Ultra Street Fighter II: The Final Challengers Review, Fits the Dynamics of Nintendo Switch
Capcom’s Street Fighter series is one of the best in the genre and even though Street Fighter V fell short of expectations, this franchise still holds a special place in our hearts. One of the best entries, Ultra Street Fighter II, has been released on Nintendo Switch and playing the game makes you realize just how fitting this title is for the Switch.
Originally released back in 1991 as Street Fighter II this title gained huge popularity which forced Capcom to overhaul its features including gameplay, characters, graphics etc for the newer generation and re-release it as Ultra Street Fighter II.
Seeing the success of Ultra Street Fighter II, Capcom now released Ultra Street Fighter II: The Final Challengers exclusively for the Nintendo Switch. It is a good game but still, it’s not without its flaws and its price tag may put you off.
Ultra Street Fighter II: The Final Challengers Review
The basic gameplay mechanics of Ultra Street Fighter II: The Final Challengers are pretty much the same as Street Fight II Turbo HD Remix. It just as balanced as Turbo HD which means players won’t have many complaints in that department. Controls are simplified yet strategic move sets and combos will often result into old moves being pulled off in thumb-busting manners.
Nintendo Switch’s design and controls are in no way an issue. The game controls work well on the handheld similar to how Street Fighter IV did on 3DS. Moreover, there are many options available to you to customize your games. You can choose the difficulty levels, game length, and how many rounds to compete in. There is also a Color Editor available to customize your characters but its very basic. During the Arcade Mode you bounce from one match to the other and each character will have its own conclusion.
Those who are new to the game can also add touch screen moves and combos to make life a little easier. It is much better to play with a D-Pad but JoyCons also manage to do the trick, almost. But one minor issue playing with the Joycons are the thumb cramps.
What’s really useful is that you can assign any attack or special move to any button which means your special moves are just one button press away. This feature proves to be a great help for newcomers.
For hardcore players who are looking for a nostalgia can transform this game into a classic pixelated arcade or HD Cell animation game. There is depth to the customization of this game including the sound that can be taken from the original arcade songs and effects. You can freely mix and match.
You have complete control of what you want to do and how you want to play the game. There are also almost 300 pieces of artwork for you to check out.
You will also be introduced to Evil Ryu and Violent Ken. However, they prove to be very disappointing. Except for a few special moves, these two characters play identically to their normal counterparts.
Apart from cosmetic changes, there is not much that differentiates these two from the originals.
Moving on, the best and fun you will have playing this game is through the buddy battle mode. It will pit two players in co-op against AIs. You can perform dual combos, flanks and much more. Both players will share a single health bar.
However, the major disappointment comes from the fact that there is no competitive mode or leaderboards whatsoever. You can not face human players which could be due to Switch’s complicated online structure.
Developers also added a very odd mode that struggles to find its place or use. There is a mode called “Way of the Hado.” You can control of Ryu in first person and use motion controls to perform specials against Bison’s men. They come at you in waves in three different levels in either Endless Battle or Stage Battle.
The motion controls response is buggy and is tiring for your body. Still, this game is a decent package but we wouldn’t say that it is worth $40.
It fits the dynamics of Nintendo Switch but its hefty price tag and some disappointing features make it fall short of a “must have” Nintendo Switch game.