Kojima’s Upcoming Death Stranding Will Run At Native 4K On PS4 Pro

By   /   Dec 2, 2016
Death Stranding game engine

It is an exciting day for those looking forward to the highly anticipated game, Death Stranding. During the Game Awards 2016, Hideo Kojima revealed a new trailer for Death Stranding showcasing Mads Mikkelsen and an easter egg for Metal Gear fans.

But that is not all Kojima revealed during the event. Shortly after the trailer was revealed, awards curator and host Geoff Keighley confirmed that Death Stranding will run at native 4K on PlayStation 4 Pro.

Also, Hideo Kojima will not be stopping here as the developer will be present at PlayStation Experience 2016 and will reveal further details about the game.

Norman Reedus will be playing the protagonist in Death Stranding but there is not much known about his character in the game. According to the actor, players will not be playing him but will be him.

[Hideo Kojima], he’s such a genius,’ Reedus said. ‘I’m just doing whatever he says. He says, ‘we will make people cry,’ and I say, ‘for a video game?’ And he says, ‘yup.’ And I’m just, ‘alright.’ And I ask him, ‘playing me?’ And he says, ‘no, they’ll be you.’ And I’m just, I’m just doing whatever he says.

Recently, Kojima revealed that life and death are part of the game and he aims to deliver a new twist on this concept.

In arcade games, you have this notion of dying, putting another quarter in, and coming back. That hasn’t changed in the 35 years that I’ve been making games. In this game, life and death will be part of that, but I want to give a different twist to that notion.

No release date has been announced for Death Stranding, but Hideo Kojima has hinted that the game will launch in 2018 for PlayStation 4.

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