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	<title>SegmentNext</title>
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	<description>Gamer&#039;s Resource</description>
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		<title>Metroid:Other M Energy and Missile Tank Location Guide</title>
		<link>http://segmentnext.com/2010/09/02/metroid-other-m-energy-missile-tank-location-guide/</link>
		<comments>http://segmentnext.com/2010/09/02/metroid-other-m-energy-missile-tank-location-guide/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 23:37:45 +0000</pubDate>
		<dc:creator>rattlesnake</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Guide]]></category>
		<category><![CDATA[Metroid]]></category>
		<category><![CDATA[Metroid Other M]]></category>
		<category><![CDATA[Metroid Other M Tank Location Guide]]></category>
		<category><![CDATA[Metroid Other M Walkthrough]]></category>
		<category><![CDATA[Metroid Other M Walkthrough Guide]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Walkthrough Guide]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://segmentnext.com/?p=9364</guid>
		<description><![CDATA[Metroid is Nintendo&#8217;s most sold franchise with over 16 million copies sold to date. Metroid Other M was just released recently, which immerse players into never before told story of bounty hunter Samus Aran&#8217;s past. Now if you are struggling to locate energy and missile tanks, you can refer to this location guide for help. [...]]]></description>
			<content:encoded><![CDATA[<p>Metroid is Nintendo&#8217;s most sold franchise with over 16 million copies sold to date. Metroid Other M was just released recently, which immerse players into never before told story of bounty hunter Samus Aran&#8217;s past. Now if you are struggling to locate energy and missile tanks, you can refer to this location <a href="http://segmentnext.com/tag/guide/" target="_blank">guide</a> for help.<br />
<span id="more-9364"></span></p>
<h3>Metroid:Other M Energy Tanks Location Guide</h3>
<p>There are 5 energy tanks to explore in Metroid Other M. They have been mentioned sector wise. Energy Tanks are represented as small spots under your life bar in the top left of the screen.</p>
<p><strong>Energy Tank 1 (Main Sector)</strong><br />
Go to the Morph Ball Form. At the left of the room, go up and you will find your tank. You will have to use the explosive to clear the path and get to the tank.</p>
<p><strong>Energy Tank 2 (Sector 1)</strong><br />
You need to get onto a cart at the location where you fought the second wood villain. Head north and then  jump to a high ledge. Now you need to follow the track of the ball to reach the tank. You will have your tank where the tracks get split.</p>
<p><strong>Energy Tank 3 (Sector 2)</strong><br />
Go where two Navigation Booths are placed, in the room you will have to use Shinespark to pass through the upper part. Stand on the upper northern platform by the door. Use the platform to get to the tank. You can use the launcher behind the tank to get back to the upper level.</p>
<p><strong>Energy Tank 4 (Sector 2)</strong><br />
It is located in the same sector.You can get this tank in the &#8220;Avalanche room&#8221;. Go to the left most (west) end of the room. You will find a room with a barrier. No need to smash the barrier, just stand in front of it to get the tank.</p>
<p><strong>Energy Tank 5 (Sector 3)</strong><br />
You can have this tank in Geothermal power plant. You can find this tank at a platform in the center of the room. Again you don&#8217;t need to smash anything to get the tank.</p>
<h3>Metroid:Other M Missile Tank Location Guide</h3>
<p>These tanks can be useful as they increase your missile quantity by 1. I am writing their location sector wise again.</p>
<p><strong>Missile Tank 1 (Main Sector)</strong><br />
You need to search for a whole on the floor in the hall. Enter the hall and follow the Morph ball and you will ultimately reach the tank.</p>
<p><strong>Missile Tank 2(Main Sector)</strong><br />
In the bridge room, under the bridge, you can use the blocks to get to the tank.</p>
<p><strong>Missile Tank 3 (Main Sector)</strong><br />
After you have turned on the power in the elevator room, jump to the platform below to the west of the room. Move through the pathway to get to the tank.</p>
<p><strong>Missile Tank 4 (Main Sector)</strong><br />
In the hall, to the south of the main elevator, enter the room with Zebbo&#8217;s hive. Destroy the hive on the ceiling and then use the shaft to reach to the tank.</p>
<p><strong>Missile Tank 5 (Main Sector)</strong><br />
On the right of the location of your ship, in the second room, search for the corridor with stairs. Climb up the stairs and then jump to the platforms to the south and bomb a grate on the southern platform. Enter the hole for the tank.</p>
