Busy Yourself With Street Fighter V Season 2 Patch Notes

By   /   Dec 20, 2016

Capcom has officially released the much anticipated Street Fighter V Season 2 patch notes. Thus, commencing the new season alongside the festive occasion.

As revealed through an information leak over the weekend, the new season introduces Player Profile Icons. Rage quitters and honorable players will both be branded with distinguishing icons.

The updated matchmaking system will take this into account when pairing the worst offenders against each other. Thus, allowing the rest, who rarely disconnect, to play in peace. As such, players disconnecting during a matche will have their League Points deducted as if it was a loss.

Akuma finally makes his debut as the newest roster addition to the game, bringing his own Story mode and costumes. Steam now officially supports Direct Input controllers. Players can select their own music playlist in all supported game modes. The Fighter Profiles have been updated to feature more information and fixes.

Coming to the character-specific changelog, the Street Fighter V Season 2 patch notes cover a monstrous 92 pages. The document includes balances, tweaks, and changes to every character in the game.

It’s impossible to cover all of them in a single post. Hence, it’s advised to simply search for a character in the uploaded PDF in order to learn how your character has been changed for the new season.

Capcom, though, has provided three major changes to the overall gameplay which effect invincible moves, normal throws, and general attacks:

  • Many adjustments have been made to invincible moves that don’t use meter. Since there was a big difference between characters who had invincible moves and those who didn’t, such as a Shoryuken, many changes have been made to moves that were invincible with no cost.
  • Parameters and hit situations for all normal throws have been adjusted. Changes have been made to characters who can loop throws at the edge of the screen. Even after the adjustments, there will be some characters who can loop throws, as those parameters have been adjusted less compared to other characters.
  • Due to changes to the game, some general attacks have been adjusted for each character. Along with changes 1 and 2, and the other changes to the game, characters who were able to attack more often and had a long reach became significantly stronger. Due to this, regardless of the strength of the character, general attacks for all characters have been adjusted.

Considering the length of changes, you’re welcome to busy yourself this holiday month going through the Street Fighter V Season 2 patch notes. Don’t forget that the Season 2 Character Pass is available for purchase. It nets you access to five additional playable characters who will be making their way to the game next year. The five characters do not cover Akuma’s release.

Featured Videos

Hot Right Now


The AMD Ryzen CPU Hits The Right Marks, Just Needs Right Price

The AMD Ryzen CPU was demoed recently and what a demo it was. AMD showed that the upcoming AMD...

by   /   Dec 15, 2016
Death Stranding leak

New Death Stranding Leak Revealed The Name Of Norman Reedus’ Character

Hideo Kojima rocked the internet with the reveal of Death Stranding trailer at The Game Awards...

by   /   Dec 15, 2016
Video Game Remasters

Untold Stories of Video Game Remasters – the Good, Bad, and Ugly

In today’s video, we discuss something subjective – are video game remasters good or bad? And...

by   /   Sep 9, 2016
Video Game Villains

Top 10 Invincible Video Game Villains Who Just Won’t Die, No Matter What

We all are accustomed with video game villains and the story usually concludes with the fall of...

by   /   Aug 18, 2016
Panasonic 3DO

Top-10 Retro Consoles You Never Knew Existed

Video gaming has come a long way! While we are well-acquainted with the likes of Xbox Scorpio and...

by   /   Aug 17, 2016
Load More