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Overwatch Goes Big at The Game Awards 2016
Blizzard Entertainment’s team-based first-person shooter Overwatch won in two massive categories at last night’s The Game Awards 2016.
Not only was the popular multiplayer game recognized as the Best Esports Game of the Year but it also took home the award for Game of the Year. In addition to that, Overwatch also bagged the awards for Best Game Direction and Best Multiplayer.
Categories in which Overwatch was nominated but didn’t win were Best Art Direction and Best Action Game, which went to Inside and DOOM respectively.
The night was surely a momentous occasion for the developer. Jeffrey Kaplan, vice president of Blizzard Entertainment and game director for Overwatch, held back tears while accepting the award.
“The real heroes in our game turned out to be our community!” he said. “All the pro Genjis, the support mains, our Overwatch subreddit is the best.”
Overwatch officially released in May, following an open beta phase that involved more than eight million active players. With its memorable characters and fun gameplay, the game immediately garnered an immense following worldwide. In fact, Blizzard’s pride and joy has been challenging Riot Games’ popular League of Legends in terms of popularity inside Korean PC Bangs.
According to released figures, the first-person shooter sold a monstrous 20 million copies within the first five months of release. It also is the fastest selling PC game in China in history.
Blizzard is now working on the game’s competitive aspect, making sure that Overwatch will be a prominent name in esports circles in the future. The roadmap features an official Overwatch League which the developer announced at BlizzCon 2016. The league is scheduled to take place in 2017 and will focus on city-based teams, as well as offer salaries to players and an off-season for everyone to recuperate from competitive fatigue.
There are also various third-party tournaments and leagues in the mix that the developer has personally allowed.