Metroid:Other M Energy and Missile Tank Location Guide
Metroid is Nintendo’s most sold franchise with over 16 million copies sold to date. Metroid Other M was just released recently, which immerse players into never before told story of bounty hunter Samus Aran’s past. Now if you are struggling to locate energy and missile tanks, you can refer to this location guide for help.
Metroid:Other M Energy Tanks Location Guide
There are 5 energy tanks to explore in Metroid Other M. They have been mentioned sector wise. Energy Tanks are represented as small spots under your life bar in the top left of the screen.
Energy Tank 1 (Main Sector)
Go to the Morph Ball Form. At the left of the room, go up and you will find your tank. You will have to use the explosive to clear the path and get to the tank.
Energy Tank 2 (Sector 1)
You need to get onto a cart at the location where you fought the second wood villain. Head north and then jump to a high ledge. Now you need to follow the track to reach the tank. You will have your tank where the tracks get split.
Energy Tank 3 (Sector 2)
Go where two Navigation Booths are placed, in the room you will have to use Shinespark to pass through the upper part. Stand on the upper northern platform by the door. Use the platform to get to the tank. You can use the launcher behind the tank to get back to the upper level.
Energy Tank 4 (Sector 2)
It is located in the same sector.You can get this tank in the “Avalanche room”. Go to the left most (west) end of the room. You will find a room with a barrier. No need to smash the barrier, just stand in front of it to get the tank.
Energy Tank 5 (Sector 3)
You can have this tank in Geothermal power plant. You can find this tank at a platform in the center of the room. Again you don’t need to smash anything to get the tank.
Metroid:Other M Missile Tanks Location Guide
These tanks can be useful as they increase your missile quantity by 1. I am writing their location sector wise again.
Missile Tank 1 (Main Sector)
You need to search for a hole on the floor in the hall. Enter the hall and follow the Morph ball and you will ultimately reach the tank.
Missile Tank 2(Main Sector)
In the bridge room, under the bridge, you can use the blocks to get to the tank.
Missile Tank 3 (Main Sector)
After you have turned on the power in the elevator room, jump to the platform below to the west of the room. Move through the pathway to get to the tank.
Missile Tank 4 (Main Sector)
In the hall, to the south of the main elevator, enter the room with Zebbo’s hive. Destroy the hive on the ceiling and then use the shaft to reach to the tank.
Missile Tank 5 (Main Sector)
On the right of the location of your ship, in the second room, search for the corridor with stairs. Climb up the stairs and then jump to the platforms to the south and bomb a grate on the southern platform. Enter the hole for the tank.
Missile Tank 6 (Main Sector)
If your memory is strong enough then you would remember that at the beginning of the game, you were knocked off by a Zebbo near a room. You can have the tank in that room. It is the fourth room east of your ship.
Missile Tank 7 (Main Sector)
Head Northeast of the docked ship to find a room with a bathroom and stairs to its left walls. Climb up the stairs and then use the Morph ball hole to get to the tank.
Missile Tank 8 (Main Sector)
Head toward the same direction from the ship and this time look for the first “Kick climb area”. This tank is above this area. It can be tricky to reach and you will have to use Shinespark and the broken elevator to get to it.
Missile Tank 9 (Main Sector)
After defeating the monstrous Octopus, you will get to an elevator. It will break down (Halt) and then you will have to break its glass and reach the ground. You can use the Melt bomb to do that. Then use the left side of Morph ball tube to reach the tank.
Missile Tank 1 (Sector 1)
It is in the room having a glass auricle on its left side. Look for the vent upwards. You can have the tank through this vent.
Missile Tank 2 (Sector 1)
After you have turned off the Hologram, head back to the ship and now you will be able to see more of the ship. Climb these parts to get to the tank.
Missile Tank 3 (Sector 1)
To the North of waterfall room, you will see a portal with Zoomers. Destroy them and then get the tank in the hole.
Missile Tank 4 (Sector 1)
Use the elevator you used on the Chameleon to locate a hole on the top left position above you. Enter into it to get to the tank.
Missile Tank 5 (Sector 1)
Head south to tubes from observatory decks and roll down form the hill at max speed. You need to be careful to skip pass the hole that leads you downwards. If you fall for that hole, use bombs to get back up and then get back to the tank.
Missile Tank 6 (Sector 1)
Near the Morph ball tube, you need to blow up the garbage to expose to a tunnel in the corner. Enter the tunnel to reach the location of the tank.