<p><strong>Missile Tank 6 (Main Sector)</strong><br />
If your memory is strong enough then you would remember that at the beginning of the game, you were knocked off by a Zebbo near a room. You can have the tank in that room. It is the fourth room east of your ship.</p>
<p><strong>Missile Tank 7 (Main Sector)</strong><br />
Head Northeast of the docked ship to find a room with a bathroom and stairs to its left walls. Climb up the stairs and then use the Morph ball hole to get to the tank.</p>
<p><strong>Missile Tank 8 (Main Sector)</strong><br />
Head toward the same direction from the ship and this time look for the first &#8220;Kick climb area&#8221;. This tank is above this area. It can be tricky to reach and you will have to use Shinespark and the broken elevator to get to it.</p>
<p><strong>Missile Tank 9 (Main Sector)</strong><br />
After defeating the monstrous Octopus, you will get to an elevator. It will break down (Halt) and then you will have to break its glass and reach the ground. You can use the Melt bomb to do that. Then use the left side of Morph ball tube to reach the tank.</p>
<p><strong>Missile Tank 1 (Sector 1)</strong><br />
It is in the room having a glass auricle on its left side. Look for the vent upwards. You can have the tank through this vent.</p>
<p><strong>Missile Tank 2 (Sector 1)</strong><br />
After you have turned off the Hologram, head back to the ship and now you will be able to see more of the ship. Climb these parts to get to the tank.</p>
<p><strong>Missile Tank 3 (Sector 1)</strong><br />
To the North of waterfall room, you will see a portal with Zoomers. Destroy them and then get the tank in the hole.</p>
<p><strong>Missile Tank 4 (Sector 1)</strong><br />
Use the elevator you used on the Chameleon to locate a hole on the top left position above you. Enter into it to get to the tank.</p>
<p><strong>Missile Tank 5 (Sector 1)</strong><br />
Head south to tubes from observatory decks and roll down form the hill at max speed. You need to be careful to skip pass the hole that leads you downwards. If you fall for that hole, use bombs to get back up and then get back to the tank.</p>
<p><strong>Missile Tank 6 (Sector 1)</strong><br />
Near the Morph ball tube, you need to blow up the garbage to expose to a tunnel in the corner. Enter the tunnel to reach the location of the tank.</p>
<p><strong>Missile Tank 7 (Sector)</strong><br />
On the floor of biological experiment area, you will find a platform below the ramp. Reach there to have the tank.</p>
<p><strong>Missile Tank 8 (Sector 1)</strong><br />
Retract the bridge in the room located to the south of the (north east) elevator room. Now there below the bridge you need to choose the right tunnel that is the yellow one to the south not the west one. Enter the tunnel and move through it to get to the tank.</p>
<p><strong>Missile Tank 9 (Sector 1)</strong><br />
In the eastern water filled corridor, destroy that structure on the northern wall and get to the tank through it.</p>
<p><strong>Missile Tank 10 (Sector 1)</strong><br />
You need to locate a room with 2 water pools and many controls. In the west corner of the room, head to the tube to have the tank.</p>
<p><strong>Missile Tank 11 (Sector 1)</strong><br />
Near the elevator platform in the room, you need to look at the ceiling with your first person view, you will find a box. Shoot the box to get the tank inside it.</p>
<p><strong>Missile Tank 12 (Sector 1)</strong><br />
In the center of Overgrown room, you need to climb up the ramp to activate your speed booster and  use the Shinespark and land on the platform having the tank.</p>
<p><strong>Missile Tank 13 (Sector 1)</strong><br />
North to the overgrown room having spiral is a hallway with two grapple places on the ceiling. Use them to get to the raised platform. Below this area is a hole which will lead you to the tank.</p>
<p><strong>Missile Tank 14 (Sector 1)</strong><br />
Where you fought with the, look for the whole where it emerged. Stand in front of that hole and it will turn green. Use your grapple gun to reach the tank.</p>
<p><strong>Missile Tank 15 (Sector 1)</strong><br />
The room(through a ramp) leads to the place where you fought with Arachnus, look for a hatch on the ceiling as you slide down the ramp. Use your Speed Booster to run back up the ramp to clear out all the vines.<br />
Now when you slide back down, keep aiming for the hatch. Try locking the target and burst it up in one shot. That won&#8217;t be easy obviously and you probably will have to try many times. Once you destroy the hatch, use the grapple point revealed to get to the tank.</p>
<p><strong>Missile Tank 16 (Sector 1)</strong><br />
To the North of waterfall room is a room having abundant holographic activity. Turn off the holographic overlay and destroy the panel on the wall to have the tank.</p>
