League of Legends Patch 7.2 Buffs Gragas and Master Yi

By   /   Jan 25, 2017

For two of the oldest champions in League of Legends, Patch 7.2 shines a much sought after light at the end of the tunnel.

Over the years, Gragas proved his resilience by being picked for almost every role. Whenever Riot Games adjusted his numbers, the Rabble Rouser simply took his casks to another lane. Gragas was played in mid, he spent time in the top lane, even enjoyed himself as an unorthodox support, and finally settled in the jungle. However, recent changes simply pushed him out of the game completely.

With Patch 7.2, Riot Games is increasing his base armor and the healing numbers on his passive (Happy Hour).

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On the surface, the improvements might not seem that significant but will have a great impact for him in the Jungle. Currently, Gragas struggles to survive his first jungle clear. The improved armor and health regeneration should give him better sustain during the early game.

Likewise, looking at the tank meta right now, it wouldn’t be surprising to see him get picked for duties in the top lane as well.

  • Armor: 26 ⇒ 29
  • Passive – Happy Hour: 4% of maximum health ⇒ 6% of maximum health

Master Yi, brandishing his fine blade, is a nightmare in low-Elo games. League of Legends may have evolved with time but the Wuju Bladesman will never get tired of annihilating the bottom rung of the ranked ladder. However, he breaks apart when it comes to high-level play.

With Patch 7.2, Riot Games is changing his passive (Double Strike) which allows him to hit twice after a certain number of basic attacks. If the target perishes in the first strike, Master Yi will search for a new target for the followup attack. This should help him clear his jungle faster. If a minion dies to the first hit, Double Strike will simply transfer over to the next nearby target in the camp.

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W (Meditate) has also been slightly changed. During its channeling, the duration of E (Wuju Style) and R (Highlander) will be paused. They’ll start ticking again as soon as Master Yi exits his meditation.

Additionally, Master Yi will now grant one basic attack stack towards Double Strike per second for every second that he is meditating.

  • Passive – Double Strike: If Double Strike’s first hit kills a unit, the second strike now searches for a new target within 300 range (prioritizes killing blows)
  • W – Meditate: Channeling Meditate pauses the durations of E – Wuju Style and R – Highlander
  • W – Meditate: Now grants Master Yi 1 stack of Double Strike per second while channeling