Missile Tank 7 (Sector)
On the floor of biological experiment area, you will find a platform below the ramp. Reach there to have the tank.
Missile Tank 8 (Sector 1)
Retract the bridge in the room located to the south of the (north east) elevator room. Now below the bridge you need to choose the right tunnel that is the yellow one to the south not the west one. Enter the tunnel and move through it to get to the tank.
Missile Tank 9 (Sector 1)
In the eastern water filled corridor, destroy that structure on the northern wall and get to the tank through it.
Missile Tank 10 (Sector 1)
You need to locate a room with 2 water pools and many controls. In the west corner of the room, head to the tube to have the tank.
Missile Tank 11 (Sector 1)
Near the elevator platform in the room, you need to look at the ceiling with your first person view, you will find a box. Shoot the box to get the tank inside it.
Missile Tank 12 (Sector 1)
In the center of Overgrown room, you need to climb up the ramp to activate your speed booster and then use the Shinespark and land on the platform having the tank.
Missile Tank 13 (Sector 1)
North to the overgrown room having spiral is a hallway with two grapple places on the ceiling. Use them to get to the raised platform. Below this area is a hole which will lead you to the tank.
Missile Tank 14 (Sector 1)
Where you fought with the chameleon, look for the whole where it emerged. Stand in front of that hole and it will turn green. Use your grapple gun to reach the tank.
Missile Tank 15 (Sector 1)
There is a room(through a ramp) which leads to the place where you fought with Arachnus, look for a hatch on the ceiling as you slide down the ramp. Use your Speed Booster to run back up the ramp to clear out all the vines.
Now when you slide back down, keep aiming for the hatch. Try locking the target and burst it up in one shot. That won’t be easy obviously and you probably will have to try many times. Once you destroy the hatch, use the grapple point revealed to get to the tank.
Missile Tank 16 (Sector 1)
To the North of waterfall room is a room having abundant holographic activity. Turn off the holographic overlay and destroy the panel on the wall to have the tank.
Missile Tank 17 (Sector 1)
The place where you fought Riddler, there is a water filled hallway. You can have the tank to the farther side of it.
Missile Tank 18 (Sector 1)
North to the rainy room, space jump to the platform to get to the tank. It’s placed where you fought the wooden villain.
Missile Tank 19 (Sector 1)
Look for a hallway having two portions separated by a glass. Use your Beam gun to activate the glass and make an opening. Get through the opening and reach the tank to the west.
Missile Tank 1 (sector 2)
In the icy hallway, you will find some columns, go there and you will have this tank.
Missile Tank 2 (Sector 2)
There is a room with an elongated worm hanging from the ceiling, enter the room and then into the water. Search the right side area to get the tank.
Missile Tank 3 (Sector 2)
Go to the place (room) where you fought with the first Pirate. Now there is a door there at the right portion of the room. You will see some steam being ejected nearby it. Use the Morph ball form to enter it and get the tank.
Missile Tank 4 (Sector 2)
There is a room with kick climb part in it. Look for the Morph ball tunnel above in it. Once found reach it and then enter the tunnel to have the tank.
Missile Tank 5 (Sector 2)
Go to the room having fans in it. Now you need to break the middle fan. In order to do that, freeze it first and then use the beam to break open it. Now move down and you will have your tank inside a crate.
Missile Tank 6 (Sector 2)
In the northeast direction of the water tank, there is window leading to the tank. Open it and follow the path to the tank.
Missile Tank 7 (Sector 2)
Head to the small cave where there is also one of the E- Tanks, then rack back to the ramp’s location. Now use the first person view to find the blockage and get rid of it. You will have to activate your Speed Booster and Shinespark to reach there. So head back to the cave and start running towards it.
Missile Tank 8 (Sector 2)
Circulate around and get down of the back wall. In southeast corner of the high level you can find the tank.
Missile Tank 9 (Sector 2)
There is a room on the right side of the the maintenance elevator shafts. Search near the crates in the room to get the tank.
Missile Tank 10 (Sector 2)
You will have to use your boost and Shinespark to reach to this tank, In the Avalanche room, jump form the left platform (cliff) to the right ledge. Now using the boost and Shinespark, climb up to the platform to have the tank.
Missile Tank 11 (Sector 2)
In front of the main elevator room, in the first hallway, use your missile to destroy the panel. Now enter it to have the tank.
Missile Tank 12 (Sector 2)
There is a long hallway in the southeast of the sector. Now there you will find some sort of elevator, use it to reach the above level where you will find a control panel too.