<p><strong>Missile Tank 17 (Sector 1)</strong><br />
The place where you fought Riddler, there is a water filled hallway. You can have the tank to the farther side of it.</p>
<p><strong>Missile Tank 18 (Sector 1)</strong><br />
North to the rainy room, space jump to the platform to get to the tank. It&#8217;s placed where you fought the wooden villain.</p>
<p><strong>Missile Tank 19 (Sector 1)</strong><br />
Look for a hallway having two portions separated by a glass. Use your Beam gun to activate the glass and make an opening. Get through the opening and reach the tank to the west.</p>
<p><strong>Missile Tank 1 (sector 2)</strong><br />
In the icy hallway, you will find some columns, go there and you will have this tank.</p>
<p><strong>Missile Tank 2 (Sector 2)</strong><br />
There is a room with an elongated worm hanging from the ceiling, enter the room and then into the water. Search the right side area to get the tank.</p>
<p><strong>Missile Tank 3 (Sector 2)</strong><br />
Go to the place (room) where you fought with the first Pirate. Now there is a door there at the right portion of the room. You will see some steam being ejected nearby it. Use the Morph ball form to enter it and get the tank.</p>
<p><strong>Missile Tank 4 (Sector 2)</strong><br />
There is a room with kick climb part in it. Look for the Morph ball tunnel above in it. Once found reach it and then enter the tunnel to have the tank.</p>
<p><strong>Missile Tank 5 (Sector 2)</strong><br />
Go to the room having fans in it. Now you need to break the middle fan. In order to do that, freeze it first and then use the beam to break open it. Now move down and you will have your tank inside a crate.</p>
<p><strong>Missile Tank 6 (Sector 2)</strong><br />
In the northeast direction of the water tank, there is window leading to the tank. Open it and follow the path to the tank.</p>
<p><strong>Missile Tank 7 (Sector 2)</strong><br />
Head to the small cave where there is also one of the E- Tanks, then rack back to the ramp&#8217;s location. Now use the first person view to find the blockage and get rid of it. You will have to activate your Speed Booster and Shinespark to reach there. So head back to the cave and start running towards it.</p>
<p><strong>Missile Tank 8 (Sector 2)</strong><br />
Circulate around and get down of the back wall. In southeast corner of the high level you can find the tank.</p>
<p><strong>Missile Tank 9 (Sector 2)</strong><br />
There is a room on the right side of the the maintenance elevator shafts. Search near the crates in the room to get the tank.</p>
<p><strong>Missile Tank 10 (Sector 2)</strong><br />
You will have to use your boost and Shinespark to reach to this tank, In the Avalanche room, jump form the left platform (cliff) to the right ledge. Now using the boost and Shinespark, climb up to the platform to have the tank.</p>
<p><strong>Missile Tank 11 (Sector 2)</strong><br />
In front of the main elevator room, in the first hallway, use your missile to destroy the panel. Now enter it to have the tank.</p>
<p><strong>Missile Tank 12 (Sector 2)</strong><br />
There is a long hallway in the southeast of the sector. Now there you will find some sort of elevator, use it to reach the above level where you will find a control panel too.<br />
Above it lies your tank. But again to reach it, you will have to use your Speed boost and Shinespark to get to it. Examine the roof with first person view and then blow up the icy structure to dig a hole.<br />
Now you need to enter it using the Shinespark. Stand just beneath the hole to use it. Enter the hole to reach to the tank.</p>
<p><strong>Missile Tank 13 (Sector 2)</strong><br />
You need to enter the same hole as you did to find the Tank #12.  But this time, you need to go east of the tunnel and then you can reach the other tank. You&#8217;ll need to hop the hole in the pipe if you land on its western side.</p>
<p><strong>Missile Tank 14 (Sector 2)</strong><br />
There are some liquid filled and Zoomer filled tanks in a room. There is also a ceiling hanger in the room. Use the spin attack to get past to the south. Now from here target the enemies in the tank. Killing them won&#8217;t be any difficult. After the area is clear, you will see that a door is opened. Now jump to the platform to have the tank.</p>
<p><strong>Missile Tank 15 (Sector 2)</strong><br />
Near the Materials Warehouse, there is a hallway. Now bring down the panel there with the missile. Enter the opening to have your tank.</p>
<p><strong>Missile Tank 16 (Sector 2)</strong><br />
In the same Warehouse, where you had a battle with Mech, use the space jump on some crates to reach the platform. The window there will have your tank. Break it to get the tank.</p>
<p><strong>Missile Tank 17 (Sector 2)</strong><br />
