Tekken 7 Moves List and Combos Guide for All Characters

By   /   May 30, 2017
Tekken 7 Moves List

Tekken 7 Moves List and Combos Guide in which we have detailed all the moves, strings, mix-ups, and stances for all characters in the game. It goes without saying but if you have played previous Tekken games i.e. Tekken Tag Tournament II and Tekken 6, you should be familiar with almost all of these moves. However, there are some new moves for almost all the characters and some changes made to the moves from the previous games.

Our Tekken 7 Moves List and Combos Guide will help you set-up devastating combos, punish your opponents’ mistakes, and simply poke them. I would also like to bring up that this is an incredibly long guide which is why I suggest using the ‘Ctrl + F’ feature in order to find the moves for your favorite character. Moreover, you can also access all these moves from an in-game menu but it hinders the gameplay experience and nobody wants it. Lastly, we have also provided you a key to help you understand all these moves. It is a good idea to learn about these universal fighting games notations if you are into playing them.

For more help on Tekken 7, stay tuned to SegmentNext.com.

Tekken 7 Moves List and Combos Guide

In our Tekken 7 Moves List and Combos Guide, we have listed down the moves and strings for all the characters in the game so that you can use them to punish your opponents, set-up devastating combos, and to simply poke your opponents.

Tekken 7 Moves List and Combos

  • f – tap forward once
  • F – Hold stick forward
  • d/f – tap down/forward once
  • D/F – Hold stick down/forward
  • b – tap backwards once
  • B – Hold stick back
  • d/b – tap down/back once
  • D/B – Hold stick down/back
  • d – tap down once
  • D – Hold stick down
  • u/f – tap up/forward once
  • U/F – Hold stick up/forward
  • u – tap up once
  • U – Hold stick up
  • u/b – tap up/back once
  • U/B – Hold stick up/back
  • + – Moves must be done together
  • , – Moves must be done right after the other
  • ~ – Moves must be done IMMEDIATELY after the other
  • : – Move Following the : has to be precision timed to execute
  • WS – Do move While standing up
  • WR – While running

Akuma

  • Jab: 1
  • Double Jabs: 1, 1
  • Hard 1-2 Punches: 1, 2
  • Crouchjabs: d + 1, 2
  • Flopping Hook: b + 1
  • Front Shot: d/f + 1
  • Front Shots: d/f + 1, 1
  • Zugai Chop: d/f + 1, 2
  • Low Shoryuken: f, d, d/f + 1
  • Slow Hadouken: QCF + 1
  • Slow Shak. Hadouken: HCB + 1
  • Air Zanku Hadouken: Jump, QCF + (1_2)
  • Jaw Adjuster: WS + 1
  • Momentum Slackfist: WR + 1
  • Focus Claw: 1 + 2
  • Power Claw: 1 + 2, Hold 1 + 2
  • Zugai Hasatsu Chop: f + 1 + 2
  • Slug Hook: 2
  • Crouchjab: d + 2
  • Penny Fist: f, f + 2
  • P. Fist, Front Assault: f, f + 2, 1
  • Straight Stone: b + 2
  • Pump Piston: d/f + 2
  • Pump Pistons: d/f + 2, 1
  • Piston, Roundhouse: d/f + 2, 4
  • Piston, Roundhouses: d/f + 2, 4, 3
  • High Shoryuken: f, d, d/f + 2
  • Fast Hadouken: QCF + 2
  • Fast Shaku. Hadouken: HCB + 2
  • Rising Stone: WS + 2
  • Toe Slip: d + 3
  • Sidekick: f + 3
  • Pushkick: d/f + 3
  • Demon Flip: f, d, d/f + (3_4)
  • Tenma Divekick: Jump, d + 3
  • Mid-Air Tatsu: Jump, QCB + (3_4)
  • Short Tatsu: QCB + 3
  • Raise Knee: WS + 3
  • Tenma Kujin Kyaku: WR + 3
  • Senku Teleport Forwar: df, d, d/f + 3 + 4
  • Senku Teleport Back: b, d, d/b + 3 + 4
  • Stepping Roundhouse: 4
  • Stepping Roundhouses: 4, 3
  • Spinning Roundhouse: f + 4
  • Reverse Hook Kick: f, f + 4
  • Outside Legkick: b + 4
  • Hard Rug Sweep: d + 4
  • Thrustkick: d/f + 4
  • Long Tatsu: QCB + 4
  • Axe Kick: WS + 4
  • Axe Kicks: WS + 4, 4
  • Baseball Slide: WR + 4

Alisa Bosconovich

  • Rage Art: b + 1 + 2
  • Rage Drive: f + 2 + 3, 3 + 4
  • Stop Bit: 1, 1
  • Stop Bit to Destructive Form: 1, 2, 1 + 2
  • Coil Punch Combo: 1, 2, 2
  • Accelerator Combo: 1, 2, 4
  • Down Time: 2, 3, 3
  • Down Link: 2, 3, 4
  • Right Jab to Accelerator: 2, 4
  • Quick Access: 3, 2
  • Accelerator: 4
  • Gigabyte Hammer: 1 + 2
  • Session: f + 1
  • Session to Destructive Form: f + 1, 1 + 2
  • Dual Session: f + 2, 1
  • Triple Session: f + 2, 3, 3
  • Automatic Transmission: f + 3, 1 + 2
  • Lost Access: f + 3, 2
  • Logic Bomb: f + 4, 1, 4
  • Overflow: f + 1 + 2
  • Boot: f + 3 + 4
  • Abort: f + 3 + 4 ~ b
  • Hard Reset: f + 3 + 4, 1, 2, 1, 3 + 4
  • Hard Reset to Destructive Form: f + 3 + 4, 1, 2, 1, 3 + 4, 1 + 2
  • Linear Elbow: f + 3 + 4, 2
  • Linear Elbow to Destructive Form: f + 3 + 4, 2, 1 + 2
  • Eject Slider: f + 3 + 4, 3
  • Upstream: f + 3 + 4, 4
  • Cyclone Mixer: d/f + 1, 1, 2
  • Cyclone Hacker: d/f + 2, 4
  • Pickup: d/f + 2
  • Double Socket: d/f + 3, 3
  • Transmission: d/f + 1 + 2
  • Deadlock: d + 2, 4
  • Deadlock to Destructive Form: d + 2, 4, 1 + 2
  • Quick Slider: d + 3
  • Optimizer: d + 4, 1 + 2
  • Harpoon Sweep: d + 3 + 4
  • Harpoon Sweep to Destructive Form: d + 3 + 4 ~ 1 + 2
  • Backup: d/b + 1
  • Recovery Hook: d/b + 1 ~ 1
  • Rocket Punch: d/b + 1 ~ 2
  • Meteor Kick: d/b + 1 ~ 3
  • Uplink Knee: d/b + 1 ~ 4
  • Daisy Chain: d/b + 2, 2
  • Daisy Chain to Destructive Form: d/b + 2, 2, 1 + 2
  • Deep Link: d/b + 3
  • Deep Web: d/b + 4
  • Gadget Found: b + 1, 1 + 2
  • Trance Hammer: b + 2, 1
  • Trance Accelerator Kick: b + 2, 4
  • Spinning Top: b + 3
  • Double Threading: b + 4, 3
  • Double Threading to Destructive Form: b + 4, 3, 1 + 2
  • Dynamic Range: b + 3 + 4, 3 + 4
  • Hang-Up: b + 2 + 3
  • Docking Bay: u/b + 3 + 4, 1 + 2
  • Cradle Star: u/f + 3, 2
  • Cradle Star to Boot: u/f + 3, 3 + 4
  • Cradle Star to Dual Boot: u/f + 3, f + 3 + 4
  • Downstream: u/f + 3 + 4
  • Inbound Kick: u/f + 4, 4
  • Jumper Switch: f, f + 2, 3
  • Double Cut: f, f + 3, 4
  • Double Cut to Destructive Form: f, f + 3, 4, 1 + 2
  • Cutover: f, f + 3, 4, 4
  • Cutover to Destructive Form: f, f + 3, 4, 4 ~ 1 + 2
  • Sandbox: f, f + 4 ~ f + 1
  • Worm Virus: f, f + 1 + 2
  • Killer Worm Virus: f, f + 1 + 2:2
  • Overload: b, f + 2
  • Double Rocket Punch: b, b + 1 + 4
  • Linear Punch: f, f, f + 2
  • Linear Dropkick: f, f, f + 3, 4
  • Thruster Double Punch: WR + 1 + 2
  • Spear Fishing: WS + 1, 2, 3
  • Spear Fishing to Destructive Form: WS + 1, 2, 3, 1 + 2
  • Digital Lift: WS + 2
  • Digital Lift to Boot: WS + 2, 3 + 4
  • Digital Lift to Dual Boot: WS + 2, f + 3 + 4
  • Clockwork: WS + 3
  • Clockwork Spring Middle: WS + 3, 3
  • Clockwork Spring Low: WS + 3, d + 3
  • Cute But Deadly: WS + 1 + 2
  • Sad Hound: FC, d/f + 1 + 2
  • Sand Hound to Destructive Form: FC, d/f + 1 + 2, N, 1 + 2
  • Happy Propeller: SS + 4, 1 + 2
  • Goody Two Shoes: BT 4
  • Reboot: KND 1 + 2
  • Reboot Meteor Kick: KND 1 + 2, 3 + 4
  • Destructive Form: d + 1 + 2
  • Shredder: DES 1
  • Shredding Uppercut: DES 2
  • Shredding Sky Punch: DES 2, 1
  • Idling: DES 3_4
  • Death Marionette: DEST 1 + 2
  • Hertz Blade: DES f + 1
  • Hertz Blade Aegis: DES f + 2
  • Hertz Blade Diablo: DES f + 12, 1 + 2
  • Dual Boot: DES f + 3 + 4
  • Thruster Left: DBT 1
  • Thruster Right: DBT 2
  • Thruster Right Burst: DBT 2, 1
  • Thruster Drill: DBT 1 + 2
  • Hertz Blade Scud: DES d + 1
  • Clock Setting: DES d + 2
  • Hertz Blade Tomahawk: DES b + 2, 1
  • Retro Rockets: DES b + 3 + 4
  • Evasive Action: DES u + 3 + 4_d + 3 + 4
  • Evasive Slash: DES u + 3 + 4, 1_d + 3 + 4, 1
  • Spindle Slash: DES u/f + 1 + 2
  • Hertz Blade Flare: BT DES 1_2
  • Taunt 1: 1 + 2 + 3
  • Taunt 2: 1 + 2 + 4

Asuka Kazama

  • Rage Art: d/f + 1 + 2
  • Rage Drive: f, f + 1 + 2
  • Whiplash: 1, 1
  • Jab Uppercut: 1, 2
  • Jab Uppercut to Spinning Heel Drop: 1, 2, 3
  • Jab Uppercut to Front Kick: 1, 2, 4
  • Jab Low Kick: 1, 3
  • Jab Leg Cutter: 1, 4
  • Basho’s Dance: 2, 1, 1 + 2
  • Mizu Basho: 2, 3
  • Hyakujitsuko: 3, 1
  • Sacred Blade: 4 ~ 3
  • Inner Strength: 1 + 2
  • Thunder Fall Kick: 3 + 4
  • Blizzard Combo: 1 + 4, 2, 1
  • White Heron Dance: 1 + 4, 2, 4
  • White Heron Lower Dance: 1 + 4, 2, d + 4
  • White Heroin Spinning Heel Drop: 1 + 4, 3
  • Wheel Kick: 2 + 3
  • Demon Slayer: f + 2 ~ d
  • Spinning Heel Drop: f + 3
  • Spinning Heel Drop: f + 3
  • Back Spin Kick: f + 4
  • Exorcisor: f + 1 + 2
  • Falling Tower: d/f + 1, 2
  • Kyara Boku: d/f + 1, 4
  • Rising Palm: d/f + 2
  • Minazuki: d/f + 3
  • Heaven’s Hammer: d + 2
  • Sashiro: d + 1 + 2
  • Double Lift Kicks: d + 3 + 4
  • Swallow Slice: d/b + 1
  • Returning Swallow: d/b + 1, 2
  • Funeral Palm: d/b + 2
  • Enchanted Circle: d/b + 3
  • Violet: b + 1
  • Sumiregari: CH b + 1
  • Swallow Mallet: b + 2
  • Swallow Mallet to Lunging Mist Thrust: b + 2, 1
  • Swallow Mallet to Leg Cutter: b + 1, 4
  • Swallow Mallet Elbow: b + 2, 1 + 2
  • Swallow Mallet Combo: b + 2, 1 + 2, 4
  • Dragon Wheel Kick: b + 3
  • Dragon Wheel Kick Demon Slayer: b + 3, 2 ~ d
  • Dragon Wheel Leg Cutter: b + 3, 4
  • Heart Stopper: b + 4
  • Tsuwabuki: b + 4, 2
  • Tsuwababuki: b + 4, 2, 3
  • Reverse Narciccus: b + 1 + 4, 3
  • Narcissus: b + 1 + 4, 4
  • Rangetsu: u/f + 2
  • Iwato: u/f + 3
  • Night Sky: u/f + 4
  • Burning Lantern: f, f + 1
  • Hiboko no Kagami: f, f + 2, 1
  • Yata Kagami: f, f + 2, 3
  • Higata no Kagami: f, f + 2, 1 + 2
  • Matoi Hiragi: f, f + 3
  • Leaping Spin Kick: f, f + 4
  • Spinning Jump Kick: f, f, f + 3
  • Violet Strength: WS + 1
  • Shikeitai: WS + 2, 4
  • Rising Elbow: WS + 2
  • Moon Scent: WS + 3
  • Sudare Nagashi: WS + 1 + 2 ~ d
  • Twin Cloud Kicks: FC, 3 + 4, 4 ~ d
  • Grace: FC, d/f + 2
  • Mist Palm Thrust: SS + 2
  • Camellia: SS + 4
  • Lunging Mist Thrust: f + 1
  • Whiplash to Toe Kick: f + 1, 3
  • Whiplash Combo: f + 1, 3, 1
  • Whiplash Double Lift Upper: f + 1, 4
  • Whiplash Sacred Blade: f + 1, d + 4
  • Leg Cutter: d/b + 4
  • Kariashi Shiranui: d/b + 4, 3
  • Kariashi Hakuro:
  • Leg Cutter: d/b + 4, 4
  • Kariashi Shiranui: d/b + 4, 4, 3
  • Kariashi Hakuro:
  • Leg Cutter: d/b + 4, 4, 4
  • Kariashi Shiranui: d/b + 4, 4, 4, 3
  • 10 Hit Combo 1: WS + 2, 1, 1, 1, 2, 1, 4, 3, 3 + 4
  • 10 Hit Combo 2: WS + 2, 1, 1, 1, 2, 1 + 4, 1, 3 + 4
  • 10 Hit Combo 3: WS + 2, 1, 1, 3
  • Destabilizer: d/b + 1 + 2
  • Attack Reversal: b + 1 + 3 _ 2 + 4

Bob Richards

  • Rage Art: d/f + 1 + 2
  • Rage Drive: f, f, f + 3 + 4 ~ f
  • Straight Rondel: 1, 1, 2
  • One Two Punch: 1, 2
  • Fast Break: 1, 2, 1 + 2
  • Course Picante: 1, 3, 3
  • Course Sarat: 1, 4
  • Course Achuto: 1, d + 4
  • Barista Swirl: 2, 1, 4
  • Croque-Monsieur: 3, 4
  • Sparkling Hop: 4, 3, 4
  • Black Poélé: 1 + 2, 1 + 2
  • Circle Whopper: f + 2, 3
  • Merquez Kick Combo: f + 3, 4
  • Spinning Linguine: f + 4
  • Giga Jacker: f + 1 + 2
  • Spinner Ball: f + 3 + 4
  • Lyonnaise Break: f + 3 + 4 ~ 1
  • Galette Slicer: f + 3 + 4 ~ 2
  • Snail Kick: f + 3 + 4 ~ 3
  • Stealing Home: f + 3 + 4 ~ 4
  • Perfect Press: f + 3 + 4 ~ 3 + 4
  • Escalope Elbow: d/f + 1, 2
  • Slash Darne: d/f + 2
  • Gaufrettes Cutter: d/f + 3, 1, 1
  • Gaufrettes Punch: d/f + 3, 2
  • Gaufrettes Kick: d/f + 3, 4, 4
  • Runner Flip: d/f + 3 + 4, 4
  • Coupé Chop: d + 1
  • Combination Mince: d + 2, 1, 2, 2
  • Combination Ble: d + 2, 3
  • Combination Baldo: d + 2, 4
  • Panini Sweep: d + 3, 4
  • Tornado Mixer: d + 4, 3, 4
  • Apicius Special: d + 1 + 2, 2, 1
  • Duck Flip: d + 3 + 4
  • Bite Uppercut: d/b + 2
  • Liaison Spike: d/b + 3
  • Contorno Farce: d/b + 4, 4, 3, 3
  • Contorno Mist: d/b + 4, 4, 4
  • Abats Snipe: d/b + 1 + 2
  • Huile Slip: d/b + 3 + 4, 4
  • Ravenous: b + 1, 2
  • Combination Bitter: b + 2, 2, 4, 4
  • Whopping Kick: b + 3
  • Pretzel Crush: b + 4, 1
  • Combination Bittersweet: b + 4, 4
  • Three Star Combo: b + 1 + 2, 1, 2
  • Reverse Spinner Ball: b + 3 + 4
  • Reverse Duck Flip: d/b + 3
  • Egg Bound: u + 1 + 2
  • Hatching Punch: u + 1 + 2 ~ 1
  • Strainer: u + 3 + 4
  • Flying Jambon: u/f + 3
  • Faisan Crow: u/f + 4, 4
  • Cracker Tariata: u/f + 1 + 2, 4
  • Cracker Jacker: u/f + 1 + 2, 1 + 2
  • Rolling Kebab: u/f + 3 + 4, 4
  • Zip Cutter: f, f + 2
  • Jumping Beans: f, f + 3
  • Double Chapati: f, f + 4, 4
  • Huitres Crush: f, f + 3 + 4
  • Hot Cross Bun: b, f + 1
  • Langouste Tail: b, b + 4
  • Grater Langouste: b, b + 3 + 4
  • Grater Langouste Feint Knuckle: b, b + 3 + 4 ~ 2
  • Quick Langouste: b, b + 2 + 3
  • Langue Washer: f, N, d, d/f + 1
  • Spiral Rocky: f, N, d, d/f + 2
  • Gambero Knee: f, N, d, d/f + 3, 2
  • Granchi Canon: f, N, d, d/f + 1 + 2
  • Apres Sweep: f, N, d, d/f + 4
  • Cutting Coppa: f, N, d, d/f + 4, 1 + 2
  • Perfect Slash: f, f, f + 3
  • Supersize Missile: f, f, f + 3 + 4
  • Cross Butcher: WS + 1, 2
  • Hot Guimauve: WS + 1, 3
  • Spinach Upper: WS + 2, 1
  • Spinach Hammer: WS + 2, 2
  • Brioche Star: WS + 3, 3 + 4
  • Rising Matzo: WS + 1 + 2
  • Polpo Swing: FC, d/f + 2, 1, 1 + 2
  • Seppia Swing: FC, d/f + 2, 4, 1 + 2
  • Bánh mì Strike: SS + 1 + 2
  • Plague Pick: BT d + 2
  • Sucre Tile: 1 + 2 + 3 + 4 ~ 4
  • 10 Hit Combo 1: u/f + 2, 1, 2, 2, 1, 1 + 2, 3, 1, 2, 3 + 4
  • 10 Hit Combo 2: u/f + 2, 3, 3 + 4, 4

