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	<title>SegmentNext &#187; E3</title>
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	<description>Gamer&#039;s Resource</description>
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		<title>The Realism and Simplicity of NBA 2K12</title>
		<link>http://segmentnext.com/2011/06/19/the-realism-and-simplicity-of-nba-2k12/</link>
		<comments>http://segmentnext.com/2011/06/19/the-realism-and-simplicity-of-nba-2k12/#comments</comments>
		<pubDate>Sun, 19 Jun 2011 13:22:15 +0000</pubDate>
		<dc:creator>Haider Khan</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[2K Sports]]></category>
		<category><![CDATA[E3 2011]]></category>
		<category><![CDATA[NBA 2K12]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://segmentnext.com/?p=22713</guid>
		<description><![CDATA[EA Sports isn’t the only company that makes fantastic sports games. Quite frankly there aren’t too many, but the other company which has really been doing a great job is 2K Sports. The people behind NBA 2K11, which was considered as one of the all time greatest basketball games ever created. 2K is again eager [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Top 5 Games of E3 2011</title>
		<link>http://segmentnext.com/2011/06/15/top-5-games-of-e3-2011/</link>
		<comments>http://segmentnext.com/2011/06/15/top-5-games-of-e3-2011/#comments</comments>
		<pubDate>Wed, 15 Jun 2011 08:33:46 +0000</pubDate>
		<dc:creator>Ali Asif</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[E3 2011]]></category>
		<category><![CDATA[Top 5]]></category>

		<guid isPermaLink="false">http://segmentnext.com/?p=22402</guid>
		<description><![CDATA[The biggest gaming event of the year came like a storm with some thrilling announcements as well as a few disappointments along with it. There were many sequels as well as some new titles announced and displayed at E3 2011. The event was big enough to make a $25 million revenue for Los Angeles and [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Final Fantasy XIII-2 &#8211; Preview</title>
		<link>http://segmentnext.com/2011/06/15/final-fantasy-xiii-2-preview/</link>
		<comments>http://segmentnext.com/2011/06/15/final-fantasy-xiii-2-preview/#comments</comments>
		<pubDate>Wed, 15 Jun 2011 08:00:21 +0000</pubDate>
		<dc:creator>Haider Khan</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Final Fantasy XIII-2]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://segmentnext.com/?p=22315</guid>
		<description><![CDATA[Despite accused of being linear and confined, Final Fantasy XIII still had the wonderful aspect of being immensely absorbing and addictive like the previous games in the series. Sure, we weren’t offered the amount of freedom that comes with the other Final Fantasy titles, but nevertheless the game was adored for all the right reasons. [...]]]></description>
		<wfw:commentRss>http://segmentnext.com/2011/06/15/final-fantasy-xiii-2-preview/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Forza Motorsports 4 Demonstrates Revolutionary Use of Kinect</title>
		<link>http://segmentnext.com/2011/06/14/forza-motorsports-4-demonstrates-revolutionary-use-of-kinect/</link>
		<comments>http://segmentnext.com/2011/06/14/forza-motorsports-4-demonstrates-revolutionary-use-of-kinect/#comments</comments>
		<pubDate>Tue, 14 Jun 2011 21:15:01 +0000</pubDate>
		<dc:creator>Haider Khan</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[E3 2011]]></category>
		<category><![CDATA[Forza Motorsport 4]]></category>
		<category><![CDATA[Kinect]]></category>

		<guid isPermaLink="false">http://segmentnext.com/?p=22318</guid>
		<description><![CDATA[Kinect has been so much successful that it might have even surprised Microsoft itself. In fact, Microsoft has every right to implement its support on every game, since the clever gadget has really changed the way Xbox 360 will be played. We saw a good demonstration of what Kinect holds for the future during E3 [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>E3 &#8211; Ninja Gaiden 3 Gets Quick Time Events and Stealth</title>
		<link>http://segmentnext.com/2011/06/11/e3-ninja-gaiden-3-gets-quick-time-events-and-stealth/</link>
		<comments>http://segmentnext.com/2011/06/11/e3-ninja-gaiden-3-gets-quick-time-events-and-stealth/#comments</comments>
		<pubDate>Sat, 11 Jun 2011 18:18:20 +0000</pubDate>
		<dc:creator>Haider Khan</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[E3 2011]]></category>
		<category><![CDATA[Ninja Gaiden 3]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://segmentnext.com/?p=22310</guid>
		<description><![CDATA[Ninja Gaiden games are famous for three main reasons: they’re notorious difficulty, have fantastic controls, and provide fast-paced hack-and-slash action. What they aren’t known for is stealth and quick-time events; simply because neither of the two released Ninja Gaiden games had it. Ninja Gaiden 3 is bringing both of these mechanics to the series. This [...]]]></description>
		<wfw:commentRss>http://segmentnext.com/2011/06/11/e3-ninja-gaiden-3-gets-quick-time-events-and-stealth/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Find All Hidden Terminals In Halo Anniversary, Know More About Halo 4</title>
		<link>http://segmentnext.com/2011/06/11/find-all-hidden-terminals-in-halo-anniversary-know-more-about-halo-4/</link>
		<comments>http://segmentnext.com/2011/06/11/find-all-hidden-terminals-in-halo-anniversary-know-more-about-halo-4/#comments</comments>
		<pubDate>Sat, 11 Jun 2011 09:07:20 +0000</pubDate>
		<dc:creator>Zawad Iftikhar</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Achievements]]></category>
		<category><![CDATA[Halo 4]]></category>
		<category><![CDATA[Halo Anniversary]]></category>

		<guid isPermaLink="false">http://segmentnext.com/?p=22305</guid>
		<description><![CDATA[During E3, Microsoft revealed to the press that Halo Anniversary will feature Forerunner Terminals similar to Halo 3. While these terminals in Halo 3 gave more insight about the background story via text, Halo Anniversary Terminals will be video-based. If that wasn&#8217;t cool enough, Microsoft has promised those who will find all the terminals in [...]]]></description>
		<wfw:commentRss>http://segmentnext.com/2011/06/11/find-all-hidden-terminals-in-halo-anniversary-know-more-about-halo-4/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Need For Speed: The Run &#8211; Preview</title>
		<link>http://segmentnext.com/2011/06/10/need-for-speed-the-run-preview/</link>
		<comments>http://segmentnext.com/2011/06/10/need-for-speed-the-run-preview/#comments</comments>
		<pubDate>Fri, 10 Jun 2011 12:14:56 +0000</pubDate>
		<dc:creator>Haider Khan</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[E3 2011]]></category>
		<category><![CDATA[Need For Speed]]></category>
		<category><![CDATA[Need For Speed The Run]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://segmentnext.com/?p=22184</guid>
		<description><![CDATA[We’ve seen a few games in the recent years that have deviated from conventional ways of story-telling and justification of the genres they belong to, but out of the lot, the strangest and more appealing is the upcoming Need for Speed: The Run. We knew it was going to be story driven; but there were [...]]]></description>
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		<slash:comments>0</slash:comments>
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