In the gravity area, use the grapple point to reach the kick climb part. Use it to reach the top where the tank is placed. You will be needing your gravity suit here.</p>
<p><strong>Missile Tank 18 (Sector 2)</strong><br />
In the same gravity area, use your suit for the normal gravity region. You will find a hole in the wall containing the tank, enter the hole to get to the tank.</p>
<p><strong>Missile Tank 19 (Sector 2)</strong><br />
Near the entrance of the Z sector, is a room with water and ice. Jump into the water from the southern ice ledge. Gravity suit is needed here. You will find a hole there in the ice. You will find tank in this hole.</p>
<p><strong>Missile Tank 1 (Sector 3)</strong><br />
This one is easy. The place where you fought with the crab for the first time, near the volcano, roll into the morph and get to the tank through stairs.</p>
<p><strong>Missile Tank 2 (Sector 3)</strong><br />
Just North to the Volcano in the control room, you can have the tank in a Morph hole up the wall. You need to locate the lower end of the tunnel as you won&#8217;t be able to reach it&#8217;s upper end. Enter the lower hole to get to the tank.</p>
<p><strong>Missile Tank 3 (Sector 3)</strong><br />
In the desert refinery, there is a Morph track you need to enter. Take the right turn when the track splits and you will reach the tank.</p>
<p><strong>Missile Tank 4 (Sector 3)</strong><br />
In the geothermal power plant (where you fought Ridley), blow the door with missile and when you are down, look for the tunnel around you to get to the tank.</p>
<p><strong>Missile Tank 5 (Sector 3)</strong><br />
In the northwest section of the sector where there is massive lava, you will find a room with lots of ramps in it. Blow up the panel in the lower ramp. You can find the panel using your first person view. You will find the tank there.</p>
<p><strong>Missile Tank 6 (Sector 3)</strong><br />
Again head to the northwest corner of the lava pool. Now you need to open the hatch to get to the tube where the tank is present. For this you need to use your Wave Beam.<br />
Use it to activate a panel. This panel can be found using the first person view on the northern wall of the area. Once the hatch is opened, enter it to reach the tank.</p>
<p><strong>Missile Tank 7 (Sector 3)</strong><br />
Try locating a navigation booth in the east perimeter of the Lava pool. Go in the eastern direction, drop down the shaft. Now you need to space jump across the pool to get to the tank.</p>
<p><strong>Missile Tank 8 (Sector 3)</strong><br />
Head east to the lava pool this time and search for the navigation booth. To the east of the booth there is a shaft you need to climb. After crossing the hallway, look at the roof of the shaft to locate a hatch. Destroy this hatch with missile and enter, to have the tank.</p>
<p><strong>Missile Tank 9 (Sector 3)</strong><br />
To the northeast of the sector, there is a room with many grapple points in it. There is a small place at the center of the room filled with lava. To the south of it, there is a tank in the corner. Space jump to it, nice and easy.</p>
<p>You may find difficulty in getting all these, repetitions will surely help.<br />
Good Luck!!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>How to Replace Xbox 360 Background With Custom Skin</title>
		<link>http://segmentnext.com/2010/09/01/how-to-replace-xbox-360-background-with-custom-skin/</link>
		<comments>http://segmentnext.com/2010/09/01/how-to-replace-xbox-360-background-with-custom-skin/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 20:58:46 +0000</pubDate>
		<dc:creator>rattlesnake</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Custom Xbox 360 Skin]]></category>
		<category><![CDATA[XBL]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://segmentnext.com/?p=9361</guid>
		<description><![CDATA[Changing Xbox 360 background is simple, heck it will take just few clicks. You need to perform following steps to replace your favorite console&#8217;s background as you desire. Note. You can choose images of resolution 1440×810, 1680×1+50, 1280×720, 1920×1080. Step 1 Copy your desired image in USB storage device. Step 2 Now plug-in the USB [...]]]></description>
			<content:encoded><![CDATA[<p>Changing Xbox 360 background is simple, heck it will take just few clicks. You need to perform following steps to replace your favorite console&#8217;s background as you desire.</p>
<p class="note"><strong>Note</strong>. You can choose images of resolution 1440×810, 1680×1+50, 1280×720, 1920×1080.<br />
<span id="more-9361"></span></p>
<p><strong>Step 1</strong><br />
Copy your desired image in USB storage device.</p>
<p><strong>Step 2</strong><br />
Now plug-in the USB device into your Xbox 360.</p>
<p><strong>Step 3</strong><br />
After signing in to your account, navigate to My Xbox &gt;picture library&gt;Portable Device.</p>
<p><strong>Step 4</strong><br />