Bryan Fury

  • Rage Drive: b + 1 + 2
  • Rage Art: d/f + 1 + 2
  • Left Right Combo: 1, 2
  • One Two Body Blow: 1, 2, 1
  • One Two Low Kick: 1, 2, 3
  • One Two High Kick: 1, 2, 4
  • Lair’s Dance: 1, 4, 2, 1, 2
  • Whipping Fury: 1, 4, 2, 4
  • Cremation: 1, 4, 2, 1, 4
  • Jab to Double Spin Kick: 1, 4, 3
  • Running Blind: 1, 4, 3, 3
  • PK Combination: 2, 3
  • Mid Kick to Rush: 3, 2, 1, 2
  • Gatling Combination: 3, 2, 1, 4
  • Quick Spin Kick: 3, 3
  • Anaconda Bite: 3, 3, 2
  • Anaconda Rage: 3, 3, 4
  • Double Spin Tomahawk: 4, 3, 4
  • Triple Spin Kick: 4, 3, f + 4
  • Snake Pit: 1 + 2, 2
  • Middle Side Kick: 3 + 4
  • Right Left to Spin Kick: f + 2, 1, 4
  • Knee Strike: f + 3
  • Boa Crusher: f + 4, 1
  • Side Step Elbow: f + 1 + 2
  • Left Body Blow: d/f + 1
  • Double Body Blow: d/f + 1, 2
  • Vulcan Cannon: d/f + 1, 1, 1, 1
  • Blackout Combo: d/f + 2, 1
  • Blackout Trap: d/f + 2, 3
  • Snake Edge: d/f + 3
  • Wolf’s Tail: d/f + 4
  • Elbow Smash: d + 2
  • Python Crush: d + 2, 3
  • Quick Left Low Kick: d + 3
  • Quick Low Screw Punch: d + 3, 2
  • Low Kick: d + 4
  • Hammer Driver: d + 1 + 2
  • Hammer Driver to Slither Step: d + 1 + 2 ~ f
  • Hammer Driver to Sway: d + 1 + 2 ~ b
  • Hammer Driver Hatchet: d + 1 + 2, 3
  • Snake Bomb: d + 1 + 2 ~ 2
  • Side Low Knuckle Whip: d + 3 + 4, 2
  • Stomach Blow: d/b + 2
  • Crash Impact: d/b + 1 + 2
  • Sweeper Kick: d/b + 3
  • Chopping Elbow: b + 1
  • Gatling Rush: b + 1 ~ 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 4
  • Light Back Knuckle: b + 2
  • Double Back Knuckle: b + 2, 1
  • Hands of Doom: b + 2, 1, 2
  • Wolf Call: b + 2, 4
  • Wolf Bite: b + 2, 1, 4
  • Front Kick: b + 3
  • Front Kick to Slither Step: b + 3 ~ f
  • Front Kick to Punch: b + 3, 2
  • Front Kick to Rush: b + 3, 2, 1, 2
  • Run for Cover: b + 3, 2, 1, 4
  • Front Kick to Knee: b + 3, 4
  • Front Kick to Double Hammer: b + 3, 1 + 2
  • Knee Break: b + 4
  • Rolling Driver: u/f + 3
  • Orbital Heel Kick: u/f + 4
  • Mach Breaker: f, f + 2
  • Slash Kick: f, f + 3
  • Mach Kick: f, f + 4
  • Jet Uppercut: f, b + 2
  • Wedge Driver: b, d/f + 4
  • Flying Knee Kick: b, b + 4
  • Cross Bazooka: d, d/f, f + 2, 1
  • Snake Spin Mach Breaker: d, d/f, f + 4, 1, 2
  • Snake Spin Middle Kick: d, d/f, f + 4, 1, 4
  • Requiem: d, d/f, f + 1 + 2
  • Sway: d, d/b, b
  • Smash and Mach Kick: d, d/b, b + 2, 4
  • Hatchet Kick: d, d/b, b + 3
  • Kickoff: d, d/b, b + 4
  • Snake Slash: f, f, f + 3
  • Left Upper: WS + 1
  • Right Upper: WS + 2
  • Fisherman’s Slam: WS + 2 ~ f + 2
  • High Knee Kick: WS + 3
  • Northern Cross: FC, d/f + 4
  • Double High Knee Kick: WS + 3, 4
  • Hellraiser: SS + 1
  • Shell Shock: SS + 2
  • Shock & Awe: SS + 2, 3
  • 10 Hit Combo 1: b + 3, 4, 1, 2, 1, 4, 2, 1, 4, 2
  • 10 Hit Combo 2: b + 3, 4, 1, 2, 1, 4, 3, 3, 2
  • Gravity Blow: f + 1 + 4
  • Meteor Smash: b + 1 + 4
  • Taunt: 1 + 3 + 4
  • Bruiser Combo: TAUNT f + 2, 1, 4, 2, 1, 4, 2
  • Parry: b + 1 + 2

Claudio

  • Rage Drive: b + 4, 2 ~ f, f
  • Rage Art: d/f + 1
  • Scattered Ashes: 1, 2
  • Circle of Judgment to Starburst: 2, 1, 2
  • Battle Scars: 4, 3
  • Crimson Delta Edge to Starburst: 1 + 2, 1 + 2, f + 2
  • Rolling Strike: 3 + 4
  • Trinity of Pain: f + 2, 1, 1 + 2
  • Deadly Sin to Starburst: f + 2, 2
  • Sacred Edge: f + 3
  • Into the Abyss: f + 4
  • Cross Arm Strike: f + 1 + 2
  • Above the Storm: f + 3 + 4
  • Sky’s Arc: d/f + 1, 2
  • Chaos Fist: d/f + 2
  • Dispel Magic: d/f + 3, 1
  • Dispel Force: d/f + 3, 2
  • Axion: d + 1, 2
  • Gravity Point: d + 2
  • Superbia: d + 1 + 2
  • Twin Claws: d/b + 2, 1
  • Acedia: d/b + 3
  • Lagrange Needle: d/b + 4, 3
  • Big Bang: b + 2 + 3
  • Vanishing Storm: b + 1
  • Spinning Skies to Starburst: b + 2
  • Burning Core: b + 3
  • Shining Ray to Starburst: b + 4, 2
  • Axial Ray: b + 4, 3
  • Judgment Claw: b + 1 + 2
  • Eternal Moon: b + 3 + 4
  • Meteor Slash: u/f + 2
  • Ground Slash Nova: u/f + 3
  • Pollux: u/f + 3 + 4
  • Sky Slash Nova: u/f + 4
  • Dual Guns: f, f + 2, 2
  • Bringer of Justice to Starburst: f, f + 2, 1 + 2
  • Invidia: f, f + 4
  • Ira to Starburst: f, f, f + 2
  • Noble Step: WS + 1, 1
  • Sylvia to Starburst: WS + 2
  • Piercing Wind: WS + 3
  • Luxuria: SS + 4
  • Axion Burst: STR d + 1, 2
  • Cross Arm Impact: STR f + 1 + 2, 1 + 2
  • Gravity Zone: STR d + 2, 2
  • Nova Burst: STR d/b + 1 + 2
  • Avaritia: STR b + 4, 3, 2
  • 10 Hit Combo: 2, 1, 3, 1, 4, 3, 2, 4, 3, 2

Devil Jin

  • Rage Art: b + 1 + 2
  • Rage Drive: f, N, d, d/f + 4, 3 + 4
  • Flash Punch Combo: 1, 1, 2
  • Left Right Combo: 1, 2
  • Demon Slayer: 1, 2, 2
  • Shoot the Works: 1, 2, 3, 4
  • One Two Knee: 1, 2, 4
  • Demon Backhand Spin: 2, 2
  • Wheel of Pain: 4 ~ 3
  • Hellfire Blast: 1 + 2
  • Fly: 3 + 4
  • Near Death: 3 + 4 ~ 1
  • Infernal Annhilation: 3 + 4 ~ 2
  • Amara: 3 + 4 ~ 3
  • Infernal Destruction: 3 + 4 ~ 1 + 2
  • Cross Infernal Destruction: 3 + 4 ~ f + 1 + 2
  • Three Ring Circus: 1 + 4, 2, 4
  • Three Ring Circus Combo: 1 + 4, 2, d + 4
  • Knee Kick: f + 2, 4
  • Spinning High Kick: f + 3
  • Twisted Samsara: f + 4, 3 ~ u
  • Tsujikaze: f + 1 + 2
  • Hisou: f + 3 + 4
  • Twin Lancer: d/f + 1, 2 ~ f, f
  • Rengoku: d/f + 3, 2, 4 ~ u
  • Tsunami Kick: d/f + 4, 4
  • Aratama Strike: d/f + 1 + 2
  • Corpse Thrust: d + 1
  • Broken Plate: d + 3
  • Double Lift Kick: d + 3 + 4
  • Malicious Mace: d/b + 2
  • Brimstone Strike: b + 1, 2 ~ b
  • Rakshasa’s Fury: b + 2, 3
  • Jambu Spear: b + 3
  • Demon Steel Pedal: b + 4
  • Infinite Power: d/b + 1 + 2
  • Demon’s Spear: d/b + 1 + 2
  • Lightning Uppercut: b + 1 + 4
  • Lightning Screw Uppercut: b + 1 + 4
  • Decapitating Sword: u/b _ u _ u/f + 2
  • Samsara: u + 4 ~ u
  • Reaper’s Scythe: u/f + 3
  • Wraith Kick: u/f + 4
  • Hellfire Cannon: u/b _ u _ u/f + 1 + 2
  • High Pounce: u/b _ u _ u/f + 2 + 4
  • Demon’s Paw: f, f + 2
  • Emperor’s Sword: f, f + 3, 1, 2
  • Demon Cyclone: f, f + 3, 1, 3
  • Hell Spiral: f, f + 3, 1, 4
  • Demon Cyclone Spear: f, f + 3, 1, d/b + 1 + 2
  • Last Rites: f, f + 4
  • Phantom Spear: f, f + 3 + 4
  • Laser Cannon: b, f + 2, 1, 2
  • Laser Scraper: b, f + 2, 1, d/f + 2
  • Laser Crush: b, f + 2, 1, 4
  • Dragon Uppercut: f, N, d, d/f + 1
  • Heaven’s Door: f, N, d, d/f + 1 ~ U/F
  • Dragon Uppercut to Middle Kick: f, N, d, d/f + 1, 3
  • Dragon Uppercut to Spinning Low Kick: f, N, d, d/f + 1, 4
  • Wind God Fist: f, N, d, d/f + 2
  • Demon’s Hoof: f, N, d, d/f + 3
  • Demon’s Tail: f, N, d, D/F + 3
  • Spinning Demon: f, N, d, d/f + 4, 4
  • Electric Wind God Fist: f, N, d/f + 2
  • Leaping Side Kick: f, f, f + 3 _ f, N, d, d/f, U/F + 3
  • Twin Pistons: WS + 1, 2
  • Twin Revival: WS + 1, 4
  • Uppercut: WS + 2
  • Tsunami Kick: WS + 4, 4
  • Devil Twister: SS + 2
  • Hell’s Gate: SS + 2 ~ U
  • Yomigaeri: KND u + 3 + 4
  • 10 Hit Combo 1: 3, 2, 4, 3, 1 + 4, 1, 2, 1, 2
  • 10 Hit Combo 2: f, f, N, 2, 1, 2, 2, 3, 4, 4, 1, 2, 1
  • Imperial Wrath: b + 1 + 3 _ 2 + 4

Dragunov

  • Rage Art: d + 1 + 2
  • Rage Drive: f, f, f + 1 + 2 ~ d/b + 1 + 2
  • Eye Gouge to Hilt: 1, 1, 3
  • Jab to Body Blow: 1, 2
  • Salvo: 1, 2, 1
  • Hammer and Sickle: 1, 3, 2
  • One Two Scud Kick: 2, 1, 3
  • One Two Mine Kick: 2, 1, 4
  • Disconnector: 3, 1, 2
  • Karnov Hook: 4, 1
  • Karnov Kick: 4, 3
  • Karnov Avalanche: 4, 4
  • Bloodhound Strike: 1 + 2
  • Iron Flail: 3 + 4
  • Stun Gun: f + 2, 4
  • High Salute: f + 3
  • High Salute to Sneak: f + 3 ~ d/f
  • Step-in Bardiche: f + 3, 2
  • Step-in Mantis: f + 3, 3
  • Cougar Slash: f + 4, 4
  • Neo Cougar Combination: f + 4, 4, 3
  • Cougar Maul: f + 4, d + 4
  • Scabbard: f + 1 + 2
  • Switchblade: d/f + 1
  • Switchblade Ripper: d/f + 1, 4
  • Scimitar: d/f + 2
  • Mantis Heel: d/f + 3
  • Bunker-buster Elbow: d + 1
  • Razer: d + 2
  • March of Tyranny: d + 3, 4
  • Separator: d + 4, 1, 3
  • Stiletto: d + 4, 4
  • Death’s Door: d/b + 2, 1, 2
  • Clipping Sweep: d/b + 3
  • Clipping Heel Hook: d/b + 3
  • Clipping Sweep to Feint & Catch: d/b + 3 ~ 1 + 2
  • Pommel Swing: b + 1, 2
  • Eye Gouge to Stingray: b + 2, 1, 3
  • Serrated Edge: b + 3
  • Death March to Ear Grab: b + 4, 2, 1
  • Death March to Takedown: b + 4, 2, 1 + 2
  • War Machine: b + 4, 3
  • Blizzard Hammer: b + 1 + 2
  • Inertia Kick: b + 3 + 4
  • Counterstrike: u/b + 2
  • Eye Blast: u/f + 1
  • Under Pressure: u/f + 2
  • Slicing Sobat: u/f + 4
  • Russian Sickle: f, f + 2
  • Feint & Catch: f, f + 2, 1 + 2
  • Stinger Kick: f, f + 3
  • Rolling Thunder: f, f + 4
  • Cocked Hammer: d, d/f, f + 1
  • Stinger Elbow: d, d/f, f + 2
  • Slay Ride: d, d/f, f + 3
  • Snap Knee: d, d/f, f + 4
  • Mass Elbow: d, d/b, b + 2
  • Russian Assault: f, f, f + 2
  • Spetnaz Assault: f, f, f + 4
  • Chernobog Sweep: WR + 3
  • Qullion: WS + 1, 2
  • Double Hit: WS + 1, 3
  • Ballistic Upper: WS + 2
  • Glacial Hilt: WS + 3
  • Frost Tackle: WS + 1 + 2
  • Integral Slicer: SS + 2, 3
  • Integral Blitz: SS + 2, 1 + 2, 4
  • Integral Takedown: SS + 2, 1 + 2, 1 + 2
  • Pigeon Roll: SS + 3 + 4
  • Cane Stab: BT d + 3
  • Six Feet Under: d + 3 + 4
  • 10 Hit Combo 1: 1, 3, 1, 2, 1, 1, 4, 1, 3, 2
  • 10 Hit Combo 2: 1, 3, 1, 2, 4, 1 + 2
  • Living Dead: KND 1 + 2
  • Sub-Zero: b + 2 + 3
  • Pinpoint Fracture: d, d/f, f + 4 ~ 1, 3, 4, 2
  • Reverse Victor Clutch: f + 1 + 4
  • Victor Clutch: f + 2 + 3
  • Blizzard Rush: f, f + 1 + 2
  • Iron Curtain: d/b + 1 + 2 ~ 1 + 2
  • Cold Fate: d + 1 + 3 _ 2 + 4
  • Red Alert: b + 1 + 3 _ 2 + 4
  • Pit Fall: d/f + 1 + 2

Feng Wei

  • Rage Drive: b + 1 + 2
  • Rage Art: d + 1 + 2
  • Jab Spear Fist: 1, 1
  • Firestorm: 1, 2, 2 ~ b
  • Jab Roundhouse Combo: 1, 3
  • San Lian Heng: 2, 4, 1
  • Peacock Sweep: 3, 3, 4 ~ b
  • Pummeling Windmill: 2 ~ 1
  • Mad Windmill: 2 ~ 1, 1
  • Leaping Whirlwind Combo: 3 ~ 4, 3 ~ b
  • Headspring: 4 ~ 3
  • Iron Shield: 1 + 2
  • Xuan Jiao Xiao Yan Shou: 1 + 4
  • Boar’s Tusk: f + 2, 1, 2
  • Front Kick: f + 3
  • Climbing Dragon: f + 3, 4
  • Tornado Reverse: f + 4 ~ b
  • Tornado Stomp: f + 4, 3
  • Tornado Sweep: f + 4, 4
  • Tiger’s Claw: f + 1 + 2
  • Shifting Clouds: f + 3 + 4 ~ b
  • Bao Dan Po: f + 3 + 4, 1
  • Poison Chalice: f + 3 + 4, 2
  • Scorpion Sting: f + 3 + 4, 3
  • Jin Bu Zhen: f + 3 + 4, 4
  • Feng Ya Lian Ji: f + 3 + 4, 1 + 2, 1, 2
  • God Fist: d/f + 2, 2
  • Lift Kick: d/f + 3
  • Front Kick: d/f + 4
  • Ruinous Halberd: d/f + 3 + 4
  • Heavy Hammer: d + 2
  • Parting Heavens: d + 4, 1 + 2
  • Spear of Lu Bu: d/b + 1, 2 ~ b _ f
  • Spinning Neck Strike: d/b + 1, 4
  • Hellwinds: d/b + 2, 2, 2 ~ b
  • Piercing Arrow: d/b + 3
  • Sweep Kick: d/b + 4
  • Dragon Slayer: d/b + 1 + 2, 2
  • Iron Palm: b + 1
  • Hungry Tiger: b + 2, 3, 4, 2
  • Zhuan Shen Lian Wu: b + 3, 3
  • Zhuan Shen Huan Wu: b + 3 ~ 4
  • Backfist: BT 1
  • Circling Tiger: BT 2, 2
  • Hustle Elbow: BT 1 + 2
  • Reverse Sweep Kick: BT d + 3
  • Pao Lau Impaler: BT 1 + 4 _ 2 + 3
  • Fish Hook: b + 4
  • Iron Fortress: b + 1 + 2
  • Deceptive Step: b + 3 + 4 ~ f
  • Fractured Diamond: b + 3 + 4, 1
  • Fei He Zhang: b + 3 + 4, 2
  • Rising Swallow Kick: b + 3 + 4, 3
  • Leaping Lion: b + 3 + 4, 4, 3 + 4
  • Throat Gouge: u/b + 2
  • Death Palm: u/b + 1 + 2
  • Leaping Hammer Fist: u + 2
  • Eagle Claw: u/b _ u _ u/f + 1
  • Evading Palm Strike: u/f + 2
  • Side Swipe: u/f + 3
  • Soaring Eagle: u/b _ u _ u/f + 4
  • Assassin’s Bow: u/f + 3 + 4, 4
  • Exploding Dagger: f, f + 2
  • Tremor Stomp: f, f + 3
  • Spreading Wings: f, f + 4, 3
  • Nian Zhang Mie Ba: f, f + 1 + 2
  • Falcon’s Beak: b, f + 1
  • Lingering Shadow: d, d/f, f
  • Landslide: d, d/f, f + 1
  • Mountain Crusher: d, d/f, f + 2
  • Yan Wang’s Wrath: d, d/f, f + 1 + 2
  • Severing Sword: f, f, f + 3
  • Dancing Dragon: WS + 1, 2, 1
  • Adamantine Uppercut: WS + 2
  • Bow Kick: WS + 3
  • Rising Heel Kick: WS + 4
  • Push Hands: WS + 1 + 2
  • Silent Arrow: FC, d/f + 1
  • Monkey Strike: FC, d/f + 2
  • Hidden Intensions: SS + 2
  • Jade Spear to Hustle Elbow: SS + 3, 2 ~ b
  • Sweep Kick: SS + 4
  • Enlightened Circle: SS + 1 + 2
  • Spring Up: KND 3 + 4
  • Thunder Stomp: d + 3 + 4
  • Taunt: 1 + 3 + 4
  • 10 Hit Combo 1: f + 1, 1, 2, 1, 3, 4, 2, 2, 2, 2
  • 10 Hit Combo 2: f + 1, 1, 2, 1, 3, 4, 2, 4, 3, 1 + 2
  • Attack Reversal: b + 1 + 3 _ 2 + 4
  • Shifting Clouds: f + 3 + 4

