New Gears Of War 4 Update Introduces New Maps And Measures Against Quitters

By   /   Jan 11, 2017
new Gears Of War 4 update

The Coalition has announced the release of a new Gears Of War 4 update. It introduces two new maps and the Series 2 gear packs, but the most important element regarding matchmaking and quitters.

Thanks to this update, those who quit the game earlier will get a ban from matchmaking that will last up to 5 minutes, and this is just the beginning since The Coalition is working on other measures against quitters.

You can read the full changelog below:
Spectator Mode

Player Cards have been re-designed to take up less visual space
Player ammo and reloads are now visible in the Spectator Mode UI
Crosshairs are now visible to Spectators
Respawn timers are now displayed on Player Cards
Weapons holstered onto a player’s back can now be seen in Spectator Mode
‘K’ keyboard button now removes spectator inputs UI and/or the black bar altogether
‘L’ keyboard button toggles Player Cards to the far edges of the screen or normal positioning
‘V’, ‘B’ and ‘N’ keyboard buttons now jump to specific Escalation hill battle cameras
Fixed an issue with X-Ray vision not rendering as intended
Made X-Ray a ‘toggle’ rather than ‘Press-And-Hold’
Fixed the ordering of players in Competitive UI to match the Lobby Order
Pressing B while holding Jump Cam now cancels a pending Jump Cam
Added new mapping for specific face buttons for specific camera modes, listed below:
Gamepad ‘A’, Keyboard ‘Z’ -> Switches to Player or Follow Cam. If already in Player Cam, switch to Follow Cam and vice versa. Last used mode is saved as your preference when switching back to Player/Follow Cam from other modes and when using the Jump Cam
Gamepad ‘X’, Keyboard ‘X’ -> Switch to Ghost Cam
Gamepad ‘Y’, Keyboard ‘C’ -> Switch to Battle Cam

General Fixes

Skill ranking will now be visible again at the end of match scoreboard
Added ‘Spawns Swapped’ UI when spawns flip in Versus
Increased the Energy cost of the Hammer of Dawn Strike in Horde
Increased Escalation Win and Loss bonuses
Increased Escalation Win Bounty Rewards
Tuned criteria and rewards for King of the Hill Bounties
Fixed an exploit that allowed players to teleport Energy to their position in Horde
Squad Members can immediately see when they have been removed from a Squad
The ‘Horde Skills’ UI Notification alerting you to new skills now works correctly
Horde Skill cards can now be equipped and unequipped in the Horde Skills inventory
Added UI notification to show new Cards in your collection when opening Gear Packs
Improved UI on Turret Heat bar
Improved performance when switching tabs in Card view menus
Added slider to control how long text chat remains visible after a message
The Longshot can no longer shoot through walls if positioned through a 90 degree corner
Added a Duplicates Only filter to the Inventory Menu
Fixed an issue where audio slowly cut out in Horde
Fixed an issue allowing grenade effects to continue into the next round in Versus
Removed an exploit allowing users to break the map boundaries in Horde on Foundation
Fixed an issue that allowed players to respawn out of the map boundaries in Horde
Fixed an issue where offline customization would reset if user changed characters
Miscellaneous fixes and improvements

What do you think about this new Gears Of War 4 update?

Also see: Rumor: Gears Of War 5 Might Be Announced Soon

Gears Of War 4 is the latest installment of the series, made by The Coalition. The IP originally belonged to Epic Games, but the increasing costs made the company sell it.

During a recent interview with Glixel Epic Games CEO Tim Sweeney said that Gears Of War: Judgment wasn’t exactly a success in terms of sales.

According to him, this game costed around 60 million dollars to make, but it only made 100 millions back. A bad result if compared to the first game, who only costed 12 millions with 100 millions profit.

Gears Of War 4 is a third person fps developed for Xbox One and Windows by The Coalition.