Zelda Breath Of The Wild Physics Engine Is Pretty Cool, Details Here

By   /   Jan 20, 2017
complete Breath of the Wild

It is pretty obvious, if there is a game that is going to cause the Nintendo Switch to sell big then that would be Zelda Breath of the Wild and for good reason too. While there is little that we know about the game at the moment we have got some updates regarding the game and we are going to share them with you.

Also Check Out: Nintendo Switch Getting Binding of Isaac Afterbirth+ At Launch

Talking about the physics engine, veteran designer Eiji Aonuma said:

“Another example of a challenge we faced was the physics engine. We wanted a consistent physics engine throughout the world that worked in a logical and realistic way. Actually implementing that was sometimes more complicated than it seemed. [For example], one day I picked up the latest build of the game and went to an area, and saw that all the objects that were supposed to be in that area weren’t there. I was quite surprised and confused, and I realized after asking the programmer, the reason the objects weren’t there was because the wind in-game had blown them all away”

Zelda Breath Of The Wild

Now that is something that you do not hear every day. That is some serious physics trickery happening. He further went on talking about this:

“That’s the kind of challenge we faced, making the physics engine realistic, but not to the extent that it would negatively impact things – striking a balance between realism and having it work within the game world”

He also talked about how this new engine made for Zelda Breathe of the Wild could open new doors in the future as well. Looking at what he has to say I am sure that could be possible, I do not see why not.

“I really think the implementation of this physics engine is a major development for the Zelda series. The way the physics engine underpins everything in the world really offers up a lot of new possibilities. For instance, in Breath of the Wild you might have a puzzle where making use of the physics, there’ll be various ways you can solve that puzzle. That really opens up a lot of possibilities so there’s not just one way to progress in the game or just one way to solve a puzzle”

Zelda Breath Of The Wild

Zelda Breath of the Wild will be a launch title for the Nintendo Switch when it comes out on 3rd of March 2017.

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