Select a picture and accept it, Your background will be replaced with the image you just selected.</p>
<p>Simple, isn&#8217;t it ?</p>
]]></content:encoded>
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		</item>
		<item>
		<title>How to Setup GTA IV First Person Mod</title>
		<link>http://segmentnext.com/2010/09/01/how-to-setup-gta-iv-first-person-mod/</link>
		<comments>http://segmentnext.com/2010/09/01/how-to-setup-gta-iv-first-person-mod/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 20:47:25 +0000</pubDate>
		<dc:creator>rattlesnake</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[First Person Mod]]></category>
		<category><![CDATA[Grand Theft Auto IV]]></category>
		<category><![CDATA[GTA IV]]></category>
		<category><![CDATA[GTA IV Mod]]></category>
		<category><![CDATA[Modding Guide]]></category>
		<category><![CDATA[Mods]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://segmentnext.com/?p=9355</guid>
		<description><![CDATA[I was curious when I first heard the news that we can play GTA 4 in first person view. It is one of the very interesting and well crafted mods, I have ever come up across. Considering GTA IV is an open World game, it&#8217;s a new approach altogether.If you haven&#8217;t yet given it a [...]]]></description>
			<content:encoded><![CDATA[<p>I was curious when I first heard the news that we can play GTA 4 in first person view. It is one of the very interesting and well crafted mods, I have ever come up across. Considering GTA IV is an open World game, it&#8217;s a new approach altogether.If you haven&#8217;t yet given it a try, you must. Here is a small tutorial to see &#8220;Niko&#8221; in first person action.</p>
<p><strong>Step 1| Download GTA IV First Person Mod</strong><br />
You need to download the first person <a href="http://segmentnext.com/tag/modding-guide/">mod</a>. Then you are going to need &#8220;GTA IV Asiloader&#8221; and &#8220;GTA IV Scripthook&#8221; to make this mod work.<br />
<span id="more-9355"></span></p>
<p class="download">You can download the GTA IV first person mod, asiloader, and scripthook via links given below.<br />
<a href="http://www.mediafire.com/?262y8qwhgcuzikb">GTA IV First Person mod</a><br />
<a href="http://www.mediafire.com/?bz3ajq86k0qjban">GTA IV Asiloader</a><br />
<a href="http://www.mediafire.com/?aab63s3nbfy6ljy">GTA IV Scripthook</a></p>
<p><strong>Step 2| Put the files in GTA IV root directory</strong><br />
Extract all of the downloaded archives on your hard drive. Now you need to copy  &#8220;dsound.dll&#8221;, &#8220;ScriptHook.dll&#8221;, &#8220;ScriptHookDotNet.asi&#8221;, &#8220;firstperson.asi&#8221; and&#8221;firstperson.ini&#8221; files from the exacted archives in your GTA 4 root folder.</p>
<p class="warning">If you have any older version of &#8220;asiloader&#8221;, delete it first.</p>
<p><strong>Step 3| Launch the Game</strong><br />
Launch the game and enjoy the world of <a href="http://segmentnext.com/tag/grand-theft-auto-iv/">Grand Theft Auto 4</a> in first person view.</p>
<p>Most importantly, have fun doing that.You can also <a href="http://segmentnext.com/2010/09/01/how-to-sync-gta-iv-time-with-system-clock/">sync in-game GTA IV time</a> with your system clock using our guide through the link.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>How to Sync GTA IV Time With Your System Clock</title>
		<link>http://segmentnext.com/2010/09/01/how-to-sync-gta-iv-time-with-system-clock/</link>
		<comments>http://segmentnext.com/2010/09/01/how-to-sync-gta-iv-time-with-system-clock/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 20:30:04 +0000</pubDate>
		<dc:creator>rattlesnake</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Grand Theft Auto IV]]></category>
		<category><![CDATA[GTA IV Asiloader]]></category>
		<category><![CDATA[GTA IV Guide]]></category>
		<category><![CDATA[GTA IV Mod]]></category>
		<category><![CDATA[GTA IV Scripthook]]></category>
		<category><![CDATA[GTA IV Time Sync Mode]]></category>
		<category><![CDATA[Modding Guide]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://segmentnext.com/?p=9357</guid>
		<description><![CDATA[Won&#8217;t it be cool if your in-game clock in Grand Theft Auto 4 is synchronized with your systems clock? I bet it will be. If you are interested in doing so follow these simple steps: Step 1&#124; Download GTA IV Time Sync Mod You need to download the mod. You will also need &#8220;asiloader&#8221; and [...]]]></description>
			<content:encoded><![CDATA[<p>Won&#8217;t it be cool if your in-game clock in <a href="http://segmentnext.com/tag/grand-theft-auto-iv/" target="_blank">Grand Theft Auto 4</a> is synchronized with your systems clock? I bet it will be. If you are interested in doing so follow these simple steps:</p>
<p><strong>Step 1| Download GTA IV Time Sync Mod</strong><br />
