What Motion Fluent Design Can Do For Xbox One X UI?

By   /   Jun 15, 2017
Xbox One X UI

We saw the Motion Fluent Design interface at Build 2017 and it is possible that the new Xbox One X UI could feature this new user interface. For those of you who have been following the latest news, this was formerly known as Project NEON. This is supposed to be a new universal interface that will be the same across Windows 10 devices whether it is a PC or an Xbox.

Mike Ybarra, Corporate Vice President – Xbox & Windows gaming platform at Microsoft, was recently asked about the UI of the Xbox One S and Xbox One X and whether or not they will be the same. To this, he replied, “They’ll be the same, but different from what you see today.” This could mean that the UI on the both will be the same but they will be different from what we currently see.

The new Microsoft Xbox One X UI will be based on 5 basic elements which are light, depth, motion, material and scale. Motion seems to be the most important here and has the most relevance when it comes to the Xbox One X. According to the official website:

Think of motion design like a movie. Seamless transitions keep you focused on the story, and bring experiences to life. We can invite that feeling into our designs, leading people from one task to the next with cinematic ease.

This means that there could be an aspect of the Xbox One X UI that allows users to perform other tasks and social interactions while in the game, without breaking immersion. Xbox fans have been waiting for a new UI for some time now and with the introduction of the Xbox One X, now would be the time to get one. You can read more about the interface here.

Let us know what you think about all this and whether or not ou think that the Xbox One X UI will be based on the Motion Fluent Design interface.

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