Valve Officially Confirms Development for VR Content

By   /   Jan 18, 2017
VR Content

Everyone is raging over VR right now, from Sony to Samsung to Facebook, everyone is looking for chunk of the market share. PC is the biggest player and Valve owns the largest part of the PC market.

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It also developed Steam VR so naturally, it is safe to consider Valve as the biggest player on the PC VR scene. We never really got to know what Valve is working on the software of things but the company has just confirmed the development for VR content.

In a recently held AMD on Reddit, GabeN confirmed:

The big thing right now is broadening the range of options we have in creating experiences. We think investing in hardware will give us those options. The knuckles controller [the prototypes originally shown at Steam Dev Days] is being designed at the same time as we’re designing our own VR games.

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Much more narrowly, some of us are thinking about some of the AI work that is being hyped right now. Simplistically we have lots of data and compute capability that looks like the kinds of areas where machine learning should work well. Personally I’m looking at research in brain-computer interfaces

Valve is working on a range of different things including VR content and a possible Half-Life, Portal for VR. The market is rich and has potential and right now is the time to jump in.

What games and other software would you like to see Valve develop for VR?