You need to download the mod. You will also need &#8220;asiloader&#8221; and &#8220;Scripthook&#8221; to make this mod function.<br />
<span id="more-9357"></span></p>
<p class="download">You can download these via links given.<br />
<a href="http://www.mediafire.com/?0xy2qajn9ur9zom">Download GTA IV Time Sync mod</a><br />
<a href="http://www.mediafire.com/?bz3ajq86k0qjban">Download GTA IV asiloader</a><br />
<a href="http://www.mediafire.com/?aab63s3nbfy6ljy">Download GTA IV Scripthook</a></p>
<p><strong>Step 2| Copy files in root directory</strong><br />
Extract the downloaded archives in your hard drive. Then copy  &#8220;dsound.dll&#8221;, &#8220;ScriptHook.dll&#8221;, &#8220;ScriptHookDotNet.asi&#8221;, &#8220;firstperson.ini&#8221; and &#8221;systemtimesync.asi&#8221; to your GTA 4 root folder.</p>
<p>Now launch the game and you will see that your in game time is same as that of your system clock. So if your system clock is showing 9 pm, it will be night in the game and if it is 9 am then you will observe day time in the game.</p>
<p>Have Fun!</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Mafia 2 In-Game Dev Console and Cheats</title>
		<link>http://segmentnext.com/2010/08/30/mafia-2-in-game-dev-console-and-cheats/</link>
		<comments>http://segmentnext.com/2010/08/30/mafia-2-in-game-dev-console-and-cheats/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 01:25:42 +0000</pubDate>
		<dc:creator>Zawad Iftikhar</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Cheats]]></category>
		<category><![CDATA[Dev Console]]></category>
		<category><![CDATA[Exploits]]></category>
		<category><![CDATA[Mafia 2]]></category>
		<category><![CDATA[Mafia 2 Cheats]]></category>
		<category><![CDATA[Mafia 2 Console]]></category>
		<category><![CDATA[Mafia 2 Dev Cpnsole]]></category>
		<category><![CDATA[Mafia 2 Guide]]></category>
		<category><![CDATA[Mafia 2 Tweak Guide]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Tweak Guide]]></category>

		<guid isPermaLink="false">http://segmentnext.com/?p=9349</guid>
		<description><![CDATA[Yes, you read it right, Mafia 2 has an in-game dev console which is not official but a custom injected program. You can tweak Mafia 2 with ease using Mafia 2 dev console and enable all sorts of cheats including god mode. Here&#8217;s how: Step 1 Download Mafia 2 Dev Console. You can download Mafia [...]]]></description>
			<content:encoded><![CDATA[<p>Yes, you read it right, Mafia 2 has an in-game <a href="http://segmentnext.com/tag/dev-console/" target="_blank">dev console</a> which is not official but a custom injected program. You can tweak <a href="http://segmentnext.com/tag/mafia-2/" target="_blank">Mafia 2</a> with ease using Mafia 2 dev console and enable all sorts of cheats including god mode.</p>
<p>Here&#8217;s how:</p>
<p><strong>Step 1</strong><br />
Download Mafia 2 Dev Console.</p>
<p class="download">You can download Mafia 2 dev console from <a href="http://www.mediafire.com/?8mdh8z226yhtfro">here</a>.</p>
<p><span id="more-9349"></span><br />
<strong>Step 2</strong><br />
Extract m2dev console in the same folder as &#8220;Mafia2.exe&#8221;.</p>
<p><strong>Step 3</strong><br />
Start the game, ALT-TAB back to where you extracted m2dev console, run &#8220;m2dev.exe&#8221; and go back to the game.</p>
<p><strong>Step 4</strong><br />
Press F12, and the console will pop up.</p>
<p class="note">You can tweak the console key by editing m2dev.ini. All keys must be enter in DEC value, HEX will not work!</p>
<p><strong>Supported Commands </strong></p>
<ul>
<li> cg_ammoinclip</li>
<li> cg_ammo</li>
<li> cg_waterhover</li>
<li> cg_police</li>
<li> cg_showhud</li>
<li> cg_health</li>
<li> cg_drawfps</li>
<li> cg_fightmode</li>
<li> cg_pedsfightback</li>
<li> cg_carhorns</li>
<li> cg_missionstatus</li>
<li> cg_time</li>
<li> cg_weather</li>
<li> cg_money</li>
<li> crash</li>
<li> quit</li>
<li> #lua</li>
<li> #execlua</li>
</ul>
<p><em>Read the readme file for examples of what you can do with m2dev console. </em></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Mafia 2 Rain, Snow, Night Mode Tweak Guide</title>
		<link>http://segmentnext.com/2010/08/30/mafia-2-rain-snow-night-mode-tweak-guide/</link>
		<comments>http://segmentnext.com/2010/08/30/mafia-2-rain-snow-night-mode-tweak-guide/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 01:02:02 +0000</pubDate>
		<dc:creator>rattlesnake</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Guide]]></category>
		<category><![CDATA[Dev Console]]></category>
		<category><![CDATA[LUA Console]]></category>
		<category><![CDATA[Mafia 2]]></category>
		<category><![CDATA[Mafia 2 Tweak Guide]]></category>
		<category><![CDATA[Mafia 2 Weather Mode]]></category>
		<category><![CDATA[Modding Guide]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://segmentnext.com/?p=9152</guid>
