Ultra Street Fighter II Proves That Capcom Has Learned Nothing from the Past Year
The recent announcement of Ultra Street Fighter II: The Final Challengers brings an unhealthy subject back into the limelight.
One would assume that Capcom had learned much from the mishandling of Street Fighter V last year. Unfortunately, the company has no time to take into consideration such puerile expectations.
Ultra Street Fighter II is yet another mutation of the original Street Fighter II, a monumental game in the fighting series. During the Nintendo Switch presentation over a week ago, Capcom announced Ultra Street Fighter II as an exclusive addition to the Switch library.
It’s often that we see the exclusive label peel away to reveal a timed-exclusive deal. Hence, fans were naturally curious to know if Ultra Street Fighter II would eventually release for other platforms.
According to series producer Yoshinori Ono, Capcom is open to the idea. However, other platforms will only be considered if Ultra Street Fighter II sells “extremely well” on the Nintendo Switch.
“If this title sells extremely well we’ll consider it,” Ono told IGN. “We put a lot of thought into how this can be fully enjoyed on the Nintendo Switch, so for the time being it’s only going to be on Switch.”
The notion is not only bizarre but insulting. It’s unprecedented that the fighting game community would simply abandon its platform of choice just to invest in Nintendo’s new hybrid console, all for the sake of seeing Ultra Street Fighter II grace other platforms.
Imagine Capcom announcing an Xbox One version of Street Fighter V based on the reception and sales of the PlayStation 4 version. Such a statement would hold water because a fighting player-base already exists on both platforms.
The Switch isn’t even out yet. There’s no guarantee that the console will be a success, and even if it is, there’s no guarantee that the masses will pick up a copy of Ultra Street Fighter II. Forming a bolstering fighting community is hard enough, creating one out of nothing on a brand new platform is probably one of Hercules’ labors. Hence, why hold the game prisoner?
As such, not everyone is pleased to know that Ultra Street Fighter II will release with a price tag of $40. The updated version of a game that was released over two decades ago should not be so expensive.
In a way, Ultra Street Fighter II is probably going to end up on other platforms regardless of its reception on the Switch. It would be impractical for Capcom to simply abandon Ultra Street Fighter II on such a petty clause.
There’s no reason to pass such vague and infuriating comments when you’re on a path of redemption. It’s astonishing as to how developers and publishers continue to disregard the importance of accurate and insightful communication. It’s not mandatory that every announcement must put the community in a cheerful mood. However, it’s important that the reasoning behind every decision is conveyed clearly so that everyone is on the same platform.
Capcom has a lot of explaining to do.