Gigas

  • Rage Art: 1 + 2
  • Rage Drive: f + 3 + 4
  • Iron Breaker: 1, 2
  • Double Gimlet: 2, 1
  • Double Gimlet to Golem Set Up: 2, 1 ~ 3 + 4
  • Left Wrench Kick: WS + 3
  • Right Wrench Kick: 4
  • Mad Rampage: f + 2, 1, 1
  • Double Monster Hook: f + 2, f + 1
  • Monster Axe: f + 2, d + 1
  • Monster Axe to Golem Set Up: f + 2, d + 1 ~ 3 + 4
  • Crazy Knuckle Combo: f + 3, 2
  • Crazy Knuckle Combo to Goliath: f + 3, 2 ~ f + 1
  • Burring Reamer: f + 4
  • Burring Reamer to Goliath: f + 4 ~ f + 2
  • Quick Head-Butt: f + 1 + 2
  • Bulldozer Charge: CH f + 1 + 2
  • Goliath: f + 3 + 4
  • Metal Crusher: f + 3 + 4 ~ 1
  • Advancing Giant Press: f + 3 + 4 ~ 1 + 2
  • Hell Crusher: f + 3 + 4 ~ 2
  • Hazardous Hook: d/f + 1
  • Double Hook Reactor: d/f + 2, 1
  • Nail Gun Punch: d/f + 3, 1
  • Vice Grip Hammer Rush: d/f + 3, 1 + 2, 1 + 2
  • Nail Gun: d/f + 4, 1 + 2
  • Excavator: d/f + 1 + 2, 1 + 2
  • Sledgehammer: d + 2
  • Ignition Coil: d + 3, 2
  • Repelling Blast: d + 1 + 2
  • Enraged Howl: d + 3 + 4
  • End Mill: d/b + 2
  • Shin Breaker: d/b + 3
  • Chisel Kick: d/b + 4
  • Fork Lift: d/b + 1 + 2
  • Golem Set Up: d/b + 3 + 4
  • Killer Impact: d/b + 3 + 4 ~ 1
  • Blast Charge: d/b + 3 + 4 ~ 2
  • Disarming Golem: d/b + 3 + 4 ~ u/b
  • Fracturing Upper: b + 1
  • Crazy Knuckle: b + 2
  • Crazy Knuckle to Goliath: b + 2 ~ f + 2
  • Deadly Cannon: b + 3
  • Heavy Stomp: b + 4
  • Rusty Nail: b + 1 + 2
  • Jumpin Elbow: u/f + 1
  • Staple Knee: u/b _ u _ u/f + 3
  • Giant Press: u/f + 1 + 2
  • Crushing Stomp: u/f + 3 + 4
  • Unchain Upper: f, f + 2
  • Dashing Knee: f, f + 3
  • Gorefoot Impact: f, f + 4, 2
  • Vice Grip Hammer: f, f + 1 + 2, 1 + 2
  • Charging Tackle: f, f, f + 2
  • Knocking Shoulder: WS + 1
  • Savage Knee: WS + 2, 3
  • Savage Reamer: WS + 2, 4
  • Savage Reamer to Goliath: WS + 2, 4 ~ f + 1
  • Goliath Toss: WS + 3
  • Spike Knee: WS + 4
  • Brush Cutter: FC, d/f + 2
  • Flying Gauntlet: SS + 2
  • Ground Sweeper: SLD _ FCD, 2
  • Ground Striker: SLD _ FCD, 1 + 2
  • 10 Hit Combo: d/f + 1, 4, 1, 2, 2, 1 + 2, 1 + 2, 1 + 2
  • Claw Hammer: 1 + 3 _ 2 + 4 _ f, d/f, d, d/b, b, f + 1 + 2

Heihachi Mishima

  • Rage Drive: b + 2, 1 + 2
  • Rage Art: d + 1 + 2
  • Flash Punch Combo: 1, 1, 2
  • Left Right combo: 1, 2
  • Demon Slayer: 1, 2, 2
  • Demon Executioner: 1, 2, 2 ~ 1 + 2
  • Demon Executioner Feint: 1, 2, 2 ~ 1 + 2 ~ u _ d
  • Demon Kicker: 1, 2, 4
  • Demon Massacre: 1, b + 2, 1
  • Demon Lair: 1, b + 2, 4
  • Demon Backhand Spin: 2, 2
  • Quick Executioner: 2, 2 ~ 1 + 2
  • Quick Executioner Feint: 2, 2 ~ 1 + 2 ~ u _ d
  • Monzenbarai: 3, 4
  • Demon Scissors: 4 ~ 3
  • Demon Breath: 1 + 2
  • Pressure Point: f + 2, 3
  • Demon Shout: f + 2 ~ 1 + 2
  • Demon Shout Feint: f + 2 ~ 1 + 2 ~ u _ d
  • Lightning Crush: f + 3
  • Right Splits Kick: f + 4
  • Chrome dome: f + 1 + 2
  • Raijin Stance: f + 3 + 4
  • Fusatsujin Hasaiken: RAJ 1
  • Raijin’s Wrath: RAJ 2, 1
  • Lightning Bolt: RAJ 1 + 2
  • Double Palm Strike: d/f + 1, 1
  • Muso Tettsui: d/f + 1, 2
  • Demon’s Wings: d/f + 1 + 2
  • Hammer Punch: d + 1
  • Hammer Beating: d + 1, 2
  • Jichinsai: d + 3
  • Lightning Hammer: d + 1 + 4
  • Battering Ram: d + 2 + 3
  • Eishomon: d/b + 2
  • Angekisai: d/b + 1 + 2
  • Funkei Uraken: b + 1, 2
  • Funkei Goshoha: b + 1, 2 ~ 1 + 2
  • Funkei Goshoha Feint: b + 1, 2 ~ 1 + 2 ~ u _ d
  • Rashomon: b + 2
  • Hooking Crescent Kick: b + 3, 3
  • Shingetsusen: b + 4
  • Twin Hammers: b + 1 + 2
  • Twin Hammer Volley: b + 1 + 2, 1 + 2
  • Hell Axle: u/f + 3, 4
  • Wind Slicer: u/f + 4
  • Demon Uppercut: f, f + 2
  • Left Splits Kick: f, f + 3
  • Tenma Destroyer: b, f + 2, 1
  • Subjugator: b, f + 2, 2
  • Tenma Barrage: b, f + 2, 3
  • Deity Slayer: b, b + 1 + 2
  • Dragon Uppercut: f, N, d, d/f + 1
  • Wind God Fist: f, N, d, d/f + 2
  • Electric Wind God Fist: f, N, d/f + 2
  • Jumping Mid Kick: f, N, d, d/f + 3
  • Jumping Low Kick: f, N, d, d/f + 3
  • Spinning Demon Uppercut: f, N, d, d/f + 4, 1
  • Tsunami Kick: f, N, d, d/f + 4, N, 4, 4
  • Spinning Demon: f, N, d, d/f + 4, 4, 4
  • Iron Hand: d, d/f, f + 2
  • Leaping Side Kick: f, f, f + 3
  • Quick Iron Fist: WS + 1
  • Dark Thrust: WS + 2
  • Tsunami Kick: WS + 4, 4
  • Crouching Dragon Kick: FC, d/f + 4
  • Auger: 2 + 3 + 4
  • Shadow Step: b, b + 3 + 4
  • Broken Toy: d, d/f, f + 1 + 3
  • Heaven’s Wrath: b + 1 + 4 _ 2 + 3
  • Kidney Smasher: SS + 2
  • Kidney Crush Combo: SS + 2, 1
  • Geta Stomp: d + 4
  • 10 Hit Combo 1: f, f, N, 2, 1, 2, 2, 3, 4, 4, 1, 2, 1
  • 10 Hit Combo 2: d/f + 3, 2, 2, 3, 3, 1, 3, 1, 2, 4
  • 10 Hit Combo 3: d/f + 3, 2, 2, 4, 4, 1, 2, 1, 2, 1

Hwoarang

  • Rage Art: FLA d + 3 + 4
  • Rage Drive 1: d + 3 + 4, 4
  • Rage Drive 3: LFS u/f + 3, 4, 3 + 4
  • Rage Drive 2: RFS u/f + 3, 4, 3 + 4
  • Migraine: LS 1, 1
  • Home Surgery: LS 1, 1, 3, 3
  • One Two Punch: LS 1, 2
  • Left Right to Left Flamingo: LS 1, 2, 3
  • Left Right to Right Flamingo: LS 1, 2, 4
  • Rejector: LS 1, 2, f + 3
  • Rejection: LS 1, 2, f + 4
  • Right Jab to Left Flamingo: LS 2, 3
  • Right Jab to Right Flamingo: LS 2, 4
  • Right Jab Side Kick: LS 2, f + 3
  • Right Jab to Spinning Back Kick: LS 2, f + 4
  • Left Kicks to Left Flamingo: LS 3, 3 ~ f
  • Left Kicks: LS 3, 3, 3
  • Left Kicks to Right Hook Kick: LS 3, 3, 4
  • Left Kicks to Backlash: LS 3, 3, f + 4
  • Flying Eagle: LS 4 ~ 3
  • Right Left Kick Combo: LS 4, 3
  • Right Kicks: LS 4, 4
  • Right Kicks to Right Stance: LS 4, f + 4
  • Right Kicks to Chainsaw Heel: LS 4, 4, 3
  • Right Kick Combo to Right Flamingo: LS 4, 4, 4
  • Right Kick Combo to Right Stance: LS 4, 4, f + 4
  • Right Kick Combo to Chainsaw Heel: LS 4, 4, 4, 3
  • Right Kick Combo: LS 4, 4, 4, 4
  • Disrespect: LS 1 + 2
  • Motion Switch: LS 3 + 4
  • Rusty Knife: LS f + 2
  • Left Flamingo Feint: LS f + 3
  • Cheap Shot Snap Kick: LS f + 3 ~ 3
  • Right Flamingo Feint: LS f, N, 4
  • Right Hook Kick to Right Flamingo: LS f + 4
  • Push Hands: LS f + 1 + 2
  • Double Claymore: LS d/f + 3, 4
  • Middle Claymore: LS d/f + 4
  • Smash Low Right to Right Flamingo: LS d + 3, 4
  • Firecracker: LS d + 4, 4
  • Sweep Kick: LS d/b + 3
  • Ankle Biter: LS d/b + 4
  • Ankle Biter to Right Flamingo: LS d/b + 4 ~ f
  • Ankle Biter to Crescent Kick: LS d/b + 4, 4
  • Stealth Needle: b + 1
  • Dynamite Heel: LS d/b + 3 + 4
  • Bolt Cut: LS b + 2
  • Left Plasma Blade: LS b + 3
  • Nose Bleeder: LS b + 4
  • Flamingo Shuffle: u/b + 3, 3
  • Riffle Shuffle: u/b + 3, 4
  • Fade-Away Kick: LS u/b + 4
  • Jump Kick to Left Flamingo: LS u + 3
  • Scorpion Side Kick to Right Flamingo: LS u + 4
  • Bloody Guillotine: LS u + 3 + 4
  • Flashing Trident: LS u/f + 3 + 4, 4
  • Bone Stinger: LS u/f + 2
  • Hunting Hawk: LS u/f + 3, 4, 3
  • Air Raid to Right Flamingo: LS u/f + 4, 4, 4
  • Spinning Axe Kick to Right Stance: LS f, f + 3
  • Peacekeeper: LS f, f + 4
  • Phalanx: LS f, N, d, d/f + 3
  • Sky Rocket: LS f, N, d, d/f + 4
  • Flying Nerichagi: LS f, f, f + 3
  • Torpedo Kick: LS f, f, f + 4
  • Iron Heel: WS + 3
  • Tsunami Kick: WS + 4, 4
  • Eruption to Left Flamingo: SS + 3, 3
  • Spinning Trip Kick: SS + 4
  • Plasma Blade: LS BT 4
  • Disrespect: RS 1 + 2
  • Motion Switch: RS 3 + 4
  • Migraine: RS 1, 1
  • Big Fists: RS 2, 1, 1
  • Right PK Combo: RS 2, 3
  • Chainsaw Kick Combo: RS 2, 4, 3 ~ f
  • Right Reverse Kick Combo: RS 2, 4, 4 ~ f
  • Right Jab Spin Kick: RS 2, b + 4
  • Volcannon to Right Flamingo: RS 3, 4
  • Volcannon to Right Stance: RS 3, f + 4
  • Backlash: RS 3 ~ 4
  • Chainsaw Kick: RS 4, 3 ~ f
  • Right Reverse Kick: RS 4, 4 ~ f
  • Right Flamingo Feint: RS f + 4
  • Grand Theft: RS f + 4 ~ 4
  • Cheap Shot to Left Flamingo: RS f + 3 ~ b
  • Screw Kick: RS d/f + 3
  • Right Sidekick: RS d/f + 4 ~ f
  • Heel Screw: RS d + 4
  • Teaser: RS d/b + 3, 3
  • Blast Fist: RS b + 2
  • Nose Bleeder: RS b + 4
  • Spin Kick: RS b + 4
  • Hunting Heel: RS f, f + 3
  • Screw Kick: RS f, f + 4, 3
  • Plasma Blade: RS BT 3
  • Spinning Scythe to Axe Heel: RS BT 4, 3
  • Spinning Low Kick: RS BT d + 3
  • Flamingo Switch: LFS 3 + 4
  • Trick Jab: LFS 1
  • Right Backhand: LFS 2
  • Flamingo Side Kick to Left Flamingo: LFS 3 ~ f
  • Flamingo Kick Combo Middle: LFS 3, 3
  • Flamingo Side Kick to Right Hook Kick: LFS 3, 4
  • Flamingo Side Kick to Backlash: LFS 3, f + 4
  • Step Kick: LFS 4
  • Power Blast: LFS 1 + 4
  • Flamingo Rocket: LFS f + 3
  • Fire Storm Left: LFS f + 4, 3
  • Snap Kick: LFS d/f + 3
  • Flamingo Double Claymore: LFS d/f + 3, 4
  • Flamingo Low to Right Hook Kick: LFS d + 3, 4
  • Cutter Right: LFS d + 4
  • Combat Low: LFS d/b + 4
  • Left Thunderbolt: LFS b + 3
  • Combat Middle: LFS b + 4
  • Flamingo Hunting Hawk: LFS u/f + 3, 4, 3
  • Switch Plasma Blade: LFS u/f + 4
  • Flamingo Flashing Trident: LFS u/f + 3 + 4, 4
  • 10 Hit Combo 1: LFS 2, 2, 3, 4, 3, 4, 4, 4, 4, 3
  • Flamingo Switch: RFS 3 + 4
  • Left Punch: RFS 1
  • Right Punch: RFS 2
  • Step Kick: RFS 3
  • Right Kick: RFS 4
  • Fire Storm Right: RFS f + 3, 4
  • Right Viper Combo: RFS f + 4
  • Right Viper Combo to Right Sword: RFS f + 4, 4
  • Snap Kick: RFS d/f + 4
  • Cutter Left: RFS d + 3
  • Cactus Shot: RFS d + 4, 3
  • Left Heel Lance: RFS b + 3
  • Right Thunderbolt: RFS b + 4
  • 10 Hit Combo 2: RFS 1, 2, 3, 4, 3, 4, 4, 4, 3
  • Overhead Kick: d/f + 3 + 4

