Sony Closes Down Guerilla Cambridge, Developers of RIGS and Killzone Mercenary
Sony has decided to close up shop at the Cambridge branch of Guerilla Games, 19 years after Guerilla Cambridge was formed in a move to “make changes to European studios structure”.
Guerilla Games, the developers behind the Killzone franchise and the upcoming Horizon: Zero Dawn have been a part of Sony’s family since 2000 and is fully owned by Sony Interactive Entertainment so this sudden closure might be a shock to some.
All the employees working at Guerilla Cambridge will be laid off which is highly unfortunate. Hopefully the some other Guerilla Games studio might have some openings available to get those people back on their feet real soon and Sony have even pledged that “where possible…try to reallocate people onto other projects”
Thankfully, many big developers like Ninja Theory are based in UK so those leaving Guerilla Cambridge should not have too much trouble finding new jobs.
Sony has assured fans that Guerilla Amsterdam, the main studio behind the development of Horizon Zero Dawn and Killzone games will not be affected by this closure.
This means that Horizon Zero Dawn is still on track to launch next month and will probably not be undergoing another delay.
The statement released by Sony said:
Whilst we accept that this decision will mean that we risk losing high calibre staff, by focusing on other Studios with exciting new projects in development, (including continued work on PlayStation VR), we believe we will be in a stronger position going forward and able to offer the best possible content of the highest quality to our players.
This decision should not take anything away from the incredible games and services that Guerrilla Cambridge has delivered.
Cambridge Guerilla, being a side studio, has developed multiple games in its 19 year history for Sony consoles including their latest title, RIGS: Mechanized Combat League for PS VR as well as the Vita shooter, Killzone Mercenary.
The studio was also famous in the UK for being proactive with the local community especially universities for finding new talent to add to the gaming industry.