AMD VEGA Will Boost Rasterization Performance and Reduce Bandwidth Requirement

By   /   Jan 5, 2017
AMD Vega Architecture

Back in December, AMD and Nvidia went head to head when the later compared VEGA’s graphical capabilities to an overclocked GTX 1080. VEGA card outperformed GTX 1080 while running Doom at 4K in Vulkan.

VEGA managed to defeat GTX 1080 running at 1911Mhz by 10% during last month’s event. Ever since then, AMD has been silent about VEGA, how it looks, what new features we will get to see when the cards hit the market. It is to be noted that at the time VEGA wasn’t using its own drivers. Instead, it used Fiji drivers with an extra layer but still outperformed Nvidia’s card.

One can only imagine how well VEGA consumer cards can do with their own optimized drivers. In a matter of hours, AMD VEGA will be the star under the limelight and AMD will unveil its power.

However, before that happens we managed to get information which AMD is planning to discuss during its presentation. For instance, AMD VEGA will Boost Rasterization Performance. Meanwhile, it will Reduce Bandwidth Requirement. It is a hybrid Tile-based Rasterization, according to details.

Draw Stream Binning are based on a patent published last month.

Recent AMD cards have made a name for themselves in price to performance ratio. Polaris is a hit among the community and we are expecting the same for VEGA. Price will be a major factor and of course, AMD much outperforms its rival Nvidia. CES 2017 will bring plenty of new information regarding AMD VEGA and Ryzen so stay tuned for more.

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