Jack-7

  • Rage Art: b + 1 + 2
  • Rage Drive: b, d/b, d, d/f + 1, 2
  • Jab to Jackhammer: 1, 1
  • Jab to Stunning Hook: 1, 2
  • Jab Elbow Smash: 2, 1, 2
  • Double Tornado: 1 + 2
  • Giant Foot Stomp: 3 + 4 3 + 4, 3 + 4, 3 + 4, 3 + 4
  • Pivot Gun: f + 1, 2, 2
  • Pinpoint Assault: f + 2
  • Machine Press: f + 3, 1 + 2
  • Dark Greeting: f + 4 ~ 1
  • Sudden Elbow: f + 4 ~ 1, 2
  • Tyulpan Blast: f + 1 + 2
  • Overclocking: d/f + 1, 1
  • Atomic Shoulder Tackle: f + 3 + 4
  • Overdrive: d/f + 1, 2, 1, 2
  • Wild Upper: d/f + 2
  • Rushing Uppercut High: d/f + 2, 1, 2, 1
  • Rushing Uppercut Mid: d/f + 2, 1, 2, d/f + 1
  • Rushing Uppercut Low: d/f + 2, 1, 2, d + 1
  • Combine Harvester: d/f + 3, 2
  • Megaton Eartquake: d/f + 1 + 2
  • Dumptruck: d/f + 3 + 4
  • Double Axe: d + 1 + 2
  • Sit: d + 3 + 4
  • Sit Pancake Press: d + 3 + 4, 3 + 4
  • Sit Punches 1: d + 3 + 4, 1, 2, 1, 2
  • Sit Punches 2: d + 3 + 4, 2, 1, 2, 1
  • Ground Assault: d + 3 + 4, 1 + 2
  • Machinegun Blast: d/b + 1, 1, 1, 2
  • Power Shovel: d/b + 2
  • Cossack Kicks: d/b + 3, 4, 3, 4, 3, 4
  • Cossack Smash: Cossack Kicks 1 + 2
  • Cossack Compactor: Cossack Kicks d + 1 + 2
  • Big Boot: d/b + 4
  • Piston Gun: d/b + 1 + 2
  • Excavator: b + 1
  • Piston Gun Assault: b + 2
  • Mad Dozer: b + 3, 2, 2
  • Sherman Stomp: b + 4, 4
  • Barrel Jacket Hammer: u/b + 1 + 2
  • Patriot Fist: u + 1 + 2
  • Sky Sweeper: u/f + 1
  • Reactor Elbow: u/b _ u _ u/f + 2
  • Pancake Press: u/f + 3 + 4
  • Double Pancake Press: u/f + 3 + 4, 3 + 4
  • Jackhammer: f, f + 1
  • Rocket Uppercut: f, f + 2
  • Granite Stomping: f, f + 3
  • Rocket Kick: f, f + 4
  • Cross Cut Blast: f, f + 1 + 2, 2
  • High and Low Cross Cut: f, f + 1 + 2, 1 + 2
  • Sliding Attack: f, f + 3 + 4
  • Gigaton Punch: b, d/b, d, d/f, f + 1
  • Windup Uppercut: b, d/b, d, d/f, f, d/f + 1
  • Cemaho Chop: f, f, f + 2
  • Killing Uppercut: WS + 1
  • V-Twin: WS + 2, 1
  • Double Hammer Alternate: WS + 1 + 2, 1 + 2
  • Double Hammer Thrash: WS + 1 + 2, 1 + 2, 1 + 2
  • Short hammer Rush High: WS + f + 1, 2, 1
  • Short Hammer Rush Mid: WS + f + 1, 2, d/f + 1
  • Short Hammer Rush Low: WS + f + 1, 2, d + 1
  • Hammer Rush High: FC, 1, 1, 1, 2, 1
  • Hammer Rush Mid: FC, 1, 1, 1, 2, d/f + 1
  • Hammer Rush Low: FC, 1, 1, 1, 2, d + 1
  • Megaton Strike: FC, 1, 2
  • Windmill Punches: FC, d/f + 1, 2, 1, 1
  • Hammer Rush 3 High: FC, d/f + 2, 1
  • Swing R Knuckle: FC, d/f + 2, d/f + 1, 2
  • Hammer Rush 3 Low: FC, d/f + 2, d + 1
  • Supernova: FC, d/f + 1 + 2, 1 + 2
  • Machinegun Knuckle: FC, d/b + 1, 1, 1, 2
  • Discharger: SS + 1
  • Piston Gun Snipe: SS + 2
  • Get Up Punch: FUFT _ FUFA d + 1 + 2
  • 10 Hit Combo 1: d + 2, 1, 1, 1, 2, 1, 2, 1, 1 + 2, 1 + 2
  • 10 Hit Combo 2: d + 2, 1, 1, 1, 2, 1, 2, 1, d + 1 + 2, 1 + 2

Jin Kazama

  • Rage Art: b + 1 + 2
  • Rage Drive: f, N, d, d/f + 1 + 2, 3, 1
  • Left Right Combo: 1, 2
  • Left Right Axe Kick: 1, 2, 3
  • Left Right to Spinning Hook Kick: 1, 2, 4
  • Kazama Style 5 Hit Combo: 1, 3, 2, 1, 4
  • Ni Rengeki Sen: 1, 3 ~ b
  • Feint Kick Combo: 1, 3 ~ 3, d/f + 3
  • Left Jab to Double Low: 1, d + 3, 4
  • Double Thrust Roundhouse: 2, 1, 4
  • Double Thrust Low Trick Kick: 2, 1, 4 ~ 4
  • Switch Blade: 2, 4
  • Kishin Rekko: 3, 1, 4
  • High Right Roundhouse: 4
  • Spinning Flare Kick: 4 ~ 3
  • Median Line Destruction: 1 + 2
  • Kazama Style Turning Leg Strike: 3 + 4
  • Left Roundhouse: f + 3
  • Stinger: f + 3 ~ 3
  • Heat Seeker: f + 3 ~ 3, d/f + 3
  • Front Thrust Kick: f + 4 ~ f
  • Double Chamber Punch: f + 1 + 2
  • Mid Left Punch to High Roundhouse Kick: d/f + 1, 4
  • Mid Left Punch to Mid Sidekick: d/f + 1, 4 ~ 4
  • Left Sidekick to Stinger: d/f + 3, 3 ~ f
  • Left Sidekick to Stinger Sen: d/f + 3, 3 ~ b
  • Right Spinning Axe Kick: d/f + 4
  • Suigetsu Strike: d/f + 1 + 2
  • Corpse Thrust: d + 1
  • Knee Popper to Sidekick: d + 3, 3
  • Right Sweep: d + 4
  • Zenshin: d + 1 + 2
  • Double Lift Kick: d + 3 + 4
  • Savage Sword: d/b + 2, 2, 3
  • Tensho Rakufu: d/b + 2, 3
  • Left Spinning Back Kick: d/b + 3
  • Right Low Roundhouse: d/b + 4
  • Mental Alertness: b + 1
  • Left Drill Punch: b + 1 ~ 1
  • Spine Cracker: b + 1 ~ 1, 2
  • Swaying Willow: b + 1 ~ 2
  • Halberd Heel: b + 1 ~ 3
  • Right Sweep: b + 1 ~ 4
  • Joudan Tsukiage Niren: b + 1 ~ 1 + 2
  • Leaping Side Kick: b + 1 ~ 3 + 4
  • Shun Masatsu: b + 2, 1
  • Left Knee: b + 3 ~ f
  • Spinning Sidekick: b + 4
  • Avenger: u/b + 1 + 2
  • Evading Middle Strike: u/f + 2
  • Left Spinning Jump Kick: u/f + 3
  • Front Jump Kick: u/f + 4
  • Demon’s Paw: f, f + 2
  • Left Axe Kick: f, f + 3
  • Kazama Style 6 Hit Combo: f, f + 3, 1, 3, 2, 1, 4
  • Right Axe Kick: f, f + 4
  • Evil Intent: b, f + 2, 1, 2
  • Keito: b, f + 2, 3 ~ f
  • Thrusting Uppercut: f, N, d, d/f + 1
  • Right Roundhouse Punch: f, N, d, d/f + 2
  • Lunging Low Roundhouse Kick L.L.R.K.: f, N, d, d/f + 4
  • L.L.R.K. to Spinning Flare Kick: f, N, d, d/f + 4, 3 + 4
  • Twin Lancer: WS + 1, 2 ~ f
  • Crouching Uppercut: WS + 2
  • Bamboo Splitter: WS + 3
  • Black Out: d + 2
  • 10 Hit Combo: f + 2, 3, 3, 3, 2, 1, 2, 3, 4, 2
  • Parry: b + 1 + 3 _ 2 + 4

Josie

  • Rage Art: d/f + 1 + 2
  • Rage Drive: f, N, d, d/f + 3 + 4
  • Papilio Combo: 1, 2, 2
  • Graphium Combo: 1, 2, 3
  • One Two High Kick to Switch Stance: 1, 2, 4
  • Illigan Switch: Switch Stance 1
  • Ormoc Switch: Switch Stance 2
  • Sapu Switch: Switch Stance 3
  • Side Strike Switch: Switch Stance 4
  • Slide In: Switch Stance ~ f
  • One Two Low High Spin Kick: 1, 2, d + 4, 4
  • Sunrise Combo: 1, 4, 3
  • Quick Graphium: 2, 3
  • High Kick Combo to Switch Stance: 2, 4
  • Right Straight to Low High Spin Kick: 2, d + 4, 4
  • Hollow Point Shot: 3, 2
  • Hollow Point to Slide In: 3, 2 ~ f
  • Intercept Kick: 3, 3
  • Intercept Cannon: 3, f + 3
  • Spinning Scythe: 3 + 4
  • Subic Ring: f + 2, 3, 4
  • Panquil Ring: f + 2, 4
  • Piercing Needle: f + 3
  • Step In Toe Kick: f + 4
  • Step In Knee Combo: f + 4, 3
  • Flying Elbow: f + 1 + 2
  • Heavy Knee: f + 3 + 4
  • Liver Shot to Straight Punch: d/f + 1, 2
  • Liver Shot to Flying Punch Combo: d/f + 1, 4, 2
  • Liver Blow to Feignt Knee: d/f + 1, 4 ~ 4
  • Sonic Upper: d/f + 2
  • Cyclone Sweep Combo: d/f + 3, 2
  • Cyclone Sweep to Slide In: d/f + 3, 2 ~ f
  • Triaina Middle to Switch Stance: d/f + 4
  • Boost Knee Launcher: d/f + 3 + 4
  • Kawasan Falls: d + 2
  • Left Low Kick & High Kick to Switch Stance: d + 3, 4
  • Triaina Low: d + 4
  • Full Blast Kick: d + 3 + 4
  • Middle Straight: d/b + 2
  • Lexias Chain: d/b + 4, 2, 3
  • Twin Rippers: b + 1, 1
  • Arnis Combo: b + 1, 2, 4, 4
  • Quick Elbow: b + 2
  • Disarm Drop: CH b + 2
  • Tracer Kick: b + 3
  • Streamline Combo: b + 4, 3, 4
  • Streamline to Low Kick: b + 4, 3, d + 4
  • Streamline to Feignt Knee: b + 4, 3, d + 4 ~ 4
  • Spinning Back Blow: b + 1 + 2
  • Sway Back: b + 3 + 4
  • Jaw Clipper: b + 3 + 4 ~ 1
  • Spine Hook: b + 3 + 4 ~ 2
  • Spiral Typhoon: b + 2 + 3
  • Butterfly Edge: u/b _ u _ u/f + 3
  • Carabao Horn: u/b _ u _ u/f + 4
  • Rapid Double Knee: u/f + 3 + 4
  • Needle Shot: f, f + 3
  • Step In Tracer: f, f + 4
  • Slide In Tornado Combo: f, N, d, d/f + 1, 3
  • Slide In Elbow: f, N, d, d/f + 2
  • Slide In Low Kick: f, N, d, d/f + 3
  • Target Slash: f, f, f + 3
  • Interrupting Upper: WS + 1
  • Double Boomerang: WS + 2, 1
  • Double Boomerang to Sway Back: WS + 2, 1 ~ b
  • Vertical Knee: WS + 3
  • Whip Kick: FC, d/f + 4
  • Taunt: 1 + 2 + 3
  • 10 Hit Combo: 2, 2, 1, 4, 2, 1, 4, 3, 3, 3
  • Reverse Sampaguita: ~ 1 + 2

Katarina

  • Rage Art: 3 + 4
  • Rage Drive: f + 4, 1 + 2
  • Double Slap to Harrier: 1, 1 ~ f
  • Wing Punch Combo: 1, 1, 1
  • Rush Punch Combo: 1, 1, 2
  • Albatross Punch Combo: 1, 1, 3
  • Goose Punch Combo: 1, 2, 4
  • Wing Slap Combo: 1, 2
  • Needle Kick Combo: 1, 4
  • Feather Fury: 2, 2
  • Crane Kick Combo: 3, 3, 3, 3, 3
  • Wild Canary: 3, 4
  • Nimble Cutter to Harrier: 4, 4, 4 ~ f
  • Nimble Cutter: 4, 4, 4, 4, 4
  • Heel Hook: f + 3
  • Harrier: f + 4
  • Alula Slice: f + 4, 1
  • Alula Slam: f + 4, 2
  • Palmate Spin: f + 4, 3
  • Snipe’s Knee: f + 4, 4
  • Drumming: f + 1 + 2
  • Fledgeling Foot: f + 3 + 4
  • Peck and Slap: d/f + 1, 1
  • Peck and Slap to Harrier: d/f + 1, 1 ~ f
  • Nest Crasher: d/f + 2, 2
  • Nest Wrecker: d/f + 2, 4
  • Wagtail: d/f + 3, 3
  • Tucano Tail: d/f + 3 + 4
  • Greater Rhea: d/f + 4
  • Feather Chop: d + 1
  • Paineira: d + 2
  • Paineira to Harrier: d + 2 ~ f + 1
  • Tarsus Body Blow: d + 3, 3
  • Tarsus Neck Blow: d + 3, 4
  • Sliding Kick: d/b + 3
  • Slipping Tail: d/b + 4
  • Eclipse Plumage: d/b + 3 + 4
  • Inside Peck to Harrier: b + 1 ~ f
  • Peck Upper: b + 1, 1
  • Piercing Peck: b + 1, 2
  • Vulture Claw: b + 2
  • Cuckoo Thrust: b + 3
  • Woodpecker: b + 4, 1 + 2
  • Fractured Flock: b + 3 + 4
  • Lower Axis: u/b + 4
  • Flying Bird: u/f + 3
  • Wing Cutter to Harrier: u/f + 4, 4, 4, 4 ~ f
  • Wing Cutter: u/f + 4, 4, 4, 4, 4, 4
  • Hovering: u/f + 3 + 4
  • Bird Chaser: f, f + 2, 4
  • Aerial Glide: f, f + 3
  • Plover Kick: f, f + 4
  • Pheasant Heel: f, f, f + 3
  • Rampage Wing: WS + 1, 1
  • Rampage Wing to Harrier: WS + 1, 1 ~ f
  • Kite Upper: WS + 2
  • Short Tail: FC, d/f + 4
  • Crash Landing: d + 3 + 4
  • Taunt: 1 + 2 + 3
  • 10 Hit Combo: 1, 2, 4, 4, 4, 3, 3, 3, 3, 3

Kazumi Mishima

  • Rage Art: d + 1 + 2
  • Rage Drive: f, f + 1 + 2
  • Burst Punch Combo: 1, 1, 2
  • Demon Hunter: 1, 2, 2
  • Binding Blows: 2, 1
  • Impaling Knee to Steel Slicer: 3, 1
  • Impaling Knee to Right Chop: 3, 2
  • Thunder Punch Combo: 1 + 2
  • Rolling Tiger: 1 + 4
  • Lunging Tiger: 2 + 3
  • Soul Strike: f + 2
  • Gut Crusher: f + 3
  • Gut Crusher to Fearless Warrior: f + 3 ~ f
  • Demon’s Gate Kick: f + 4
  • Fearless Warrior: f + 3 + 4
  • Lightning God’s Rage: f + 3 + 4 ~ 1
  • Wind God’s Fury: f + 3 + 4 ~ 2
  • Oroshi: f + 3 + 4 ~ 3
  • Hellfire Burst: f + 3 + 4 ~ 4, 2
  • Demon’s Horn: f + 3 + 4 ~ 1 + 2
  • Iron Side Strike: f + 3 + 4 ~ b + 1 + 2
  • Bloody Demon’s Horn: f + 3 + 4 ~ f + 1 + 2
  • Crimson Dawn: d/f + 1, 2
  • Tiger Wind Uppercut: d/f + 2
  • Heel Thrust: d/f + 3
  • Diamond Cleaver: d + 1, 2
  • Hellfire Spiral: d/b + 2, 3, 4
  • Foot Breaker: d/b + 3
  • Rolling Thunder: d/b + 4
  • Deadly Crescent: d/b + 1 + 2
  • Dragon Slice: b + 1, 2
  • Rajomon: b + 2
  • Lightning Heel: b + 4
  • Last Warrior: b + 3 + 4
  • Lethal Chop: u/b _ u _ u/f + 2
  • Hell Blade: u/f + 3, 4, 1
  • Axle Kick: u/f + 3, 4, 3
  • Crushing Knee: u/b _ u _ u/f + 4
  • Diamond Tiger Strike: f, f + 2
  • Oroshi Heel: f, f + 4
  • Tiger Demon’s Gate: b, f + 2, 1, 4
  • Tiger Demon’s Breath: b, f + 2, 1, 1 + 2
  • Diamond Flash: f, f, f + 2
  • Diamond Cutter: WS + 1, 2
  • Demon Uppercut: WS + 2
  • Demon’s Gate Crasher: WS + 4, 4
  • Divine Justice: OPP KND d + 2
  • Taunt: 2 + 3 + 4
  • 10 Hit Combo: d/f + 3, 1, 2, 3, 2, 1, 2, 3, 4, 2
  • Divine Guardian: b + 1 + 2

