Xbox One X SDK Shown at E3 2017 Wasn’t Final, Could Be Using Motion Fluent Design for its UI

By   /   Jun 15, 2017
Xbox One X SDK

Xbox One X SDK was revealed during Microsoft’s E3 2017 press event and it looked identical to the development kit images we saw previously. We took it as the final SDK but as we now know, the Xbox One X SDK we saw at E3 2017 is still being worked on. According to Mike Yabbara, it is still not finished and some details are being worked on. If a rumor is to be believed, the SDK has 20-25% to go before it’s finalized.

Moreover, we are yet to see its UI but Yabbara confirmed that it would be similar to Xbox One S yet different. Microsoft is not going into detail but it is speculated that the UI will take notes from Motion Fluent Design shown for Xbox and Windows 10 at Build 2017. Although nothing has been confirmed so far, it is a safe bet.

Think of motion design like a movie. Seamless transitions keep you focused on the story, and bring experiences to life. We can invite that feeling into our designs, leading people from one task to the next with cinematic ease.

The motion fluent design is bold, scalable, and universal. It would not only improve user experience on Xbox but Windows 10 users will benefit as well. One ecosystem being run with a single UI is the vision of Microsoft.

The upcoming console from Microsoft will be priced at $499.99 and will also feature built-in 4K blue ray player inside the machine. The console will launch on November 7, 2017, worldwide. For more on Xbox One, stay-tuned!

What changes and improvements would you like to see for Xbox One X UI? Share what you think in the comments below.

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