Playstation 4 Successfully Runs Vulkan with Linux 4.10 RC2 and AMDGPU-PRO 16.50

By   /   Jan 6, 2017
PlayStation 4 Performance

Playstation 4 can now successfully run Vulkan, Hector Martin of the Fail0verflow Team has confirmed.

The confirmation comes directly from Martin’s official Twitter account, showing PS4 running Vulkan with the Linux 4.10 RC2 kernel and AMD’s AMDGPU-PRO 16.50 graphics drivers for Linux-based OS.

Playstation 4 Successfully Running Vulkan

Martin’s tweet also shows the Dolphin Emulator for playing GameCube and Nintendo Wii games on PC in addition to standard Vulkan demoes.

The reason why I’m calling it ‘successful’ is because Vulkan did not run properly on PS4 until this point due to outdated and broken GPU firmware, according to Martin. Upon being asked to elaborate, Martin replied that the PS4 GPU firmware was too old and broken. However, it runs fine with the Bonaire firmware.

PS4 GPU firmware was too old and broken. Turns out it runs fine with the Bonaire firmware though (after adjusting the size).

This progress should definitely allow PS4 owners to turn their consoles into sort of a mini Steam Machine running a Linux-based operating system.

Those of you who do not know, Vulkan is basically the next generation of graphics API that allows better access to recent GPUs on Linux-based and Windows systems. Similar to OpenGL, Vulkan targets high-performance realtime 3D graphics i.e. video games and offers more performance with less CPU usage – kind of like Direct3D 12 and Mantle.

Apart from its lower CPU usage, Vulkan is also capable of better distributing work against multiple CPU cores. While it is better suited for 3D, Vulkan can also render 2D graphics as well as applications.

What are your thoughts on Playstation 4 successfully running Vulkan? Let us know in the comments section below!

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