Kazuya Mishima

  • Rage Art: d/f + 1 + 2
  • Rage Drive: f, N, d, d/f + 1 + 4 ~ U/F
  • Devil Transformation Rage Art: u/b + 1 + 2
  • Flash Punch Combo: 1, 1, 2
  • Left Right combo: 1, 2
  • Demon Slayer: 1, 2, 2
  • Twin Fang Stature Smash: 1, 2, 4
  • Twin Fang Double Kick: 1, 2, 4, 3
  • Double Back Fist: 2, 2
  • Agony Spear: 3, 1, 4
  • Roundhouse: 4
  • Demon Scissors: 4 ~ 3
  • Acute Pain: 1 + 2
  • Soul Thrust: f + 2
  • Oni Front Kick: f + 3
  • Right Splits Kick: f + 4
  • Glorious Demon God Fist: f + 1 + 2
  • Soul Annihilator: f + 1 + 2, 2
  • Entrails Smash: d/f + 1
  • Slicing Blade: d/f + 1, 2
  • Slaughter High Kick: d/f + 1, 4
  • Devastator: d/f + 1, f + 2
  • Abolishing Fist: d/f + 2
  • Impaling Knee: d/f + 3
  • Impaling Knee to Uppercut: d/f + 3, 2
  • Impaling Knee Twin Thrust: d/f + 3, 2, 1
  • Tsunami Kick: d/f + 4, 4
  • Nejiri Uraken: d + 1 + 2
  • Lion Slayer: d/b + 2
  • Sliding Low Kick: d/b + 3
  • Stature Smash: d/b + 4
  • Sokushitsu Goda: b + 1, 2
  • Rampaging Demon: b + 2, 4, 1
  • Demon’s Wrath: b + 3, 1, 4, 1
  • Reign of Terror: b + 3, 1, 4, 3
  • Flash Tornado: b + 4
  • Kumo Kiri: b + 1 + 2
  • Lightning Uppercut: b + 1 + 4
  • Lightning Screw Uppercut: B + 1 + 4
  • Searing Edge: u/f + 3
  • Rising Sun: u/f + 4, 4
  • Roundhouse to Triple Spin Kick: u/f + 4, 4, 4, 4
  • Zankyosho: f, f + 2
  • Left Splits Kick: f, f + 3
  • Devil’s Steel Pedal: f, f + 4
  • Mist Step: f, N
  • Dragon Uppercut: f, N, d/f + 1
  • Dragon Uppercut to Middle Kick: f, N, d/f + 1, 3
  • Dragon Uppercut to Spinning Low Kick: f, N, d/f + 1, 4
  • Wind God Fist: f, N, d/f + 2
  • Electric Wind God Fist: f, N, d/f + 2
  • Hell Lancer: f, N, d/f + 3
  • Spinning Demon to Left Hook: f, N, d/f + 4, 1
  • Spinning Demon: f, N, d/f + 4, 4
  • Dragon Uppercut: f, N, d, d/f + 1
  • Dragon Uppercut to Middle Kick: f, N, d, d/f + 1, 3
  • Dragon Uppercut to Spinning Low Kick: f, N, d, d/f + 1, 4
  • Wind God Fist: f, N, d, d/f + 2
  • Hell Lancer: f, N, d, d/f + 3
  • Spinning Demon to Left Hook: f, N, d, d/f + 4, 1
  • Spinning Demon: f, N, d, d/f + 4, 4
  • Leaping Sidekick: f, f, f + 3
  • Twin Pistons: WS + 1, 2
  • Demon God Fist: WS + 2
  • Engetsusen: WS + 3
  • Tsunami Kick: WS + 4, 4
  • Tombstone Crusher: FC, d/f + 3 + 4
  • Shattered Spine: SS + 3
  • Jaw Breaker: SS + 1 + 2
  • Oni Stomp: d + 3 + 4
  • 10 Hit Combo 1: f, f, N, 2, 1, 2, 2, 3, 4, 4, 3, 2, 1
  • 10 Hit Combo 2: f, f, N, 2, 1, 4, 4, 2, 4, 3, 2, 1
  • Inferno: DEVIL 1 + 2
  • Elkeid: DEVIL f + 1 + 2
  • Twin Pistons: DEVIL d/f + 1, 2
  • Devil Fist: DEVIL f, f + 2
  • Heaven’s Door: DEVIL f, N, d, d/f + 1 ~ u/f
  • Electric Wind God Fist: DEVIL f, N, d/f + 2
  • Spinning Demon to Left Hook to Heaven’s Door: DEVIL f, N, d/f + 4, 1
  • Devil Twister: DEVIL SS + 2
  • Sorai Zanba: DEVIL d + 1 + 2
  • Devil Blaster: DEVIL 3 + 4
  • Reverse Devil Blaster: DEVIL 3 + 4, 3 + 4
  • Air Inferno: DEVIL u/f + 1 + 2
  • Ultimate Tackle: d/b + 1 + 2
  • Ultimate Punch: d/b + 1 + 2 ~ 2, 1, 2, 1

King

  • Rage Drive: d/b + 1 + 2
  • Rage Art: d/f + 1 + 2m
  • Palm Attack: 1, 2
  • Palm Strike to Head Jammer: 1, 2, 2 + 4
  • Palm Strike to Jumping Power Bomb: 1, 2, d + 2 + 4
  • Palm Attack to Uppercut: 1, 2, 1
  • Palm Upper to Suplex: 1, 2, 1, 2 + 4
  • Palm Upper to Jumping Power Bomb: 1, 2, 1, d + 2 + 4
  • Jab Uppercut: 2, 1
  • Head Spinner: 1 + 2, 1
  • Brutal Sting: 1 + 2, 3
  • Jaguar Step: 3 + 4
  • Reverse Jaguar Step: b + 3 + 4
  • Jaguar Step to Hook: 3 + 4, 1
  • Jaguar Step to Elbow: 3 + 4, 2
  • Jaguar Step to Sobat: 3 + 4, 3
  • Jaguar Step to Sobat & Press: 3 + 4, 3, 2 + 3
  • Jaguar Step to High Kick: 3 + 4, 4
  • Jaguar Step to Mid Kick: 3 + 4, d/f + 4
  • Moonsault Body Press: 1 + 4
  • Elbow Impact: f + 2, 1
  • Jaguar Smash Combo: f + 2, d + 1, 2
  • Front Kick: f + 3
  • Front Kick to DDT: f + 3:1 + 2
  • Rolling Sobat: f + 4
  • Shadow Lariat: f + 1 + 2
  • Jaguar Lariat: f + 1 + 2
  • Exploder: f + 3 + 4
  • Body Check: f + 1 + 4
  • Shoulder Tackle: f + 2 + 3
  • Elbow Sting: d/f + 1, 2
  • Smashing Hook: d/f + 2
  • Double Hook Disaster: d/f + 2, 1
  • Lasso Kick: d/f + 3, 4
  • Mincer: d/f + 4, 3, 4 ~ b
  • Mincer Low: d/f + 4, 3, d + 4
  • Frankensteiner: d/f + 3 + 4
  • Jab Uppercut: d + 1, 2
  • Stomp: d + 3
  • Atlas’ Hammer: d + 1 + 2
  • Stagger Kick: d + 3 + 4, 4, 4
  • Stagger Kicks: CH d + 3 + 4, 4, 4, 4
  • Stagger Kick Spinning Uppercut: d + 3 + 4, 4, 4, 2
  • Corporate Elbow: d + 2 + 3
  • Brain Chop: d/b + 2
  • Crouching Low Kick: d/b + 3
  • Low Drop Kick: d/b + 4
  • Quick Hook: b + 1
  • Quick Hook Uppercut: b + 1, 2
  • Quick Hook Heel Kick: b + 1, 4
  • Chupacabra to Head Butt: b + 2, 1 + 2
  • Chupacabra to Toe Kick: b + 2, 4
  • Olympia Slam: CH b + 2, 4
  • Toll Kick: b + 3
  • Disgraceful Kick: b + 4
  • Water Parting Chop: u/b + 1
  • Falling Heel Kick: u/f + 3
  • Jumping Knee Lift: u/f + 4
  • Capital Punishment: u/f + 1 + 2
  • Burning Knuckle: u/f + 1 + 2
  • Neck Cutter Kick: u/f + 3 + 4
  • High Elbow Drop: u/f + 2
  • Stomach Smash: f, f, N, 2
  • Jaguar Hammer: CH f, f, N, 2
  • Lay Off: f, f, N, 1 + 2
  • Jaguar Hook: f, f + 1
  • Rolling Elbow: f, f + 2 ~ b
  • Clothesline Combo: f, f + 2, 1
  • Konvict Kick to DDT: CH f, f + 4
  • Flying Cross Chop: f, f + 1 + 2
  • Konvict Kick: f, f + 4
  • Strong Knee: f, f, f + 3
  • Black Bomb: f, N, d, d/f + 1 + 2
  • Jumping Knee: f, N, d, d/f + 4
  • Running Exploder: f, f, f + 3 + 4
  • Round Trip Chop: WS + 2, 2
  • Snap Uppercut: WS + 1 + 2
  • Leg Breaker: FC, d/f + 1
  • Body Blow: FC, d/f + 2
  • Victory Palm: SS + 2
  • Deadly Boomerang: SS + 3 + 4
  • Blind Kick: BT 3
  • Blind Kick to Neck Breaker: BT + 3:1 + 2
  • Atomic Blaster: BT 1 + 2
  • 10 Hit Combo 1: 1, 2, 1, 1, 2, 4, 4, 4, 1, 3
  • 10 Hit Combo 2: 1, 2, 1, 1, 3, 3, 4, 3, 2, 1 + 2
  • Throw Away Feint: b + 1 + 2, 1 + 3
  • Turn Around: b + 1 + 2, 1 + 2
  • Standing Heel Hold: f, N, d, d/f + 2 + 3

Lars Alexanderson

  • Rage Art: 1 + 2
  • Rage Drive: SE 1 + 2
  • Delta Slicer: 1, 1, 1
  • One-Two Combination: 1, 2
  • Legionnaire’s Spin: 1, 4
  • Lightning Assault Middle: 2, 1, 3
  • Lightning Assault High: 2, 1, 4
  • Kick Start: 3
  • Flash Claw: f + 1, 2
  • Flash Claw to Silent Entry: f + 1, 2 ~ f
  • Lightning Thrust: SE 1
  • Bolt Smash: SE d/f + 1
  • Turbine Hook: SE 2
  • Rising Storm: SE 3
  • Flash Bang: f + 1, 2, 3
  • Flash Bang to Dynamic Entry: f + 1, 2, 3 ~ D
  • Charge Factor: f + 2, 1
  • Charge Factor to Silent Entry: f + 2, 1 ~ f
  • Death Mask: f + 2, 4
  • Dynamic Entry: f + 3
  • Lock & Load: DE 1
  • Lock & Load to Silent Entry: DE 1 ~ f
  • Double Barrel: DE 1, 2
  • Rimfire: DE 2
  • Spiral Kick: DE 3
  • Into the Storm: DE 1 + 2
  • SHB: DE 2 + 3
  • Volcanic Lightning: f + 4, 1, 2, 1
  • Ark Blast: f + 1 + 2
  • Power Slug: f + 1 + 4
  • Alert L: d/f + 1
  • Flashing Strike: d/f + 2, 1
  • Outpost: d/f + 3
  • Outpost to Dynamic Entry: d/f + 3 ~ D
  • Outpost Blitz: d/f + 3, 3
  • X-Ray: d/f + 1 + 2
  • Tactical Sword: d + 2
  • Tesla Gravity: d + 3, 2
  • Earth Battery: d + 1 + 2
  • Arc Combination: d/b + 1, 3
  • Hollow Point: d/b + 2
  • Hollow Point to Silent Entry: d/b + 2 ~ f
  • Double Tap: d/b + 2, 1
  • HE Combination: d/b + 2, 3
  • Shadow Cutter: d/b + 4
  • Inductance: d/b + 1 + 2
  • Chevron Slash: b + 1
  • Gilbert Smash: b + 2, 1
  • Gilbert Cannon: b + 2, 3
  • Impulse Kick: b + 3
  • Impulse Kick to Silent Entry: b + 3 ~ f
  • Impulse Plus: b + 3, 4
  • Magnetic Knee: b + 4
  • Magnetic Knee Blast: CH b + 4
  • Wind Liger: b + 1 + 2
  • Zeus: b + 2 + 3
  • Lightning Screw: u/f + 3
  • Storm Axle: u/f + 4
  • Avalanche Flip: u/f + 3 + 4
  • Avalanche Drop: u/f + 3 + 4
  • Avalanche Spike: u/f + 3 + 4 ~ 1
  • Avalanche Stomp: u/f + 3 + 4, 4
  • Surge Blast: f, f + 2
  • Surge Blast to Silent Entry: f, f + 2 ~ f
  • Electric Jolt: f, f + 3
  • Double Pulse: f, f + 4, 3
  • Elbow Corona: f, f + 1 + 2
  • Double Action: f, f + 3 + 4
  • Blue Bolt: f, b + 2, 1
  • Red Sprite: f, f, f + 3
  • Streamer: WS + 1
  • Streamer to Silent Entry: WS + 1 ~ f
  • Lightning Starter: WS + 2
  • Lightning Starter to Silent Entry: WS + 2 ~ f
  • Lightning Starter to Dynamic Entry: WS + 2 ~ D
  • Multiplied Force: WS + 2, 1
  • Tower Cannon: WS + 3
  • Double Smack: FC, d/f + 1 + 2
  • Shockwave: SS + 2
  • Stack Up: d + 3 + 4
  • Stack Up to Silent Entry: d + 3 + 4 ~ f
  • Rising Force: 1 + 2 + 3 + 4 ~ 2
  • 10 Hit Combo: u/f + 1, 2, 1, 1, 2, 2, 3, 3, 1 + 2, 1 + 2
  • Rejection: f, f, f + 2 + 4

Marshall Law

  • Rage Art: 1 + 2
  • Rage Drive: d/b + 4, 3 + 4
  • Machine Gun Arrow: 1, 1, 1, 1, 1
  • Left Right Combo: 1, 2
  • Left Right Dragon Fist: 1, 2, 2
  • Left Right Dragon Fist Combo: 1, 2, f + 2, 2
  • Left Right Blazing Fist Combo: 1, 2, f + 2, 1 + 2
  • Left Right to Knee: 1, 2, 3
  • Left Right Combo to Somersault Feint: 1, 2, u/f + 3, 4
  • Rage Dragon Combo: 2, b + 2, 1, 2
  • Feint to Middle Kick: 3, 3
  • High Kick to Bloody Cleaver: 3, 4
  • Shaolin Spin Kicks: 4, 3, 4
  • Crescent Kick Combo: 4, u + 3
  • Ab Cruncher: 3 + 4
  • Pressing Kick Combo: 3 + 4, 4
  • Poison Arrow: f + 2 ~ 1
  • Rave War Combo: 2, 2, 2
  • Blazing Fist Combo: 2, 1, 1 + 2
  • Dragon Hammer: f + 1 + 2
  • Dragon Killer: f + 3 + 4
  • Spinning Dragon Blow: f + 1 + 4
  • Step in Combo: d/f + 3, 3, 3
  • Mid Kick Combo to Somersault Kick: d/f + 3, 3, 4
  • Right Middle Kick to Somersault Kick: d/f + 4, 3
  • Banana Peel: d/f + 3 + 4
  • Low Backhand to High Kick: d + 2, 3
  • Body Blow to Dragon Lift: d + 2, 3
  • Dragon Low Kick: d + 3
  • Dragon Low to Hook Kick: d + 3, 3
  • Construct Kick: d + 4, 3
  • Dragon Charge: d + 1 + 2
  • Dragon Knuckle: DSS 1
  • Dragon Knuckle Combo: DSS 1, f + 1
  • Dragon Charge Kick: DSS 4
  • Quick Hook: DSS 1 + 2
  • Dragon Roar: DSS f + 1
  • Dragon Cannon: DSS f + 3
  • Dragon’s Flight: DSS f + 4
  • Low Kick to Somersault: d + 3 + 4, 3
  • Elbow Spring Kick: d/b + 2, 4
  • Shin Crusher: d/b + 3
  • Dragon’s Tail: d/b + 4
  • Dragon’s Tail to Somersault Kick: d/b + 4, 4
  • Frogman: d/b + 3 + 4
  • Dragon Storm: b + 1, 2, 2
  • Knuckle Rush: b + 2, 2
  • Knuckle Back Blow: b + 2, 1
  • Junkyard Kick: b + 2, 3, 4
  • Dragon Rush Combo: b + 2, 3, d + 4
  • Dragon Spin Kick: b + 3
  • Tiger Fang: b + 4, 3
  • Fake Step: b + 1 + 2
  • Tricky Trap: DFS ~ 1
  • Tricky Fist: DFS ~ 2
  • Tricky Mid Kick: DFS ~ 3
  • Tricky Low Kick: DFS ~ 4
  • Dragon Knuckle: DFS 1
  • Dragon Knuckle Combo: DFS 1, f + 1
  • Dragon Knuckle Flight: DFS 1, 4
  • Fake Step Uppercut: DFS 2
  • Dragon Knuckle Spin Kick: DFS 3
  • Dragon Charge Kick: DFS 4
  • Quick Hook: DFS 1 + 2
  • Dragon Roar: DFS f + 1
  • Dragon Cannon: DFS f + 3
  • Dragon’s Flight: DFS f + 4
  • Dragon Arrow: b + 3 + 4
  • Blackout: u/f + 1
  • Blackout Muggin’: u/f + 1, 3
  • Somersault: u/f + 3
  • Somersault Fake: u/f + 3, 4
  • Jumping Kick to Somersault: u/f + 3, 4
  • Somersault Kick: U/F + 4
  • Backflipper: U/F + 4, 3
  • Dragon Strike Combo: f, f + 2, 1, 3
  • Dragon Dagger: f, f + 2, 3
  • Dragon Cannon: f, f + 3
  • Sun and Moon: f, f + 4, 3
  • Fury Fist Rush: d, d/f, f + 1, 2, 1, 2
  • Running Side Kick: f, f, f + 3
  • Flash Fist: WS + 1, 2
  • Dragon Uppercut: WS + 2
  • Side Kick: WS + 3
  • Front Kick Somersault Variation: WS + 4, 3
  • Double Impact: FC, 3, 4
  • Catapult Kick: FC, u/f + 4
  • Rainbow Kick: FC, u/f + 3 + 4
  • Slide Kick: FC, d/f, d, d/f + 3
  • Dragon Judgement: SS + 2, 1, 2, 1
  • Double Dragon: SS + 3 + 4
  • Blind Elbow Combo: BT 2, 2
  • Wolf Fang: BT 4, 3
  • Dragon Back Blow: BT 1 + 2
  • Reverse Low: BT d + 4
  • 10 Hit Combo 1: d/f + 1, 2, 2, 1, 3, 3, 3, 4, 3, 4
  • 10 Hit Combo 2: d/f + 1, 3, 2, 2, 3, 3, 3, 4, 4, 4
  • Charge Power Punch: d/b + 1 + 2
  • Parry: b + 1 + 3 _ 2 + 4

