Gears of War 4 Horde Mode Heavy Class Guide – Best Builds, Cards, Loadouts, Skills and Upgrades

By   /   Oct 10, 2016
Gears of War 4 Horde Mode Heavy Class Guide

Gears of War 4 Horde Mode Heavy Class Guide to help you learn how to play the class, what cards to run, and how to build.

This class is all about dishing out raw damage and tearing through enemy ranks. It is equipped with weapons that can make short work of regular enemies and even bosses. If you are playing with a squad, it is important that you have at least one player running this class.

For more help on Gears of War 4, read out our Horde 3.0 Sniper Class Guide, Horde 3.0 General Guide, and Horde 3.0 Soldier Class Guide.

Gears of War 4 Horde Mode Heavy Class Guide

In our Gears of War 4 Horde Mode Heavy Class Guide, we have discussed everything you need to learn about playing the class.

Starting Loadout – Retro Lancer, Boomshot, and Boltok

Gears of War 4 Horde Mode Heavy Class Skills

Explosive Launcher Capacity – Additional 2 Rounds Per Level
This basically increases the amount of ammo that your explosive launcher can contain depending upon the level of this skill. It is an important skill because your job is to dish out raw damage.

  • Level 1 – Additional 2 Rounds
  • Level 2 – Additional 4 Rounds
  • Level 3 – Additional 6 Rounds
  • Level 4 – Additional 8 Rounds
  • Level 5 – Additional 10 Rounds

Explosive Launcher Damage – Additional 20 Percent Damage Per Level
It goes without saying that explosive launchers already pack a punch, but this skill cranks things up a notch. This skill basically increases the damage output of all explosive launchers depending upon the level of this skill.

  • Level 1 – 20 Percent
  • Level 2 – 40 Percent
  • Level 3 – 60 Percent
  • Level 4 – 80 Percent
  • Level 5 – 100 Percent

Explosive Launcher Reload – Additional 10 Percent Reload Speed Per Level
One of the drawbacks of running explosive launchers is their sluggish reload speed and this skill perfectly counters this weakness. With this skill, you get increased reload speed depending upon the level of the skill so that you are never caught reloading in the middle of a fight.

  • Level 1 – 10 Percent
  • Level 2 – 20 Percent
  • Level 3 – 30 Percent
  • Level 4 – 40 Percent
  • Level 5 – 50 Percent

Heavy Weapon Damage – Additional 10 Percent Damage Per Level
This skill allows you to deal more amount of damage using weapons like Buzzkill, Tri-Shot, etc. One important thing to note is that these weapons are acquired from downed enemies so bear this little thing in mind.

  • Level 1 – 10 Percent
  • Level 2 – 20 Percent
  • Level 3 – 30 Percent
  • Level 4 – 40 Percent
  • Level 5 – 50 Percent

Marked Damage – Additional 10 Percent Damage Per Level
This skill is why you need to have a good synergy between Heavy Class and other classes. The skill basically allows you to deal additional damage to enemies marked by your teammate. Therefore, always communicate with your teammates to mark enemies and eliminate them before they have a chance to react.

  • Level 1 – Additional 10 Percent
  • Level 2 – Additional 20 Percent
  • Level 3 – Additional 30 Percent
  • Level 4 – Additional 40 Percent
  • Level 5 – Additional 50 Percent

Mortar Strike – Fabricator Option
This skill is added to the Fabricator and allows the player to launch a devastating mortar strike onto the designated targets. The damage and explosion radius of the mortar strike depends upon the level of this skill.

  • Level 1 – Default
  • Level 2 – 10 Percent
  • Level 3 – 25 Percent
  • Level 4 – 35 Percent
  • Level 5 – 50 Percent

Pistol Damage – Additional 20 Percent Damage Per Shot
This skill allows you to deal increased amount of damage using your pistol for each fire shot until you reload. The damage dealt by each shot depends upon the level of this skill. This is one valuable skill to have if enemies try to rush you down.

  • Level 1 – Additional 20 Percent
  • Level 2 – Additional 25 Percent
  • Level 3 – Additional 30 Percent
  • Level 4 – Additional 35 Percent
  • Level 5 – Additional 40 Percent

Turret Capacity – Additional 10 Percent Ammo Per Level
This skill allows you to have increased ammo added to your turrets depending upon the level of this skill. The firepower dealt by the class simply outmatches to that of the turrets, but if you are one preferring the turrets, you should definitely go with this.

  • Level 1 – 10 Percent
  • Level 2 – 20 Percent
  • Level 3 – 30 Percent
  • Level 4 – 40 Percent
  • Level 5 – 50 Percent

Turret Damage – Additional 10 Percent Damage Per Level
This skill increases the damage of turrets depending upon the level of the skill. Once again, the firepower dealt by the class simply outmatches to that of the turrets, but if you are one preferring the turrets, you should definitely go with this.

  • Level 1 – 10 Percent
  • Level 2 – 20 Percent
  • Level 3 – 30 Percent
  • Level 4 – 40 Percent
  • Level 5 – 50 Percent

Gears of War 4 Horde Mode Heavy Class Build

Like we have mentioned in our other Gears of War 4 Horde Mode Class Guides, the cards that you want are vastly dictated by your Team Comp. and individual playstyle, but if you are looking for something decent, you can try going with a combination of Pistol Expert, Marked Damage, Explosive Launcher Damage, Explosive Launcher Capacity, and Mortar Strike.

This build basically plays around the strengths of the Heavy Class which makes it best in the first place – dishing out raw damage. The build makes sure that you have reload speed to prevent getting caught in the middle of a fight and have crazy damage on both your explosive launchers and side-arms.

This is all we have on Gears of War 4 Horde Mode Heavy Class Guide. If there is anything else you would like to add, let us know in the comments section below!

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