Call of Duty: WWII Art is Inspired By Brothers in Arms, Acceptable?
Call of Duty: WWII art came to light a few days ago when Sledgehammer Games announced the title. It was a teaser image as well as the box art for 2017’s Call of Duty game. It was pretty simple, a soldier with dog tags in his hands, looking to the horizon at his fallen comrades. Simple, effective, enough to create excitement.
However, there was something very familiar about the Call of Duty: WWII art. At the time I couldn’t put my finger on it but there was defiantly something there. I wasn’t able to figure it out until Randy Pitchford from Gearbox posted an image, showing a comparison between Call of Duty’s art and art from Brothers in Arms from 2008.
It is pretty much identical and it is safe to say that Sledgehammer Games took some inspiration from this one particular game. Soon after the image went live, part of the community attacked Sledgehammer while others just scrolled down without making it a big deal.
If you ask me, it is not a big deal actually; video games arts are inspired by one another all the time. Not only games, but movies use each other for inspiration as well. Now, as long as the game is good, it doesn’t matter even if it was a direct copy-paste of Brothers in Arms’ art.
Call of Duty going back to World War is probably the most exciting thing to happen to this franchise since Black Ops 2. So anyone attacking the game and the developer due to this art is just nit picking, such fans should avoid jumping on the hate train and give this game a try.
It feels odd saying this, because over the past year I have been one of the most vocal critics of COD, Activision, and the development process that goes behind these titles.
Call of Duty: WWII is releasing on November 3 (rumored) for PlayStation 4, Xbox One, and PC.