Leo

  • Rage Art: d/f + 1 + 2
  • Rage Drive: f, f + 2
  • He Zi Shou: 1, 2 ~ b
  • Liang Yi Zhou: 1, 2, 1, 1
  • Wai Bai Tui: 1, 2, 1, 4
  • Ye Chui: 1, 2, 4
  • Lian Tan: 1, 4
  • Xiang Long Shi Chong Tian Zhang: 2, 1
  • Xiang Long Shi Ling Zhou: 2, 2
  • Wu Dang Xuan Feng Jiao: 3, 2, 3 ~ d _ b
  • Wu Dang Jin Ji Du Li: 3, 2, 4 ~ d
  • Dual Rising Fists: 1 + 2
  • Ye Kua: 2 + 3
  • Heng Da Er Lang Dan Shan: f + 2, 2
  • Bai Tui: f + 3 ~ d
  • Jin Ji Du Li: f + 4
  • Bai She Tui Chuang: f + 4, 1, 2 ~ d
  • Heng Quan: f + 4, 2
  • Er Qi Jiao: f + 4, 3, 4
  • Cuo Ti Fu Ren: f + 4, 4
  • Bei Zhe Kao: f + 1 + 2
  • Xiang Chui: f + 2 + 3
  • Shuang Huan Da: d/f + 1, 2
  • Sheng Pao: d/f + 2
  • Chuan Pao: d/f + 3
  • Gui Xi: d/f + 2 + 3
  • Fu Hu: d + 1 ~ d
  • Pi Zhong: d + 2
  • Sao Tang Ti to Shang Bu Zhuang Zhang: d + 4, 2 ~ 1 + 2
  • Fo Bu: d + 1 + 2
  • Ya Sui: d + 1 + 2, 1
  • Tong Bei Shi: d + 1 + 2, 1 + 2
  • Ya Sui Ying Quan: d + 1 + 2, 1, 2
  • Fan Lan Chui: d + 1 + 2, 2
  • Startled Crane: d + 1 + 2, 3
  • Jin Ji Du Li: d + 1 + 2, 4
  • Chong Tian Zhuang to Fu Bo: d/b + 2, 2
  • Lie Huo Fan Jiao: d/b + 3
  • Qian Sao Lei Wang Quan: d/b + 4, 1
  • Ba Wang Zhe Jiang: d/b + 1 + 2, 1 ~ d
  • Ding Zhou Jin Ji Du Li: b + 1, 4
  • Wu Hu Chu Dong: b + 2, 1
  • Er Lang Dan Shan: b + 2, 1 + 2
  • Ying Mian Tui: b + 3, 1 ~ d _ b
  • Dragon’s Impact: b + 4, 1 + 2
  • Tui Bu Jin Ji Du Li: b + 3 + 4
  • Cuo Zhang: b + 1 + 4
  • Dragon Backfist: u/f + 1, 1
  • Chuan Chong Quan: u/f + 1, 2 ~ 1 + 2
  • Yue Bu Si Quan: u/f + 2, 1
  • Yi Qi Jiao: u/f + 3
  • Sky Vibration: u + 3 + 4
  • Yue Bu San Jing Ti: u/f + 4
  • Shang Bu San Zhuang Quan: f, f + 2 ~ 1 + 2
  • Tiao Shan Fu Ren: f, f + 3 ~ d
  • Tiao Shan Pu Bu: f, f + 4, 3, 4
  • Xiao Jia Er Lu Liang Yi Zhou: b + 2 + 3
  • Jing Gang Hua Shan Tuo Tian Zhang: b, f + 1 + 2, 1 + 2, 2
  • Jin Bu: d, d/f, f
  • Lei Zhang: d, d/f, f + 1
  • Shang Bu Zhuang Zhang: d, d/f, f + 2 ~ b
  • Lightning Spear: d, d/f, f + 2, 1
  • Swallow step: d, d/f, f + 3 + 4
  • Tiao Shan Jiang Jiao: f, f, f + 3
  • Huo Da Ding Zhou: WS + 1, 4, 1
  • Shang Bu Gua Shan: WS + 2
  • Liang Yi Er Tui: WS + 3, 1
  • Liang Yi Er Tui Ya Zhou: WS + 3, 1, 2
  • Deng Jiao: WS + 4
  • Rising Bei Zhe Kao: WS + 4, 1 + 2
  • Le Kua Kao: WS + 1 + 2
  • Hou Sao Xuan: FC, d/f + 3
  • Da Kai: SS + 1 + 2
  • Tui Bu Dan Yi: BT 1 + 2
  • Zhen Jiao: d + 3 + 4
  • Shan Dian: 1 + 2 + 3 + 4
  • 10 Hit Combo 1: 2, 1, 3, 2, 1, 2, 3, 1, 2, 1 + 2
  • 10 Hit Combo 2: 2, 1, 3, 2, 1, 3, 2, 4, 2, 1 + 2
  • Bao Zhou: u/b + 1
  • Shi Zi Xiao Zhang Kou: b + 1 + 2
  • Shi Zi Zhou: b + 1 + 3 _ 2 + 4

Lili

  • Rage Art: 3 + 4
  • Rage Drive: d/f + 3 + 4, 3
  • Left Right Back Strike: 1, 2, 3
  • Left Right Piercing Thorn: 1, 2, 4
  • Sunrise Sunset: 2, 3
  • Bed Time: 2, 4
  • Peacock Waltz: 3, 1
  • Peacock Jive: 3, 2, 3
  • Broken Heart: 1 + 2
  • Mars Sword: f + 2, 3
  • Circle Knee: f + 3
  • Belier Attaque: f + 4
  • Kitty Claws: f + 1 + 2
  • Sundial: f + 3 + 4
  • Delayed Sundial: f + 3 + 4, 3
  • Garland Kick Combo: f + 3 + 4, 3, 4
  • Orleans Sword: d/f + 2 ~ b
  • Submissive Heel: d/f + 3
  • Dominating Heel: d/f + 4, 4
  • Backflip Spinning Edge: d/f + 3 + 4, 3 + 4
  • Heavy Languish to Mirror Image: d + 1, 2 ~ b
  • Heavy Languish: d + 1, 2, 4
  • Bloody Msquerade Piton: d + 2, 2, 3
  • Bloody Masquerade Lance: d + 2, 2, 4
  • Thorn Whip: d + 3
  • Matterhorn Ascension: d + 3 + 4
  • Twist of Fate: d/b + 3
  • Edelweiss: d/b + 4
  • Freesia Thrust: d/b + 3 + 4
  • Elysee Le Bras Allonge: b + 116
  • Elysee Le Bras Allonge to Dew Glide: b + 1 ~ f
  • Elysee Le Bras Allonge Caracole: b + 1, 4
  • Heliotrope: b + 2, 1 ~ b
  • Heliotrope Corsage: b + 2, 1, 1 + 2
  • Feisty Rabbit: b + 3 _ b + 4
  • Feisty Rabbit to Dew Glide: b + 3 _ b + 4 ~ f
  • Rabbit’s Foot: b + 3 _ b + 4, 3
  • Rabbit Thorn: b + 3 _ b + 4, 4
  • Dendrobium: b + 1 + 2
  • Mirror Image: b + 3 + 4
  • Monte Carlo Snap: BT 1
  • Cancer Une-Deux: BT 1, 2
  • Rompez Fleuret: BT 2
  • Shears to Spinning Edge: BT 4, 3 + 4
  • Tempest: BT 1 + 2
  • Twist Backflip Fleuret: BT 3 + 4, 2
  • Autumn Wind: BT d + 3, 4
  • Orchid Ring: BT d + 3 + 4
  • Piercing Thorn Fortissimo: b + 1 + 4
  • Moonsault: u + 3
  • Moonsault to Dew Glide: u + 3 ~ f
  • Moonsault Narcissus: u + 3, 3
  • Moonsault Narcissus to Dew Glide: u + 3, 3 ~ f
  • Moonsault Alstroemeria: u + 3, 3, 3 + 4
  • Divine Step: u + 3 + 4
  • Stinging Nettle: u/f + 2
  • Capricorn Kick: u/f + 3
  • Sunflower Lance: u/f + 4, 3
  • Angel Knee: u/f + 3 + 4
  • Angel Knee to Front Kick: u/f + 3 + 4, 3
  • Angel Knee Ascension: u/f + 3 + 4, 3 + 4
  • Allonger Le Bras: f, f + 2
  • Narcissus: f, f + 3
  • Narcissus to Dew Glide: f, f + 3 ~ f
  • Alstroemeria: f, f + 3, 3 + 4
  • Root of Evil: f, f + 4 ~ b
  • Lashing Iris: f, f + 1 + 2
  • Lashing Iris: f, f + 1 + 2
  • Piercing Thorn: f, f + 3 + 4
  • Dew Glide: d, d/f, f
  • Rose Pique: d, d/f, f + 1, 2 ~ b
  • Nocturne: d, d/f, f + 2, 1
  • Angel Heart: d, d/f, f + 2
  • Cloisonne: d, d/f, f + 3 + 4
  • Sabre Slash: f, f, f + 3
  • Sullen Daisy: WS + 2, 1, 4
  • Delicate Uprising: WS + 2 ~ b
  • Honeysuckle: WS + 3, 4
  • Slashing Vine: FC, d/f + 1
  • Horizon Slide: FC, d/f + 3
  • Stunning Toe Kick: SS + 3
  • Minuet: SS + 1 + 2
  • 10 Hit Combo 1: 3, 1, 3, 4, 4, 3, 4, 4, 3 + 4
  • 10 Hit Combo 2: 4, 1, 3, 3 + 4, 3, 4, 3, 1, 3 + 4, 4
  • 10 Hit Combo 3: 4, 1, 3, 3 + 4
  • Attack Reversal: b + 1 + 3 _ 2 + 4

Lucky

  • Rage Art: 3 + 4
  • Rage Drive 1: d/f + 3 + 4
  • Rage Drive 2: FC, d/f + 3 + 4
  • Left Point to C Uprock Hit: 1, 2, 1
  • Left Point to C Uprock Clap: 1, 2, 2
  • Left Point to C Uprock Swing: 1, 2, 1 + 2
  • Right Point to Left Twist: 2, 3
  • Right Point to High Five: 2, 2
  • Right Middle Shift: 3, 4
  • Double Swing: 1 + 2
  • C Uprock Hit: f + 2, 1
  • C Uprock Clap: f + 2, 2
  • C Uprock Swing: f + 2, 1 + 2
  • Hopping: f + 3
  • Axe Aerial: f + 4
  • Double Axe Aerial: f + 4, 4
  • Elbow Beat: f + 1 + 2
  • Touchdown Rise: f + 3 + 4
  • Touchdown Rise to Buffalo: f + 3 + 4, 3
  • C Krump: d/f + 2
  • C Krump Special: d/f + 2, 4, 3
  • Punking Twirl: d/f + 3, 2
  • Punking Marionette: d/f + 3, 3
  • Down Step: d/f + 4
  • Wacking: d + 2
  • C Windmill: d + 3 + 4
  • Double C Windmill: d + 3 + 4, 3 + 4
  • C Windmill to Air Tracks: d + 3 + 4, d + 3 + 4
  • C Windmill to Air Tracks to Chair: d + 3 + 4, d + 3 + 4 ~ f
  • Left Twist: d/b + 3
  • Double Twist: d/b + 3, 4
  • Left Point to C Uprock Hit: LTW 1, 2, 1
  • Left Point to C Uprock Clap: LTW 1, 2, 2
  • Left Point to C Uprock Swing: LTW 1, 2, 1 + 2
  • C Uprock Hit: LTW 2, 1
  • C Uprock Clap: LTW 2, 2
  • C Uprock Swing: LTW 2, 1 + 2
  • Left Twist to Axe Heel: LTW 3
  • Left Twist to Scoot: LTW 4
  • Coffee Grinder to Scoot: LTW d/b + 4, 4
  • Left Twist to Right Twist: LTW d/b + 4
  • Right Twist to Left Twist: LTW d/b + 3
  • Coffee Grinder to Scoot: d/b + 4, 4
  • Aerial Arc: d/b + 1 + 2
  • Hands Up: b + 1
  • Circle Clap: b + 2
  • Graceful Turn: b + 3
  • Walking Knee: b + 4
  • Happy Swing: b + 1 + 2
  • Lucky Corkscrew: u/b + 4
  • Surprise Hop: u/f + 3
  • Double Leg to Left Twist: u/f + 3 + 4, 3
  • Cat Stamp: f, f + 3
  • Double Leg to C Backflip Combo: u/f + 3 + 4, 3 + 4, 4
  • Scoot: f, f + 4
  • Double Corkscrew: SCT 4, 4
  • C Backflip Combo: SCT 3 + 4, 4
  • Coffee Grinder to Scoot: SCT d/b + 4, 4
  • Air Drop Heel: f, f, f + 3
  • Right Cross Shift: WS + 1, 4
  • Left Cross Shift: WS + 3
  • Hand Snap: FC, d/f + 1
  • Spin and Roll: FC, d/f + 2
  • Step Up: FC, d/f + 4
  • Cat Tail: SS + 4
  • Donkey Kick: BT 3, 3 + 4
  • C Backflip: BT 4
  • Cat Slide: BT d + 3 + 4
  • Turning Coffee Grinder to Scoot: BT d + 4, 4
  • C Backflip Combo: BT 3 + 4, 4
  • Rollback: BT f + 3 + 4
  • C Freeze to Chair: BT f + 3 + 4, 3 + 4
  • Taunt 1: 1 + 2 + 3
  • Kick Up: BT f + 3 + 4, 3 + 4, 3 + 4
  • Taunt 2: 1 + 2 + 4
  • 10 Hit Combo: f + 3, 1, 2, 1 + 2, 3, 2

Master Raven

  • Rage Art: d/b + 3 + 4
  • Rage Drive 1: f + 3 + 4 ~ 2
  • Rage Drive 2: f, f + 3 + 4 ~ d + 2
  • Left Right Combo: 1, 2
  • Left Right Combo to Haze: 1, 2, 3 + 4
  • Right Straight to Left Low Kick: 2, 3
  • PK Combo: 2, 4
  • Valkyrie Lance Combo: 3, 3, 4 ~ b
  • Brocken Connect: 4, 1
  • Chariot: 3 ~ 4 ~ f
  • Hydra Bite Low: 4 ~ 3, 1
  • Hydra Bite High: 4 ~ 3, 3
  • Hydra Bite Mid: 4 ~ 3, 4
  • Crusader: 1 + 2
  • Haze: 3 + 4
  • Kronos Cutter: 3 + 4 ~ 1
  • Death From Above: 3 + 4 ~ 2
  • Aqua Spider: 3 + 4 ~ 3
  • Blind Ghost: 3 + 4 ~ 4
  • Crossing Paths: 3 + 4 ~ 1 + 2
  • White Hole: 3 + 4 ~ u
  • Tartaros: f + 2, 3
  • Circling Winds: f + 3, 2
  • Lance Kick: f + 4
  • Alondite: f + 1 + 2
  • Body Blow: d/f + 1
  • Meat Hook: d/f + 2, 3
  • Bolt Stunner: d/f + 2, 4
  • Shadow Snap Kick: d/f + 3
  • Pendulum Kick: d/f + 4, 4
  • Pendulum Kick to Shadow: d/f + 4, 4, 3
  • Pendulum Kick to White Hole: d/f + 4, 4 ~ u
  • Low Kick: d + 3
  • Basilisk Fang: d + 4
  • Assassin’s Sting: d/b + 2
  • Assassin’s Sting Combo: d/b + 2, 1
  • Killer Bee: d/b + 3
  • Shinobi Cyclone: d/b + 4
  • Elbow Strike: b + 1
  • Unicorn’s Tail: b + 2, 2, 3
  • Deadly Talon: b + 2, 2, 1 + 2
  • Missing Talon to Galatine: b + 2, 4, 2
  • Missing Talon to White Hole: b + 2, 4 ~ u
  • Hades Wheel: b + 3
  • Skull Smasher: b + 4, 4
  • Skull Smasher Feint: b + 4, b + 4
  • Skull Rave: b + 4, b + 4, 3, 4, 2
  • Skull Frenzy: b + 4, b + 4, 3, f + 4, 2
  • Skull Rave Shadow: b + 4, b + 4, 3, f + 4, 3
  • Skull Rave White Hole: b + 4, b + 4, 3, f + 4 ~ u
  • Skull Spin: b + 4, b + 4, 3, 3 + 4
  • Illusion Strike: b + 1 + 2, 2
  • Illusion Sweep: b + 1 + 2, 3
  • Labyrinth: b + 3 + 4
  • Blind Whip: BT 1
  • Blind Lance: BT 1, 4
  • Backfist & Straight: BT 2, 1 ~ b
  • Blinding Knife: BT 2, 2
  • Crescent Mirage: BT 3, 4, 3
  • Fafnir: BT 3, 4, 4 ~ f
  • Fafnir White Hole: BT 3, 4 ~ u
  • Crusader: BT 1 + 2
  • Spiral Cannon: BT 3 + 4
  • Soul Steal: BT f + 1
  • Cold Massacre: BT f + 2, 3
  • Massacre to Galatine: BT f + 2, 4, 2
  • Massacre to White Hole: BT f + 2, 4 ~ u
  • Demon Knee: BT f + 3 ~ b
  • Kama Kick Combo: BT f + 4, 3
  • Reverse Chakram: BT f + 3 + 4 ~ f
  • Shinobi Cyclone: BT d + 3
  • Abyss Cannon: BT b + 2, 3
  • Abyss Spear: BT b + 2, 4
  • Labyrinth: BT b + 3 + 4
  • Cannon Tail: BT b + 4
  • Gremlin Smasher: BT f, f + 3
  • Vermillion: BT f, f + 3 + 4
  • Phantom Warp: BT f, f, f
  • Dagger Chop: u/b + 1
  • Dagger Chop to Doppelganger: u/b + 1:f
  • Gate Keeper: u/b + 1, 2
  • Deathbringer Mid: u + 3, 3
  • Deathbringer High: u + 3, 4
  • Deathbringer Low: u + 3, d + 3
  • Deathbringer Low to Shaddow: u + 3, d + 3, 3
  • Deathbringer Low to White Hole: u + 3, d + 3 ~ u
  • Shadow Scythe: u/f + 3
  • Stormbringer: u/f + 4, 4
  • Chakram: u/f + 3 + 4, 4, 2
  • Heavy Chakram: u/f + 3 + 4, f + 4, 2
  • Chakram Shadow: u/f + 3 + 4, f + 4, 3
  • Chakram White Hole: u/f + 3 + 4, f + 4 ~ u
  • Spinning Chakram: u/f + 3 + 4, 3 + 4
  • Shadow Spear: f, f + 2
  • Sudden Strike: f, f + 3
  • Iron Maul: f, f + 4
  • War Hound: b, b + 2
  • Pandora Spin: u/b, b + 3 + 4
  • Shadow Spirit: d, d/f, f f
  • Fatal Elbow: d, d/f, f + 1
  • Fatal Blow to Haze: d, d/f, f + 1, 3 + 4
  • Buzzsaw: d, d/f, f + 2 ~ b
  • Laevateinn: d, d/f, f + 2 ~ 1
  • Poison Needle: d, d/f, f + 3
  • Poison Needle to Blind Ghost: d, d/f, f + 3, 4
  • Black Hole: d, d/f, f + 4
  • Hellhound: d, d/f, f + 1 + 2
  • Rising Uppercut: WS + 1
  • Jackknife Elbow: WS + 2
  • Trident Kick: WS + 3
  • Shadow Snap Kick: WS + 4
  • Spinning Middle Kick: WS + 3 + 4
  • Quicksand Catastrophe: FC, d/f + 3 + 4, 4
  • Crouch Step: FC, d/f, d, d/f
  • Dead End: 1 + 2 + 3 + 4 ~ b, f + 1 + 2
  • 10 Hit Combo 1: u/b + 1, 2, 2, 2, 4, 2, 3, 4, 2, 1 + 2
  • 10 Hit Combo 2: BT 2, 2, 1, 2, 3, 2, 3, 4, 2, 1 + 2