		<description><![CDATA[Some of you may want some particular weather or day time in Mafia 2 last  permanently in the game. Like night with rain looks pleasant while snowy environment gives a unique different look. You can have these environments in your game by just small tweaking. Following guide will help you activating certain weather conditions using [...]]]></description>
			<content:encoded><![CDATA[<p>Some of you may want some particular weather or day time in <a href="http://segmentnext.com/tag/mafia-2/">Mafia 2</a> last  permanently in the game. Like night with rain looks pleasant while snowy environment gives a unique different look. You can have these environments in your game by just small tweaking. Following <a href="http://segmentnext.com/tag/guide/">guide</a> will help you activating certain weather conditions using different methods.<br />
<span id="more-9152"></span></p>
<p><strong>Method 1</strong></p>
<ul>
<li>
<blockquote><p>Navigate to \Steam\steamapps\common\mafia ii\pc\sds\skies.</p></blockquote>
</li>
<li>Rename the file named &#8220;freeride.sds&#8221; to something like freeride.sds_ or anything you like.</li>
<li>Now make a copy of &#8220;08_01_cigara.sds&#8221; in the same folder.</li>
<li>Rename the above file to freeride.sds.</li>
</ul>
<p><strong>Method 2</strong><br />
You can also do it using LUA console.</p>
<p class="download">You can download this console from <a href="http://www.mediafire.com/?c7ox60yodoa57w5">here.</a></p>
<p>Follow these steps to use this console:</p>
<ul>
<li>First launch Configurable_Injector.exe as admin and leave it open.</li>
<li>Now launch m2con.exe as admin and leave it as such.</li>
<li>Launch the game using Mafia2.exe.</li>
</ul>
<p class="warning"><strong>Note</strong>.Your executable file shouldn&#8217;t be modified for it to work.</p>
<ul>
<li>Now load the game, pick up the phone and go outside.</li>
<li>Minimize your game by pressing &#8220;Alt+Tab&#8221; and bring up the m2con console.</li>
<li>In that console type any of these to get the corresponding time of day/weather. These lines are case sensitive so care should be taken.</li>
</ul>
<pre>game.gfx:SetWeatherTemplate("DTFreerideNight")
game.gfx:SetWeatherTemplate("DTFreeRideDay")
game.gfx:SetWeatherTemplate("DTFreeRideDayRain")
game.gfx:SetWeatherTemplate("DTFreeRideDaySnow")</pre>
<ul>
<li>Press Alt+Tab to get back into the game.</li>
</ul>
<p>Enjoy the game, the way you like it.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>How to Play Mafia 2 With Steering Wheel</title>
		<link>http://segmentnext.com/2010/08/30/how-to-play-mafia-2-with-steering-wheel/</link>
		<comments>http://segmentnext.com/2010/08/30/how-to-play-mafia-2-with-steering-wheel/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 00:50:09 +0000</pubDate>
		<dc:creator>rattlesnake</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[2K Czech]]></category>
		<category><![CDATA[2K Games]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Mafia 2]]></category>
		<category><![CDATA[Mafia 2 Controller]]></category>
		<category><![CDATA[Mafia 2 Tweak Guide]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Steering Wheel]]></category>

		<guid isPermaLink="false">http://segmentnext.com/?p=9161</guid>
		<description><![CDATA[Driving a vehicle in the games like Mafia 2 and Grand Theft Auto with a steering wheel can be real fun and easy as compared to keyboard or a joypad. Following tutorial will help you make your steering wheel (primarily G25 and G27) work for Mafia 2. Step 1 Download X360xce 3.1.4.0 emulator. You can [...]]]></description>
			<content:encoded><![CDATA[<p>Driving a vehicle in the games like <a href="http://segmentnext.com/tag/mafia-2/">Mafia 2</a> and <a href="http://segmentnext.com/tag/grand-theft-auto/">Grand Theft Auto</a> with a steering wheel can be real fun and easy as compared to keyboard or a joypad. Following tutorial will help you make your steering wheel (primarily G25 and G27) work for Mafia 2.<br />
<span id="more-9161"></span><br />
<strong>Step 1</strong><br />
Download X360xce 3.1.4.0 emulator.</p>
<p class="download">You can download it from <a href="http://www.mediafire.com/?48pd7e81eve">here</a>.</p>
<p><strong>Step 2</strong><br />
Unzip the archive and paste all the files included in the archive to</p>
<blockquote><p>c:\program files (x86)\Steam\steamapps\common\mafia 2</p></blockquote>
<p><strong>Step 3</strong><br />
Open file named &#8220;x360ce.ini&#8221; and at third line, change FakeAPI=0 (default) to 1.</p>
<p><strong>Step 4</strong><br />
Now you need to manually set the VID/PID controller id&#8217;s into the ini file. In order to do that you should know these values for your wheel first.<br />
Goto &#8220;Device manager&#8221; and then to &#8220;Human Interface&#8221; devices. Find &#8220;HID-compliant game controller&#8221; and click its Properties. Go to &#8220;Details&#8221; and by selecting Hardware ID see values written after VID_ and PID_.</p>
