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Gears of War 4 Multiplayer Modes Guide – Combat Tips and Strategies for All Game Modes
Gears of War 4 Multiplayer Modes Guide to help you get a better understanding of all available multiplayer modes in the game.
There are a total of 8 Gears of War 4 Multiplayer Modes in the game; some of them from inspired from popular shooters – with a little GoW 4 twist – and some fresh to keep you entertained.
Gears of War 4 Multiplayer Modes Guide
In our Gears of War 4 Multiplayer Modes Guide, we have provided an overview of all available game modes in the game along with battle tips and strategies to help you win.
TDM in Gears of War 4 is a little different from other popular shooters. Your goal is not to reach a specific score limit before the other team, but to exhaust their respawns. Basically, each team begins with a total of 15 respawns which is shared among all five players.
To better understand it; it is very much possible for one of your teammates to use 14 respawns and the rest of the 4 players to only use 1 respawn. On the other hand, it is also very much possible for the last remaining player on your team – with no respawns available – to wipe out the entire enemy team’s respawns.
With that being said, you should try to consume as less respawns as possible. If you find that you are dying too many times, try to change your strategies and lead your team to victory.
In order to win this game mode, your entire team needs to go on a 5-kill streak. In Dodgeball, each kill respawns a dead teammate and sends an enemy into the spectator box. The order in which your dead teammates respawn is based on the order in which they were killed. The game basically ends when you have eliminated all 5 players on the enemy team with at least a player alive on your team.
Another important thing that you need to note is that killing an enemy does not immediately respawn a dead teammate – it takes a couple of seconds. Keeping this in mind; if you are the last alive teammate, you must survive for a little while after killing an enemy to keep the game going.
One of the best strategies to use in Dodgeball is to keep enemies in their downed state for as long as possible. In this way, you will have an eye on them and on anyone trying to revive them. Lastly, try to take things a little slow and pick enemies one-by-one.
In this game mode, you need to kill the enemy with every gun. Every three kills, a team will acquire a new weapon – the team which manages to score 3 kills with the last weapon in the list wins it all. There are a total of 13 weapons which are:
- Torque Bow
- Markza Mk1
- Retro Lancer
You must keep an eye out on which weapon is next in the list. If you do not, there are some tough transitions that may catch you off-guard. For instance, Gnasher is a close-range shotgun which requires you to get into enemy’s face to score a kill and is replaced by Longshot which does not work too well in CQC.
Due to this, you should consider leaving a downed enemy – if it’s the final kill for a weapon change – for as long as possible and try to score the kill on someone else. As soon as the weapon changes, score an easy kill on the downed enemy. Moreover, it is important that you constantly communicate with your team to see if they have someone in their sights, especially during tough transitions such as Gnasher to Longshot and Overkill to Markza Mk1.
There are basically two ways of winning while playing Escalation. You either control 2 of 3 capture points on the map to hit the score limit before the other team or you control all three of them at the same time to win instantly. Moreover, you need to understand that the respawn timer continues to increase after every round.
After losing one round, your team’s top player is given the liberty to choose a weapon. This thing must be done after discussion with your team to know what everyone is comfortable playing with.
The strategy to win Escalation is to leave one player at the control point nearest to your team’s spawn point and push towards the central control point with the rest of your teammates. After forcing the opposing team to leave their control point to get the central one, you should be able to eliminate them and push towards the final objective.
In doing so, make sure that you do not get caught – especially at later rounds – because of long death timers which should be enough to cause you the game.
In this game mode, you basically need to eliminate the opposing team’s leader in order to prevent the team from respawning. Moreover, the leader gets only one life and cannot respawn. As long as the leader is alive, his team continues to spawn as normal.
If you are the leader, there is no point revealing yourself unless you are in danger of getting killed. If you are revealed, try to get behind cover and lose the opposing team’s line-of-sight – remember that everyone will come rushing at you. This holds, even more, significance if you have no idea where their leader is.
If you are not the leader, you must help the entire team by finding the enemy leader. To do this, continue to mark enemies for as long as possible – this should give your team an idea about the leader’s whereabouts and protect their flanks.
King of the Hill
This game mode is exactly like Hardpoint from Call of Duty: Black Ops II with a little twist – your kills do not count towards the final score. For this game mode, it is a good idea to learn the locations of capture points so that you are able to gain a minor advantage over the opposing team.
Once you are capturing a control point, you need to disrupt enemy vision by tossing Smoke Grenades and Stun Grenades inside the capture point. Moreover, despite the fact that your kills do not contribute to the score, it does prevent the opposing team from contesting the objective. However, it does not mean that you should play for your KDA and not the objective.
In this game mode, you get one life per round and there are no self-revives – you can get revived by teammates. Keeping this in mind, you need to bait enemies into reviving their teammates and then racking up multiple kills.
Moreover, it is paramount that you constantly coordinate with your teammates to know where to push next. If your team is pulling back, you do not want to be the player who rushes in blindly.
This game mode is exactly like Warzone, but with a minor change. In Execution, as the name suggests, the only way to get a kill considered is to make sure that it is done by an execution.
In this game mode, you should try to move about the arena from one cover to the other. Moreover, if possible, make a habit of vaulting over crouch-cover areas – this should give you a chance of stunning an enemy and scoring an easy kill.
This is all we have on Gears of War 4 Multiplayer Modes Guide. If there is anything you would like to add, let us know in the comments section below!