Nina

  • Rage Art: d + 1 + 2
  • Rage Drive: f + 2 + 3 ~ d/f
  • Left Right: 1, 2
  • Biting Snake: 1, 2, 1, 4
  • Left Right to Spider Knee: 1, 2, 3
  • Bermuda Triangle: 1, 2, 4
  • Double Explosion 1: 1, 2, f + 1 + 2
  • Double Explosion 2: 1, 2, 1, 2, f + 1 + 2
  • PK Combo to Assassin’s Blade: 1, 4, 1
  • Right Left Combo: 2, 1
  • Biting Snake Short: 2, 1, 4
  • Double Smash: 2, 3
  • Jab Roundhouse: 2, 4
  • Double Explosion Short: 2, f + 1 + 2
  • Spike Combo to Right Uppercut: 3, 3, 2
  • Spike Combo to Easy Prey: 3, 3, 4, 3
  • Head Ringer: 3, 4
  • Left High Kick to Right Roll: 3, d
  • Left High Kick to Spiral Explosion: 3, d + 1 + 2
  • Right High to Left Spin Low Kick: 4, 3
  • Blonde to Right Uppercut: 4, 3, 2
  • Blonde to Easy Prey: 4, 3, 4, 3
  • Right High Kick to Left Roll: 4, u
  • Right High Kick to Spiral Explosion: 4, u + 1 + 2
  • Ivory Cutter: 1 + 4
  • Dead Drop: f + 2, 1, 2
  • Mimosa Combo: f + 2, 1, 4
  • Siren’s Kiss: f + 3
  • Sweeper Combo: f + 4, 3, 3
  • Double Whip: f + 4, 4
  • Blonde Bomb: f + 1 + 2
  • Uppercut to Jab: d/f + 1, 2
  • Leg Slicer Combo: d/f + 3, 1, 2
  • Assault Bomb: d/f + 3, 1, 2, f + 1 + 2
  • Flash Kicks: d/f + 3, 3, 3, 4
  • Creeping Step: d/f + 3, 2 ~ d/f
  • Creeping Snake: d/f + 3, 2, 1, 4
  • Creeping Snake to Geyster Cannon: d/f + 3, 2, 3
  • Creeping Snake to Right High Kick: d/f + 3, 2, 4
  • Creeping Snake to Left Low Right Uppercut: d/f + 3, 2, d + 3, 2
  • Creeping Snake to Easy Prey: d/f + 3, 2, d + 3, 4, 3
  • Deadly Assault: d/f + 3, 4, 4
  • Deadly Hunter: d/f + 3, 4, 3 + 4
  • Left Middle to Right High Kick: d/f + 3, f + 4
  • Ray Hands: d/f + 1 + 2
  • Below the Belt Combo: d + 1, 2, 4
  • Jab to Mid Kick: d + 1, 4
  • Cutthroat: d + 2, 3
  • Left Spin Low Kick to Right Upper: d + 3, 2
  • Easy Prey: d + 3, 4, 3
  • Right Low Kick to Back Spin Chop: d + 4, 1
  • Right Backhand Body Blow: d/b + 2
  • Stiletto Heel: d/b + 3
  • Slicer: d/b + 4
  • Geyser Cannon Combo: d/b + 4, 3
  • Power Charge: d/b + 1 + 2 ~ u, u
  • Geyser Cannon: d/b + 3 + 4
  • Left Backhand Body Blow: b + 1
  • Backhand Combo: b + 2, 2, 2
  • Stinger Heel Kick Combo: b + 3, 4
  • Spear Kick: b + 4
  • Shockwave Palm: b + 1 + 2
  • Reverse Ivory Cutter: b + 1 + 4
  • Skull Splitter: u/f + 1
  • Binding Whip: u/f + 2, 1
  • Catapult Kick: u/f + 3
  • Can Opener: u/f + 4, 3, 4
  • Leaping Axe Kick: U/F + 4
  • Hopping Low Kick to Right Uppercut: u/f, N, d + 3, 2
  • Hopping Low Kick to Left Mid Kick: u/f, N, d + 3, 4, 3
  • Sunset Strike: f, f + 2
  • Bad Habit: f, f + 3
  • Kneel Kick: f, f + 4
  • Bombshell Blast: f, f + 1 + 2
  • Wipe the Floor: d, D/F + 4
  • Hellbringer: d, d/f, f + 1
  • Shut Up: d, d/f, f + 2
  • Sideslip: d, d/f, f + 3
  • Shamrock: d, d/f, f + 4, 2, 3
  • Ice Pick: d, d/b, b + 4
  • Evil Mist: d/b, d, d/f, f, N, d/b + 2 + 3
  • Running Jump Kick: f, f, f + 3
  • Spiral Bombshell Blast: f, f, f + 1 + 2
  • Diving Hornet: WS + 1, 4
  • Fluttering Butterfly: WS + 1, 1 + 2
  • Palm Uppercut: WS + 2
  • Spider Knee: WS + 3
  • Flashing Escape: WS + 4, 3
  • Helping Hand: WS + b + 1
  • Low Jab Rising Kick: FC, 2, 4
  • Snakeshot: SS + 1
  • Snakeshot to Rolling Dash: SS + 1 ~ f
  • Snakeshot to Reverse Rolling Dash: SS + 1 ~ b
  • Double Shot: SS + 1, 2
  • Lift Shot: SS + 2
  • Heel Slicer: SS + 4
  • Spiral Explosion: SS + 1 + 2
  • Twisted Mind: KND d + 3 + 4
  • 10 Hit Combo #1: 1, 2, 1, 2, 3, 3, 2, 1, 2, 4
  • 10 Hit Combo #2: d/f + 1, 2, 1, 2, 3, 3, 2, 1, 2, 4
  • Attack Reversal: b + 1 + 3 _ 2 + 4

Paul

  • Rage Art: 1 + 2
  • Rage Drive: d, d/f, f + 1 + 2
  • Left Right Combo: 1, 2
  • Reverse PDK Combo: 2, 4
  • Jab Roundhouse: 2, 3
  • Jab Sweep: 2, d + 3
  • Piston Fire: 3, 2
  • Quick PK Smash: f + 2, 3, 1
  • Hammer of the Gods: f + 1 + 2
  • Shoulder Tackle: f + 1 + 4
  • Lion’s Roar: d/f + 1, 1, 2
  • Body Blow to Sway: d/f + 1 ~ b
  • Phoenix Wings: d/f + 3, 4
  • The Boot: d/f + 4
  • Hammer Punch: d + 1
  • Hammer Punch to Power Punch: d + 1, 2
  • Hang Over: d + 1, 4, 2
  • Bone Breaker: d + 4, 2
  • Demolition Man: d + 4:2:1 + 2
  • Shoulder Smash: d + 1 + 2
  • Shoot the Moon: d/b + 221
  • Double Axe Swing: b + 1, 2
  • Crushing Wind: b + 2, 1
  • Lights Out: b + 3
  • Leg Sweep: b + 4
  • Hassou Strike: b + 1 + 2
  • Mortar Punch: u/f + 2
  • Shredder: u/f + 3, 4
  • Flash Elbow: f, f + 2
  • Juggernaut: f, f + 2, 1
  • Phoenix Bone Breaker: f, f + 2:1
  • Bulldozer: f, f + 2, 2
  • Double Hop Kick High: f, f + 3, 4, 4
  • Triple Kick Combo: f, f + 3, 4, f + 4
  • Double Hop Kick Low: f, f + 3, 4, d + 4
  • Neutron Bomb: f, f + 4
  • Burning Spear: b, f + 1
  • Thruster: d, d/f, f + 1
  • Phoenix Smasher: d, d/f, f + 2
  • Gengetsu: d, d/f, f + 3
  • Gunba: d, d/f, f + 1 + 2
  • Mountain Raze: d, d/f, f + 3 + 4
  • Sway: d, d/b, b
  • God Hammer Punch: d, d/b, b + 1
  • Rubber Band Attack: d, d/b, b + 2
  • Sway and Low Kick: d, d/b, b + 3
  • Rapid Fire: d, d/b, b + 3, 2
  • Rapid Fire to Phoenix Smasher: d, d/b, b + 3, 2, 1
  • Rapid Fire to Lightning Bolt: d, d/b, b + 3, 2, 3
  • Kawaragoma: d, d/b, b + 4
  • Higaku: d, d/b, b + 1 + 2
  • Thunder Palm: WS + 2
  • Shioh: WS + 3, 2
  • Incomplete Somersault: D ~ u + 3 + 4
  • Turn Thruster: SS + 1
  • Pump in Pedal: WS + 3
  • Down Strike: d + 2
  • 10 Hit Combo 1: 1, 2, 3, 2, 1, 2, 1, 4, 2, 1
  • 10 Hit Combo 2: 1, 2, 3, 1, 4, 2, 1, 4, 2, 1
  • 10 Hit Combo 3: 1, 2, 3, 1, 2
  • Burning Fist: b, b + 1 + 2
  • Ultimate Tackle: d/b + 1 + 2
  • Ultimate Punch to Arm Breaker: d/b + 1 + 2, 2, 1, 2, 1 + 2
  • Ultimate Punch: d/b + 1 + 2, 2, 1, 2, 1
  • Ultimate Punishment: d/b + 1 + 2, 2, d + 1, 1, N, 4, 1, 1 + 2
  • Arm Breaker: d/b + 1 + 2, 1 + 2
  • Attack Reversal: b + 1 + 3 _ 2 + 4

Shaheen

  • Rage Art: 1 + 2
  • Rage Drive: d/b + 2, 4 ~ d/f
  • Spica Gut Punch: 1, 2, 2
  • Spica Blinding Sands: 1, 2, 3
  • Spica Wheel Spin: 1, 2, 4
  • Cut In: 2, 1
  • Blinding Sands: 3
  • Blinding Sands to Stealth Step: 3 ~ d/f
  • Hallux Kick to Algenib: 4, 1
  • Hallux Kick to High Slashing Kick: 4, 3
  • Hallux Kick to Algenib: 4, 4
  • Silent Sting: f + 2, 3
  • Silent Flow to Stealth Step: f + 2, 4 ~ d/f
  • Silent Flow: f + 2, 4, 4
  • Crescent Moon: f + 3
  • Piercing Talon: f + 4
  • Skyline: f + 3 + 4
  • Skyline to Stealth Step: f + 3 + 4 ~ d/f
  • Rising Falcon: d/f + 2
  • Whirlwind Kick: d/f + 3
  • Stinging Kick: d/f + 4
  • Gut Impact: d + 2
  • Silent Rigel: d + 3
  • Silent Rigel to Stealth Step: d + 3 ~ d/f
  • Vicious Stomp: d + 4
  • Rapid Strikes: d/b + 2, 1
  • Rapid Strikes to Stealth Step: d/b + 2 ~ d/f
  • Snake’s Bite: d/b + 3
  • Snake’s Bite to Rising Scimitar: d/b + 3, 4
  • Rising Scimitar: d/b + 4
  • Shaula: d/b + 1 + 2
  • Achernar: b + 1
  • Heel Strike: b + 3
  • Broken Mirage: b + 4
  • Crescent Cleaver: u/f + 3
  • Altair: u/f + 4
  • Hunting Falcon Dive: f, f + 3 _ f, f, f + 3
  • Elnath: f, f + 4
  • Hornet: f, b + 2
  • Stealth Step: d/f, d/f
  • Blinding Snake: STL
  • Maelstrom: STL 2
  • Hunting Falcon Dive: STL 3
  • Low Glide: STL 4
  • Albireo: WS + 1
  • Hawk Edge: WS + 2
  • Double Scorpion: WS + 3, 3
  • Sand Storm: FC, d/f, d, d/f + 3
  • Reverse Edge: BT 2
  • 10 Hit Combo: 2, 1, 3, 1, 3, 3, 3, 3 + 4, 4
  • Falcon Shield: b + 1 + 2

Steve Fox

  • Rage Art: 1 + 2
  • Rage Drive: d/f + 3 + 4, 1 + 2
  • Double Jab: 1, 1
  • Lightning Combo: 1, 1, 2
  • Double Jab Body Blow: 1, 1, d + 1
  • Double Jab Body Blow to Flicker Stance: 1, 1, d + 1 ~ b
  • Left Right: 1, 2
  • Jab Body Blow: 1, d + 1
  • Jab Body Blow to Flicker Stance: 1, d + 1 ~ b
  • Left Right Left: 1, 2, 1
  • Left Right Left to Peekaboo: 1, 2, 1 ~ f
  • Left Right Left to Flicker Stance: 1, 2, 1 ~ b
  • British Edge Combo: 1, 2, 1, 2
  • British Edge Combo 2: 1, 2, 1, d + 2
  • Straight Body to Peekaboo: 2, 1 ~ f
  • Straight Body to Flicker Stance: 2, 1 ~ b
  • Vanguard Rush: 2, 1, 2
  • Ducking Left: 3 ~ b _ f _ u _ d
  • Double Stinger: 3, 1, 1
  • Left Body to Flicker Stance: 3, 1 ~ b
  • Centurion Rush: 3, 1, f + 1, 1
  • Centurion Rush to Flicker Stance: 3, 1, f + 1, 1 ~ b
  • Right Shoulder Rush: 3, 2
  • Right Shoulder Rush to Peekaboo: 3, 2 ~ f
  • Right Shoulder Rush to Billy Club: 3, 2, 1
  • Ducking Right: 4 ~ b _ f _ u _ d
  • Left Shoulder Rush: 4, 1
  • Left Shoulder Rush to Peekaboo: 4, 1 ~ f
  • Left Shoulder Rush to Uppercut: 4, 1, 2
  • Gut Drill: 4, 2
  • Quick Spin: 3 + 4
  • Spin to Peekaboo: 3 + 4 ~ f
  • Cyclone Punch: 3 + 4, 2
  • Cyclone Knee Clip: 3 + 4, d + 2
  • Cyclone Left Right: 3 + 4 ~ u _ d
  • Double Cyclone Punch: 3 + 4 ~ u + 1 _ d + 1
  • Spin to Peekaboo: 3 + 4 ~ d _ u ~ f
  • Double Cyclone Knee Punch: 3 + 4 ~ d _ u ~ d + 1
  • Ducking Body Blow: f + 2
  • Ducking Body Blow to Left Hook: f + 2, 1
  • Ducking Psyche-out body: f + 2, 1 ~ 2
  • Ducking Body Blow to Left Hook to Peekaboo: f + 2, 1 ~ f
  • Ducking Body Blow to Left Hook to Flicker Stance: f + 2, 1 ~ b
  • Ducking: f + 3 _ f + 4 ~ b _ f _ u _ d
  • Fox Hunt: f + 3 _ f + 4, 1
  • Skyscraper: f + 3 _ f + 4, 2
  • Punisher: f + 3 _ f + 4, f + 2 ~ b _ f _ u _ d
  • Gatling Gun: f + 3 _ f + 4, 1 + 2, 1, 2, 1, 2, 1, 2, 1, 2, 1
  • Ducking In: f + 3 _ f + 4 ~ F
  • Power Fox Hunt: f + 3 _ f + 4 ~ F ~ 1
  • Power Skyscraper: f + 3 _ f + 4 ~ F ~ 2
  • Power Punisher: f + 3 _ f + 4, f + 2
  • Shotgun Combination: f + 1 + 2, 2
  • Peekaboo: f + 3 + 4
  • Albion Combination: f + 3 + 4, 1, 2, 1
  • Spite Hook: PKB 2
  • Ten Count: f + 3 + 4, 1 + 2
  • Short-Range Uppercut: f + 3 + 4, f + 2
  • Straight Punch Combination: f + 3 + 4, f + 2, 1
  • Break: f + 3 + 4, f + 1 + 2
  • Argos Rush: f + 3 + 4, d/f + 1, 1, 2, 1
  • Cross Cut: f + 3 + 4, d/f + 1, 2
  • Cutting Elbow: f + 3 + 4, d/f + 2
  • Cobra Weave: f + 3 + 4, d/f + 3 + 4 ~ F
  • Endless Roll: f + 3 + 4, d/f + 3 + 4 ~ F + 1, 2, 1, 2, 1, 2
  • Patella Smash: f + 3 + 4, d + 1
  • Knuckle Plow: f + 3 + 4, d + 2
  • Lancaster Combination: f + 3 + 4, b + 1, 1, 2, 1
  • Lancaster Combination to Flicker Stance: f + 3 + 4, b + 1, 1, 2, 1 ~ b
  • Swaying Hook: f + 3 + 4, b + 2
  • Dreadnought Uppercut: f + 3 + 4, u/f + 2
  • Left Uppercut: d/f + 1
  • Uppercut Cross Combo: d/f + 1, 2
  • Uppercut Psyche-out Hook: d/f + 1, 2 ~ 1
  • Uppercut Psyche-out Hook to Flicker Stance: d/f + 1, 2 ~ 1 ~ b
  • Uppercut Psyche-out Body: d/f + 1, 2 ~ 2
  • Uppercut Psyche-out Left Right Combo: d/f + 1, 2 ~ f + 1 + 2
  • Crescent Hook: d/f + 2
  • Sonic Fang: d/f + 1 + 2
  • Knee Blaster: d + 1
  • Wildman Combo 1: d + 2, 1, 2
  • Scorpion’s Claw: d + 2 ~ 1, 2
  • Wildman Combo 2: d + 2 ~ 1, f + 2
  • Knee Clipper: d/b + 2
  • Foot Stomp: d/b + 3
  • Foot Stomp Right Hook: d/b + 3, 2
  • Stun Gun: d/b + 1 + 2
  • Quick Hook: b + 1
  • Quick Hook to Flicker Stance: b + 1 ~ b
  • Quick Hook & Straight: b + 2, 1
  • Quick Hook & Straight to Peekaboo: b + 2, 1 ~ f
  • Frigate Combo: b + 1, d + 2, 1
  • Body Bomb: b + 2
  • Swaying: b + 3 _ b + 4
  • Billy Club: b + 3 _ b + 4, 1
  • Snake Charmer: b + 3 _ b + 4, 2
  • Position Change: b + 3 _ b + 4, 1 + 2
  • Flicker Stance: b + 3 + 4
  • Spitfire Combo: b + 3 + 4, 1, 1, 1, 2
  • Tempest combo: b + 3 + 4, 1, f + 1
  • Power Hook Combo: FLK 1, d + 1
  • Fly Swatter: b + 3 + 4, 2
  • Griffin Throw: b + 3 + 4, 1 + 2
  • British Lancer: b + 3 + 4, b + 2
  • Over the Top: u/f + 1
  • Burst Hammer: u/f + 2
  • Jump-in Foot Stomp: u/f + 3
  • Jump-in Foot Stomp Right Hook: u/f + 3, 2
  • Jumping Duck Kick: u/f + 4
  • Beat Down: f, f + 2
  • Rocket Launcher: d, d/f, f + 1
  • Rocket Launcher to Flicker Stance: d, d/f, f + 1 ~ b
  • Hellfire: d, d/b, b, f + 2 + 3
  • Eraser: f, f, f + 2
  • Sliding Low Punch: WR + 1
  • Eagle Jab: WS + 1, 1
  • Wildman: WS + 1, 2
  • Right Uppercut: WS + 2
  • Finishing Blow: FC, d/f + 2
  • Cheapshot: d + 1 + 2
  • Taunt: 2 + 3 + 4
  • 10 Hit Combo 1: d/f + 2, 2 ~ f + 1 + 2, 1, 1, 2, 1, 1, 2, 1, 2
  • 10 Hit Combo 2: d/f + 2, 2 ~ f + 1 + 2, 1, 1, 2, 1, 1, 2, 1, b + 2
  • Parry: b + 1 + 2