<p><strong>Step 5</strong><br />
Now open the ini file in the archive and put your VID/PID values in the respected location [PAD 1].</p>
<p><strong>Step 6</strong><br />
In the 1st line below [PAD 1] in ini,  change index= 0 to 1.</p>
<p><strong>Step 7</strong><br />
Now you need to replace all the lines below [PAD 2] with the following lines:</p>
<blockquote><p>[PAD2]<br />
Index=0 #controller index in system game controllers list; 0 is first; -1 to ignore this pad<br />
Native=0 #experimental native mode, calls system xinput1_3.dll to support xinput compatible controller together with emulated<br />
<strong>VID=0x046D</strong> #REPLACE THIS WITH YOUR VID NUMBER<br />
<strong>PID=0xC294</strong> #REPLACE THIS WITH YOUR PID NUMBER<br />
Left Analog X=1 #axis index; use &#8211; to invert; precede with &#8216;s&#8217; for a slider eg; s-1; 7 to disable<br />
Left Analog Y=7 #axis index; use &#8211; to invert; precede with &#8216;s&#8217; for a slider eg; s-1; 7 to disable<br />
Right Analog X=7 #axis index; use &#8211; to invert; precede with &#8216;s&#8217; for a slider eg; s-1; 7 to disable<br />
Right Analog Y=7 #axis index; use &#8211; to invert; precede with &#8216;s&#8217; for a slider eg; s-1; 7 to disable<br />
Left Analog X Linear=35 #-100 to +100 raise this number to increase sensitivity near center<br />
Left Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center<br />
Right Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center<br />
Right Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center<br />
Left Analog X+ Button=0 #button id; 0 to disable<br />
Left Analog X- Button=0 #button id; 0 to disable<br />
Left Analog Y+ Button=0 #button id; 0 to disable<br />
Left Analog Y- Button=0 #button id; 0 to disable<br />
Right Analog X+ Button=0 #button id; 0 to disable<br />
Right Analog X- Button=0 #button id; 0 to disable<br />
Right Analog Y+ Button=0 #button id; 0 to disable<br />
Right Analog Y- Button=0 #button id; 0 to disable<br />
D-pad POV=0 #POV index; 0 to disable<br />
D-pad Up=0 #button id; 0 to disable<br />
D-pad Down=0 #button id; 0 to disable<br />
D-pad Left=0 #button id; 0 to disable<br />
D-pad Right=0 #button id; 0 to disable<br />
A=18 #button id; 0 to disable<br />
B=5 #button id; 0 to disable<br />
X=17 #button id; 0 to disable<br />
Y=16 #button id; 0 to disable<br />
Left Shoulder=0 #button id; 0 to disable<br />
Right Shoulder=5 #button id; 0 to disable<br />
Back=23 #button id; 0 to disable<br />
Start=22 #button id; 0 to disable<br />
Left Thumb=14 #button id; 0 to disable<br />
Right Thumb=13 #button id; 0 to disable<br />
TriggerDeadzone=5 #use 0 to 255; default 0; add deadzone to trigger<br />
Left Trigger=a-6 #button id; precede with &#8216;a&#8217; for an axis; &#8216;s&#8217; for a slider; &#8216;x&#8217; for a half range axis;</p>
<p>&#8216;h&#8217; for half slider; use &#8216;-&#8217; to invert ie. x-2;<br />
Right Trigger=a-2 #button id; precede with &#8216;a&#8217; for an axis; &#8216;s&#8217; for a slider; &#8216;x&#8217; for a half range axis;</p>
<p>&#8216;h&#8217; for half slider; use &#8216;-&#8217; to invert ie. x-2;<br />
UseForceFeedback=1 #use 0 to 1; default 0<br />
ForceLargeGain=8000 #use 0 to 10000; default 10000; effect intensity<br />
ForceLargePeriod=120000 #use 0 to 200000; default 120000; effect frequency; wheel only<br />
ForceLargeFadeTime=10 #use 0 to 100; default 10<br />
ForceLargeFadeIn=1 #use 0 to 1; default 1<br />
ForceLargeFadeOut=1 #use 0 to 1; default 1<br />
ForceLargeStartMag=1000 #use 0 to 10000; default 2000; effect will begin with this value and end with 10000<br />
ForceSmallGain=8000 #use 0 to 10000; default 10000; effect intensity<br />
ForceSmallPeriod=30000 #use 0 to 200000; default 30000; effect frequency; wheel only<br />
ForceSmallFadeTime=10 #use 0 to 100; default 10<br />
ForceSmallFadeIn=1 #use 0 to 1; default 1<br />
ForceSmallFadeOut=1 #use 0 to 1; default 1<br />
ForceSmallStartMag=1000 #use 0 to 10000; default 2000; effect will begin with this value and end with 10000<br />
WheelInertiaGain=3000 #use 0 to 10000; default 2500; effect intensity; wheel only<br />
WheelSpringGain=4000 #use 0 to 10000; default 5000; effect intensity; wheel only<br />
SteeringWheel=1 #use 0 to 1; enable for all wheel effects</p></blockquote>
<p><strong>Note.</strong> Make sure you have replaced the VID/PID values in the above lines. You can customize these lines to change the buttons etc but, it is recommended that you use them as such.</p>
<p><strong>Step 8</strong><br />
Now close the ini file and save the settings. Launch &#8220;XInputTest.exe&#8221; and launch the game. Your wheel should work fine by now.</p>
<p>Have Fun!</p>
]]></content:encoded>
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