Game Director Explains Why Ganon Is Speechless In Zelda: Breath Of The Wild

By   /   Jun 1, 2017
Zelda: Breath Of The Wild

Legend Of Zelda: Breath Of The Wild is an amazing game and a successful one too. It is also the first game to feature voice acting and the game left Link without any lines and previously he has never been voiced. However, game’s villain Ganon was also left without any line of dialogue and now, game director has explained the reason behind it.

Strictly speaking, Ganon has never been voiced but he always made conversation through dialogue boxes but, with Zelda: Breath Of The Wild he even lost the dialogue boxes. Speaking with Gamerant, game director Hidemaro Fujibayashi revealed that his intimidating form was enough to convey everything which led to exclusion of any lines of dialogue for Ganon.

When we were imagining both the scenario and the gameplay we didn’t feel either required that Ganon be voiced this time around. On the scenario side he exists as an overwhelmingly powerful force of evil, and on the gameplay side he’s a formidable enemy to combat; both of these functions are the results we were seeking.

Nintendo is also working on DLC expansions for Breath Of The Wild and devs have revealed the content that will be included in the DLC 1. The first DLC for the game will include new armour sets for Link, there will be a total of 9 armour pieces divided into 5 different outfits and more.

Legend Of Zelda: Breath Of The Wild is an open-world action adventure game developed by Nintendo for Wii U and Nintendo Switch.

Source: Gamerant

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