Above it lies your tank. But again to reach it, you will have to use your Speed boost and Shinespark to get to it. Examine the roof with first person view and then blow up the icy structure to dig a hole.
Now you need to enter it using the Shinespark. Stand just beneath the hole to use it. Enter the hole to reach to the tank.
Missile Tank 13 (Sector 2)
You need to enter the same hole as you did to find the Tank #12. But this time, you need to go east of the tunnel and then you can reach the other tank. You’ll need to hop the hole in the pipe if you land on its western side.
Missile Tank 14 (Sector 2)
There are some liquid filled and Zoomer filled tanks in a room. There is also a ceiling hanger in the room. Use the spin attack to get past to the south. Now from here target the enemies in the tank. Killing them won’t be any difficult. After the area is clear, you will see that a door is opened. Now jump to the platform to have the tank.
Missile Tank 15 (Sector 2)
Near the Materials Warehouse, there is a hallway. Now bring down the panel there with the missile. Enter the opening to have your tank.
Missile Tank 16 (Sector 2)
In the same Warehouse, where you had a battle with Mech, use the space jump on some crates to reach the platform. The window there will have your tank. Break it to get the tank.
Missile Tank 17 (Sector 2)
In the gravity area, use the grapple point to reach the kick climb part. Use it to reach the top where the tank is placed. You will be needing your gravity suit here.
Missile Tank 18 (Sector 2)
In the same gravity area, use your suit for the normal gravity region. You will find a hole in the wall containing the tank, enter the hole to get to the tank.
Missile Tank 19 (Sector 2)
Near the entrance of the Z sector, is a room with water and ice. Jump into the water from the southern ice ledge. Gravity suit is needed here. You will find a hole there in the ice. You will find tank in this hole.
Missile Tank 1 (Sector 3)
This one is easy. The place where you fought with the crab for the first time, near the volcano, roll into the morph and get to the tank through stairs.
Missile Tank 2 (Sector 3)
Just North to the Volcano in the control room, you can have the tank in a Morph hole up the wall. You need to locate the lower end of the tunnel as you won’t be able to reach it’s upper end. Enter the lower hole to get to the tank.
Missile Tank 3 (Sector 3)
In the desert refinery, there is a Morph track you need to enter. Take the right turn when the track splits and you will reach the tank.
Missile Tank 4 (Sector 3)
In the geothermal power plant (where you fought Ridley), blow the door with missile and when you are down, look for the tunnel around you to get to the tank.
Missile Tank 5 (Sector 3)
In the northwest section of the sector where there is massive lava, you will find a room with lots of ramps in it. Blow up the panel in the lower ramp. You can find the panel using your first person view. You will find the tank there.
Missile Tank 6 (Sector 3)
Again head to the northwest corner of the lava pool. Now you need to open the hatch to get to the tube where the tank is present. For this you need to use your Wave Beam.
Use it to activate a panel. This panel can be found using the first person view on the northern wall of the area. Once the hatch is opened, enter it to reach the tank.
Missile Tank 7 (Sector 3)
Try locating a navigation booth in the east perimeter of the Lava pool. Go in the eastern direction, drop down the shaft. Now you need to space jump across the pool to get to the tank.
Missile Tank 8 (Sector 3)
Head east to the lava pool this time and search for the navigation booth. To the east of the booth there is a shaft you need to climb. After crossing the hallway, look at the roof of the shaft to locate a hatch. Destroy this hatch with missile and enter, to have the tank.
Missile Tank 9 (Sector 3)
To the northeast of the sector, there is a room with many grapple points in it. There is a small place at the center of the room filled with lava. To the south of it, there is a tank in the corner. Space jump to it, nice and easy.
Bio Weapon Research Facility Missile Tanks
There are 3 missile tanks to explore in this facility.
Missile Tank 1 (Bio Weapon Research Facility)
There is a large room at the beginning of the facility with many tanks. Use the staircase to reach the upper level. You will have your tank nearby room. Beware of the ambush after you collect the tank.
Missile Tank 2 (Bio Weapon Research Facility)
On your return to the main are of the facility, you will find that two spots have appeared on the map. Use a bomb to destroy the panel to the east of the lower floor. Tank is placed inside the panel.
Missile Tank 3 (Bio Weapon Research Facility)
This tank can be found to the west of the same room as Tank #2. This one is on the second floor though. By now you should have enough skill and practice to reach that tank using kick jump and then entering the ball tube.
You may find difficulty in getting all these, repetitions will surely help.