

When you are about to lower the bridge for Trip, climb the bridge instead of lowering and then using the vine, you can have an Orb and the mask.

Chapter #7: Finding Trip

Go behind the red couch for some Orbs at the beginning of the Chapter. While you are chasing “Tripitaka” after falling off the platform, you can find Orbs in between the buildings.

Once you have collected the orbs there, climb up the houses for more Orbs. Also, search the area behind the red and blue house for more of them.

Before lifting the gate for Trip, search the area for Orbs around the pole with flags and wires. You need to search for each corner.

Achievement: Tech Collector
By now, you most probably would have unlocked this achievement. If not then you might have missed some Orbs above. Do not bother as further chapters have plenty more of them.

Chapter #8: Gaining Access

You will find some Orbs in the area where you rescued Trip. You need to search for them. You will also find a mask there. You should search it all before you meet Trip. Look the surrounding area of Windmill before you proceed. You can find more Orbs at the cliffside behind the rocks.

When you reach the First Windmill blade, jump down and get some Orbs and health.

Chapter #9: Waste Land

There are some Orbs to collect at the start with a mask. When you reach the Cloud sections, you need extensive searching to find all the Orbs hidden in the perimeter.

After you leave your boat, use your cloud to reach the place form where you entered for some more Orbs. While navigating through the mining fields, get up to the Turret for some Orbs. One of them is hidden behind the arm of the machine.

In the nearby area of the Left-hand Turret, search for some Orbs. Look the rock platform for more of them.

While the Dog is chasing you, you will find some more Orbs along the water pathway. You most probably will not be able to collect all of them at the first attempt. You can restart if you want.

Chapter #10: The Titan Factory

Once you are in a room having all the gears and pipes, climb up the platform above Trip for some more Orbs. Go back to the place where you threw Trip for some Orbs and a mask.

Before turning at the corner after you have got off form the hydraulics, search for a ledge that can lead you to a pathway. You will find more Orbs there.

Chapter #11: The Old Battlefield

Check out the ledges and corners after clearing up the enemy mess at the start. After you are out of the darkroom, while running across the mechanical arms, there are some Orbs at the back of the screen.

Before messing up with the Rhino, search the area for Orbs. Another Dog chase after that and some more Orbs.

Chapter #12: The Dam

You will find some Orbs on the walkways. You need to check each level. When you need to defend the submarine after swallows back his hurl. You will find some Orbs on the walkways. Again, climb up the ledges for more Orbs.

Chapter #13: Grand Theft

You will have to get back after you have destroyed the second Leviathan Leg. You can collect many Orbs on the walkways and Propellers. Make sure you get all of them.

Before getting on the lift with Pigsy, gather Orbs on the Propellers. When you are dealing with the third Leviathan leg, jump down the gear to get an Orb. Before destroying the third leg, you can collect some more Orbs on the lower pathway.

Chapter #14: Pyramid

There are not many tricky Orbs in this Chapter. After the cannon is fired the first time, you need to proceed down the blue ramp and start climbing up the pipe you find inside. Climb to the top and you will see a catwalk full of orbs right behind you.

When the main cannon is fired for the second time, look behind for some more Orbs.