Ling Xiaoyu

  • Rage Art: b + 1 + 2
  • Rage Drive: BT d + 4, 3 + 4
  • Bayonet: 1, 2
  • Bayonet Thruster: 1, 2, 1
  • Fan Dance to Rain Dance: 1, d + 2
  • Bayonet McTwist: 1, D + 2
  • Fan Dance to Pushing Hands: 1, d + 2, 1 + 2
  • April Showers: 2, 1
  • May Flowers: 2, d/f + 1
  • Cloud Kick: 3
  • Crescent Moon Kick: 4 ~ 3
  • Crescent Moon Kick to Phoenix: 4 ~ 3, d + 1 + 2
  • Birds Flock: 1 + 2
  • Spinner: d + 3 + 4
  • Bai Yang Zhuan Wu: f + 2, 1, 4
  • Wings of Fury: f + 3, 1, 1 + 2
  • Swivel Kick: f + 4
  • Clouded Peak: f + 1 + 2
  • Somersault: f + 3 + 4
  • Somersault to Phoenix Talon: f + 3 + 4, 3 + 4
  • Somersault to Phoenix: f + 4, d + 1 + 2
  • Belly Chop to Rain Dance: d/f + 1
  • Belly Chop: D/F + 1
  • Butter the Bread: d/f + 2
  • Cross Lifting Palms: d/f + 2 ~ 1
  • Swallow Spiral: d/f + 3
  • Sunset Fan: d + 1
  • Flapping Wings: D + 1
  • Giant Slayer: d + 3, 4
  • Storming Flower: d/b + 1
  • Knee Cracker: d/b + 3
  • Nutcracker: d/b + 4
  • Great Wall Left: b + 1
  • Seven Star Fist: b + 2, 2
  • Peacock Kick: b + 3
  • Pressing Crane: b + 4, 4
  • Hypnotist: d/b + 1 + 2 _ u/b + 1 + 2
  • Spin Sticker: HYP 2
  • Falling Tiger Kick: HYP 4
  • Deadly Orchid: HYP 3 + 4
  • Thunder Strike: HYP 2 + 3
  • Backflip: u/b + 3 + 4
  • Backflip to Phoenix: u/b + 3 + 4, d + 1 + 2
  • Double Fan: u + 1 + 2
  • Hydrangea: u + 1 + 2, 2
  • Fortune Cookie: u + 1 + 2, 2, 1
  • Ginger Snap: u + 1 + 2, 3 + 4
  • Silver Needle: u/f + 1 ~ d
  • Bolting Rabbit: u/b _ u _ u/f + 3
  • Cyanide: u/f + 4
  • Flare Kick to Phoenix: u/f + 4, d + 1 + 2
  • Phoenix Flight: u/f + 1 + 2 ~ b
  • Shooting Star: u/f + 3 + 4
  • Poison Flower: f, f + 2, 3 ~ d
  • Eclipsing Moon: f, f + 1, 4
  • Fortune: f, f + 2, 1 ~ b
  • Raccoon Swing: f, f + 3
  • Step Kick: f, f + 4
  • Swallow Dance: f, f + 4 ~ 4
  • X Marks the Spot: f, f + 1 + 2, 1 + 2
  • Front Layout: f, f + 3 + 4
  • Diving Falcon: f, f, f + 3
  • Sunflower: WS + 2 ~ f
  • Jasmine Blossom: WS + 2 ~ f
  • Rising Axe Kick: WS + 3
  • Skyscraper Kick: WS + 4
  • Fire Dancer: FC, 3, 2, 1, 4
  • Lotus Twist: FC, d/f + 2, 1 ~ d/f
  • Double Map Sweep: FC, d/f + 4, 4
  • Low Back Turn: FC, d/b + 3 + 4
  • Phoenix Tail: SS + 3
  • Phoenix Tail to Phoenix: SS + 3 ~ d + 1 + 2
  • Street Sweeper: SS + 4
  • Rain Dance: b + 3 + 4
  • Falcon’s Beak: BT 1
  • Hidden Fortune: BT 1, 4
  • Dark & Stormy: BT 2, 1, 4
  • Turn of Fortune: BT 2, 2, 1
  • Turn of Fortune to Phoenix: BT 2, 2, 1 ~ d
  • Monkey Kick: BT 3
  • Mistrust: BT 4
  • Battering Winds: BT 1 + 2, 1 + 2
  • Spin Tornado Up Down: BT d + 3 + 4
  • Spinning Push Hands: BT f + 1 + 2
  • California Roll: BT f + 3 + 4
  • Cyclone Left: BT f + 3 + 4, 3 + 4
  • Back Circle Breaker to Rain Dance: BT d + 3
  • Back Circle Breaker: BT D + 3
  • Spinning Crane: BT d + 3, 4
  • Hou Sao Tui: BT d + 4
  • Rain Dance to Low Parry: BT d + 1 + 4
  • Guard Breaker: BT d/b + 4
  • Silver Needle: BT u/f + 1
  • Peg Leg: BT f, f + 3
  • Back Layout: BT f, f + 3 + 4
  • Reverse Throw: BT f, f + 1 + 3 _ 2 + 4
  • Phoenix: d + 1 + 2
  • Double Serving: d + 1 + 2 ~ 1, 2
  • Right Handful: d + 1 + 2 ~ 2
  • Phoenix Double Palm: d + 1 + 2 ~ 2, 1 ~ b
  • Piercing Spear Kick: d + 1 + 2 ~ 3
  • Rising Front Kick: d + 1 + 2 ~ 4
  • Firecracker: d + 1 + 2 ~ 4 ~ 3
  • Firecracker Roll: d + 1 + 2 ~ 4 ~ 3 ~ u _ d
  • Phoenix Cannon: d + 1 + 2 ~ 1 + 2
  • Cradle Throw: d + 1 + 2 ~ 1 + 3 _ 2 + 4
  • Flower Garden: d + 1 + 2 ~ f + 4, 4
  • Roll Ball: d + 1 + 2 ~ f + 3 + 4
  • Forward Roll to Phoenix: d + 1 + 2 ~ f + 3 + 4 ~ d + 1 + 2
  • Butterfly: d + 1 + 2 ~ d
  • Phoenix Swipe: d + 1 + 2 ~ d + 1
  • Wave Crest: d + 1 + 2 ~ d + 1 + 2
  • Jump: d + 1 + 2 ~ u/f
  • Alley-Oop: d + 1 + 2 ~ u/f + 3, 1
  • Double Barrel Shotgun: d + 1 + 2 ~ u/f + 3, 3
  • Double Scissor Kick: d + 1 + 2 ~ u/f + 3, 4
  • Flower Power: d + 1 + 2 ~ u/f + 4, 4 ~ b
  • Jumping Pirouette: d + 1 + 2 ~ u/f, N, 3
  • Jumping Pirouette to Phoenix: d + 1 + 2 ~ u/f, N, 3 ~ d + 1 + 2
  • Crane Kick: d + 1 + 2 ~ u/f, N, 4
  • Sky Kick: d + 1 + 2 ~ u/f ~ 3
  • False Salute: 1 + 3 + 4
  • Greetings: 2 + 3 + 4
  • 10 Hit Combo 1: u + 4, 1, 2, 1 + 2, 1, 3, 4, 4, 4, 1
  • 10 Hit Combo 2: u + 4, 1, 2, 4, 4, 2, 1 + 2, 1, 4, 2
  • High Mid Parry: 1 + 4

Yoshimitsu

  • Rage Art: b + 1 + 2
  • Supreme Soul Stealer: u/b + 1 + 4
  • Rage Drive: f, N, d, d/f + 1 + 2
  • Naguri Kabuto Wari: 1, 1
  • Seiken Douharai: 2, 1 ~ b
  • Flash Punch: 2, 2
  • Flash Attack: 2, 3
  • Flash Punch Low Kick: 2, d + 3
  • Tobi Ushiwaka: 3 ~ 4 ~ u
  • Kangaroo Kick: 4 ~ 3
  • Triple Roundhouse Combo: 4, 4, 4
  • Kincho: 1 + 2 _ FC 1 + 2 ~ f _ d
  • Doushi Kiri: 1 + 2 ~ 1, 1
  • Tenshu Kuzushi: 1 + 2 ~ 2, 1 + 2
  • Shibakari: 1 + 2 ~ 317
  • Whirlwind: 1 + 2 ~ 4 _ SS + 4 ~ 1 + 2 _ 3 + 4
  • Ashura Blade: 1 + 2 ~ 1 + 2
  • Ganto: 1 + 2 ~ f + 2
  • Mumyo Juji Ken: 1 + 2 ~ b + 1 + 2
  • Kincho Dragonfly: 1 + 2 ~ u + 1 + 2
  • Meditation: 3 + 4 _ BT 3 + 4
  • Back Handspring: MED 3
  • Meditation Healing: MED 1 + 2
  • Soul Stealer: 1 + 4
  • Spirit Shield: 1 + 2 + 3
  • Manji Backfist 1: f + 2
  • Backfist to Stone Fist: f + 2, D/B + 2, 2, 2, 2, 2, 2
  • Oni Kick Combo: f + 3, 3
  • Zig Zag: f + 3, 4
  • Toita Daoshi: f + 4
  • Tsuka Splitter: f + 1 + 2
  • Kamikaze: f + 3 + 4
  • Kamikaze Feint: f + 3 + 4 ~ b
  • Tsuka Atemi: d/f + 1
  • Tsuka Atemi to Back Knuckle: d/f + 1, 2
  • Autumn Leaves: d/f + 1, 4
  • Basic Uppercut: d/f + 2
  • Wood Cutter: d/f + 3, 1
  • Nebular Burst: d/f + 1 + 2, 2
  • Quick Slash: d + 1
  • Death Slash: d + 1 ~ b
  • Heshikirigari: d + 2, 1
  • Heshikirigari: d + 2, 2
  • Heshikiribarai: d + 2, 2, 1
  • Heshikirinagi: d + 2, 2, d + 1
  • Heshikirimutou: d + 2, 2, 2 + 3
  • Flea: d + 1 + 2 ~ d/b
  • Flea Roll: d + 1 + 2 ~ 1
  • Flea to Sliding Headbutt: d + 1 + 2 ~ 2
  • Flea Dance: d + 1 + 2 ~ 3 _ 4
  • Skull Splitter: d + 1 + 2 ~ 1 + 2
  • Flea to Kangaroo Kick: d + 1 + 2 ~ 3 + 4
  • Flea Step: d + 1 + 2 ~ f _ b
  • Sakanobori: d + 1 + 2 ~ 3
  • Tsurubebi: d + 1 + 2 ~ 4
  • Running Flea: d + 1 + 2 ~ f, f + 3, 3, 3
  • Flea Digger: d + 1 + 2 ~ d
  • Flea Indian Stance: d + 1 + 2 ~ d + 3 + 4
  • Flea to Manji Dragonfly: d + 1 + 2 ~ u + 1 + 2
  • Flea to Dragonfly Feint: d + 1 + 2 ~ u + 3 + 4
  • Jumping Flea: d + 1 + 2 ~ u/b _ u _ u/f
  • Indian Stance: d + 3 + 4
  • Indian Stance Healing: d + 3 + 4
  • Indian Stance Storm: d + 3 + 4 ~ 1
  • Indian Storm Stone Fists: d + 3 + 4 ~ 2, D/B + 2, 2, 2, 2
  • Indian Stance Cannon: d + 3 + 4 ~ 3, 3 + 4
  • Indian Stance Knee Cap: d + 3 + 4 ~ 4
  • Indian Stance Manji Dragonfly: d + 3 + 4 ~ u + 1 + 2
  • Indian Stance Flea: d + 3 + 4 ~ 1 + 2
  • Indian Stance Vacuum Dance: d + 3 + 4 ~ b _ f
  • Indian Levitation: d + 3 + 4 ~ 3 + 4
  • Harakiri: d + 1 + 4 _ MED 1 + 4
  • Harakiri to Manji Blood Dance: d + 1 + 4, b + 1, 1, 1, 1, 1
  • Nade Kujaku: d/b + 1, 1
  • Stone Fists: D/B + 2, 2, 2, 2, 2, 2
  • Manji Spin Low Kicks: D/B + 3, 3, 3, 3, 3, 3 ~ d + 3 + 4
  • Manji Spin Low Kicks Front Kick: D/B + 3, 3, 3, 3, 3, 4
  • Nozuchi Fumi: d/b + 414
  • Bad Stomach: d/b + 1 + 2
  • Poison Breath: d/b + 1 + 2 ~ 1 _ 2
  • Bad Stomach to Backflip Kick: d/b + 1 + 2 ~ 3 _ 4
  • Slap U Silly: b + 1, 1, 1, 1, 1, 1
  • Slap U Silly to Side Spin: b + 1, 1, 1, 1, 1, b + 3 _ 4
  • Oma Gehosen: b + 2, 1 ~ 1 + 2
  • Oma Kugiuchi: b + 2, 2
  • Spinning Evade: b + 3, 3, 3, 3, 3 _ b + 4, 4, 4, 4, 4
  • Sword Stab: u/b + 1 + 2
  • Face Splitter: u/b + 1 + 2 ~ 1 + 2
  • Sword Poke Windmill: u/b + 1 + 2, N, 1 ~ b
  • Manji Dragonfly: u + 1 + 2
  • Dragonfly Blade: u + 1 + 2 ~ 1
  • Dragonfly Fist: u + 1 + 2 ~ 2
  • Dragonfly Sweep: u + 1 + 2 ~ 3
  • Dragonfly Twister: u + 1 + 2 ~ 4
  • Manji Dragonfly to Flea: u + 1 + 2 ~ 1 + 2
  • Spirited Away: u + 1 + 2 ~ 3 + 4
  • Dragonfly Slash: u + 1 + 2 ~ f + 2
  • Manji Dragonfly to Indian Stance: u + 1 + 2 ~ d + 3 + 4
  • Guillotine Crow Kick: u + 3 + 4
  • Helmet Strike: u/f + 1
  • Kurama Itto: u/f + 2 ~ d
  • Rising Knee: u/f + 3
  • Avoiding the Puddle: u/b _ u _ u/f + 4
  • Death Copter: u/f + 1 + 2
  • Death Copter to Manji Dragonfly: u/f + 1 + 2 ~ 1 + 2
  • Death Copter Slice: u/f + 1 + 2 ~ d
  • Death Copter Trick: u/f + 1 + 2 ~ b
  • Death Copter Trick to Manji Dragonfly: u/f + 1 + 2 ~ b, N, 1 + 2
  • Poison Wind: u/f + 3 + 4
  • Poison Wind to Manji Dragonfly: u/f + 3 + 4, 1 + 2
  • Poison Wind to Kangaroo Kick: u/f + 3 + 4, 3 + 4
  • Poison Wind to Flea: u/f + 3 + 4, d + 1 + 2
  • Poison Wind to Indian Stance: u/f + 3 + 4, d + 3 + 4
  • Poison Wind Bronze Fist: u/f + 3 + 4, b + 1
  • Poison Wind Silver Fist: u/f + 3 + 4, b + 1, 4
  • Poison Wind Gold Fist: u/f + 3 + 4, b + 1, 4, d + 1
  • Poison Wind Bronze Fist Steel Fist: u/f + 3 + 4, b + 1, 3 + 4
  • Poison Wind Eclipse Kick: u/f + 3 + 4, u + 3 + 4
  • Sword Smash: f, f + 2
  • Yomi Kakenuke: f, f + 2: 2
  • Iwatsubute: f, f + 3 ~ 1 + 2
  • Fubuki: f, f + 4
  • Solar Kick: f, f + 1 + 2
  • Reverse Cartwheel: f, f + 3 + 4
  • Reverse Cartwheel Shark Attack: f, f + 3 + 4, 1 + 2
  • Solar Kick Shark Attack: f, f + 3 + 4, 1 + 2, 3 + 4
  • Suicide: f, f + 1 + 4
  • Confusion: f, f + 1 + 4, N
  • Double Suicide: f, f + 1 + 4 ~ f
  • Thunder Blade: b, b + 1 + 4 ~ b
  • Gehosen: f, N, d, d/f + 1 ~ 1 + 2
  • Flashing Steel: f, N, d, d/f + 2
  • Moonsault Slayer: d, d/f, f + 1
  • Manji Spin Kick: f, f, f + 3
  • Door Knocker: WS + 1, 1, 1, 1
  • Door Knocker to Back Knuckle: WS + 1, 2
  • Exorcism Fist: WS + 2
  • Scowling Moon God: WS + 2, 1
  • Kimon Matagi: WS + 3, 2
  • Knee Cap: FC, d/f + 4
  • Samurai Cutter: FC, d/f + 1
  • Inner Palm: SS + 1
  • Shrine: SS + 2
  • Aratama: BT 1, 2
  • Magatama: BT 1, 3
  • Manji Backfist 2: BT 2
  • Perilous Spirit: BT 3
  • Shisetsu Genman: BT d + 1
  • Indian Stance Healing: KND _ PLD d + 3 + 4
  • Kaishaku: u/b _ u + 1
  • Mutou no Kiwami: 2 + 3
  • Karakuri Uzumaki: NSS 2, 1
  • Utsusemi: NSS 1 + 2, 1
  • Battou: NSS 2 + 3
  • Prison Gate: NSS f + 1 + 2
  • Ishiusu Tsubushi: NSS u + 1 + 2
  • Scowling Aratama: NSS WS + 2, 1, 2
  • Scowling Spirit: NSS WS + 2, 1, 3
  • Spinning Cleave: NSS FC d/f + 3
  • Agonbaku: NSS FC, d/f + 1, 2
  • Slam Knuckle: NSS d + 1
  • Down Jab: NSS d/b + 1
  • Moonsault Slayer: NSS d, d/f, f + 1
  • Manji Hop: NSS u/f + 1 + 2
  • Thunder Strike: NSS b, b + 1 + 4
  • Sword Flash: NSS FC 1 + 2 _ 1 + 4
  • Bionic Hand: NSS 1 + 2 + 3
  • Sword Stab: NSS u/b + 1 + 2
  • Sword Poke Windmill: NSS u/b + 1 + 2 ~ 1
  • Face Splitter: NSS u/b + 1 + 2 ~ 1 + 2
  • Wood Cutter: NSS d/f + 3, 1
  • Vanishing Trick: NSS MED 1 + 4
  • 10 Hit Combo 1: 1, 2, 1, 4, 4, 4, 1, 1, 1, 1
  • 10 Hit Combo 2: 1, 2, 1, 4, 2, 2, 2, 4, 1, 1
  • 10 Hit Combo 3: 4, 4, 2, 2, 1

This is all we have in our Tekken 7 Moves List and Combos Guide. If you have anything else to add to the guide, let us know in the comments section below!

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