Legend Of Zelda Breath Of The Wild Physics Engine “Is A Major Development” For The Franchise, Says Producer

By   /   Jan 19, 2017
Legend Of Zelda Breath Of The Wild

Legend Of Zelda Breath Of The Wild is one of the most ambitious projects by Nintendo and fans are really excited about this game. Developing a game is not an easy task and developing a game on such a big scale and scope is definitely hard.

Speaking with Eurogamer, series producer Eiji Aonuma discussed the development process of Legend Of Zelda Breath Of The Wild and the complications the team had to face while implementing the physics engine.

Also See: Another Legend Of Zelda Game Could Come To Switch After Breath Of The Wild

According to Aonuma, the team wanted a consistent physics engine for the upcoming title and it was easier said than done.

Another example of a challenge we faced was the physics engine. We wanted a consistent physics engine throughout the world that worked in a logical and realistic way. Actually implementing that was sometimes more complicated than it seemed.

He added that initially, the results were not as expected but the team had to face these challenges in order to make the physics engine realistic ” but not to the extent that it would negatively impact things – striking a balance between realism and having it work within the game world”.

He added that implementation of a physics engine to the game is a major development for the Zelda franchise as it provides a lot of new possibilities.

I really think the implementation of this physics engine is a major development for the Zelda series. The way the physics engine underpins everything in the world really offers up a lot of new possibilities. For instance, in Breath of the Wild you might have a puzzle where making use of the physics, there’ll be various ways you can solve that puzzle.

Legend Of Zelda Breath Of the Wild scheduled to launch on March 3, 2017 for Wii U and Nintendo Switch.

Featured Videos

Hot Right Now


The AMD Ryzen CPU Hits The Right Marks, Just Needs Right Price

The AMD Ryzen CPU was demoed recently and what a demo it was. AMD showed that the upcoming AMD...

by   /   Dec 15, 2016
Death Stranding leak

New Death Stranding Leak Revealed The Name Of Norman Reedus’ Character

Hideo Kojima rocked the internet with the reveal of Death Stranding trailer at The Game Awards...

by   /   Dec 15, 2016
Video Game Remasters

Untold Stories of Video Game Remasters – the Good, Bad, and Ugly

In today’s video, we discuss something subjective – are video game remasters good or bad? And...

by   /   Sep 9, 2016
Video Game Villains

Top 10 Invincible Video Game Villains Who Just Won’t Die, No Matter What

We all are accustomed with video game villains and the story usually concludes with the fall of...

by   /   Aug 18, 2016
Panasonic 3DO

Top-10 Retro Consoles You Never Knew Existed

Video gaming has come a long way! While we are well-acquainted with the likes of Xbox Scorpio and...

by   /   Aug 17, 2016
Load More