Things We Would Like to See in Call of Duty: WWII

By   /   Apr 21, 2017
Call of Duty: WWII

Following multiple rumors and speculations, Activision has finally announced that this year’s Call of Duty is titled Call of Duty: WWII and is set – of course – in World War II.

The worldwide reveal is scheduled to happen next Wednesday but since we are already excited about getting a break from constant wallrunning, double-jumping, and all the futuristic stuff Call of Duty has been for the past few installments, we have listed things that we would really like to see in Call of Duty: WWII.

It is important to note that, at this point, we know absolutely nothing about Call of Duty: World War II so all the things mentioned below are from our experience of earlier iterations of Call of Duty games. It is entirely possible that you might not agree to some or all of the points I have made in the article but do make sure to share your own thoughts with us in the comments section below!

Call of Duty: WWII Wishlist – A Competitive Shooter

If you take a look at popular video games these days, almost every single one of them features a robust ranked system. Titles like Overwatch, CS: GO, and Rainbow Six: Siege feature a competitive environment in the form of a Ranking System. A system like this can help keep the game competitive for a long time and help sustain the playerbase. Some may argue that Call of Duty already has a Prestige System but what I’m talking about is far from it.

While Prestige System in Call of Duty is a good idea, all it does is tell how much time a player has invested in the game and does not determine an individual player’s skill. This thing, albeit minor, can create all the difference in the world when it comes to a competitive shooter that is Call of Duty. Being able to see how I fare against the rest of the world in terms of different leagues should help keep the game fresh.

Call of Duty: WWII Wishlist – Take a Break from Weapon Variants

Out of all things wrong with Call of Duty: Advanced Warfare, the feature that Sledgehammer Games messed up the most was the idea of Weapon Variants. As long as we are talking about some cosmetic changes, weapon skins, etc. it is all good but finding a Weapon Variant – with increased range and damage – from a Supply Drop that another player acquired by reaching Level 55 is simply unfair, to say the least.

Now that we are talking about heading back to the roots with Call of Duty: WWII, Sledgehammer Games needs to do away with these Weapon Variants and keep the game fair for everyone playing it. Like I mentioned earlier, I have absolutely nothing against Supply Drops in the game but the developer needs to implement the entire thing in such a way that they only provide cosmetic items, weapon skins, stickers, etc.

Call of Duty: WWII Wishlist – Better Spawn System

This is one thing that I would really want Sledgehammer Games to get right! Call of Duty games have been suffering from poor spawn mechanics for a long time. With Call of Duty: WWII, Sledgehammer Games needs to make sure that spawn system is better than before and works the way it is supposed to work. Spawn-trapping is something which has been in the game for a long time and it is time to get it fixed.

Call of Duty: WWII Wishlist – Deep Character Customization

Now that we have talked about things that Sledgehammer Games messed up with Call of Duty: Advanced Warfare, let us take a moment and discuss things that they absolutely nailed. One of these things includes Character Customization. Call of Duty: Advanced Warfare featured a deep, meaningful Customization System that included but was not limited to stickers, gear, skins, and more.

Once again, taking examples from the likes of Overwatch, CS: GO, League of Legends, etc.: each of these games include a robust Customization System which is exactly Sledgehammer Games needs to implement in Call of Duty: WWII. Not only will this allow the entire gameplay experience to become monotonous over the course of time but it will give players a sense of accomplishment.

I mean, having a piece of gear, equipment, skin that is super hard to get should allow developers to impart a sense of competitiveness and pride into the players.

Call of Duty: WWII Wishlist – A Strong Singleplayer Campaign with Meaningful Characters

I wholeheartedly agree that a vast majority of Call of Duty players only care about the game’s Multiplayer Mode and Sledgehammer Games need to nail it. I, however, also believe that a good singleplayer campaign with well fleshed-out and meaningful characters is equally important. When it comes to this point, both Activision and Sledgehammer Games can certainly learn from the singleplayer campaign of Titanfall 2 which was near-perfect in every regard.

That is not to say that Call of Duty games never had any good singleplayer campaign modes. I mean, I loved the singleplayer campaign of Call of Duty: Modern Warfare, Call of Duty: Black Ops, and Call of Duty: Ghosts. Moreover, COD as a franchise is known for introducing iconic characters such as Captain Price, Soap, Ghost, and more. I just want Sledgehammer Games to pay a little extra attention to the game’s singleplayer mode.

Call of Duty: WWII Wishlist – Release the Entire Game at Launch

This is something not a lot of players might have noticed but I would really love Sledgehammer Games to release the entire game at launch – entire as in each and every feature the developers intended the game to have. The reasoning behind this is as simple as it can get. We get a new Call of Duty every year that means that a single game has a lifespan of one year.

Now in this one year, receiving new features – basic features at that – 3-4 months into the lifespan of the game is something that the developers need to avoid.

This is all we have when it comes to our Call of Duty: WWII Wishlist. However, I would like to hear your thoughts on the matter in the comments section below!

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