Major Nelson Talks About Xbox One And HoloLens During PAX Australia

By   /   Nov 11, 2016
major nelson

Good Game Pocket recently got a chance to talk to Microsoft’s Larry Hryb, commonly known as Major Nelson, during PAX Australia regarding the excitement of attending conventions as well as Microsoft’s plans regarding their upcoming Augmented Reality headset, HoloLens.

During the interview, Major Nelson praised the indie game development scene of Australia and talked about how the conventions there weren’t just for gamers or geeks but catered to all ages of people and even families.

Another big note he touched upon in the interview was Microsoft and Xbox’s commitment to listen and follow through when it comes fan feedback, especially after Phil Spencer took over as the head of Xbox division.

According to Larry, the Xbox platform including Xbox Live has constantly been reshaped since its creation in 2002 by listening to what the fans wanted. To that very purpose, there is even a dedicated Xbox feedback website. The development team also continuously monitors social platforms like Reddit to see what the fans are interested in the most.

In the PAX Australia interview, Major Nelson also talked about the major decision changes which the team over at Xbox did to Xbox One after the initial reception from the community upon reveal of the console.

Thanks to most of the limits being in terms of software, Major Nelson thinks reversing and reshaping, according to fan demands, all the negative aspects of the platform was easier than had it been due to hardware limits.

He also revealed that while the development progress on both HoloLens and Project Scorpio was going well, the company is in no rush to release them and will actually launch the projects when they are ready and it is the right time. Project Scorpio is of course still set for a Holiday 2017 release.

In the case of HoloLens and augmented reality, according to Larry, the real advantage over VR like Oculus, PSVR or HTC Vive is that AR acts like an overlay on the real world and the person using the device isn’t cut off from the rest of the world and can socialize and participate in AR activities with other people.

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