Gears of War 4 Horde Mode Guide – Enemies, Weapons, Fabricator, Bounties, Fortifications

By   /   Oct 9, 2016
Gears of War 4 Horde Mode Guide

Gears of War 4 Horde Mode Guide to help you learn everything there is to know about the 4-player co-op mode including leveling, fortifications, cards, and enemies.

Horde 3.0 lets your 4-man squad battle through 50 waves of increasingly difficult enemies, starting from weaker DeeBees to stronger ones and Swarm. Your job is to find the Fabricator, place it at a defensible position, build fortifications and weapons around it to fend off enemies.

For more help on Gears of War 4, read out our Campaign Collectibles Locations Guide.

Gears of War 4 Horde Mode Guide

In our Gears of War 4 Horde Mode Guide, we have covered everything you need to know about Horde 3.0.

Horde 3.0 Difficulty Settings

There are basically 4 settings to choose from – Casual, Normal, Hardcore, and Insane. As you climb the difficulty ladder, you begin to get less HP, less damage against enemies, and more score bonus. If you want to take on Insane difficulty setting, it is important that you play with a complete squad, heavily rely on using cover, level up your classes frequently.

Gears of War 4 Horde Cards

You can purchase Gears Packs to get Horde Class Skills and Bounties – the former allows you to defeat enemies using a variety of stats and the latter allow you to complete challenges in order to earn bonus XP. Cards can be destroyed to earn scrap to craft cards that you already own. The following section shows the amount required/received to create/destroy a card.

  • Common – 40 – 5
  • Rare – 100 – 20
  • Epic – 600 – 150
  • Legendary – 2400 – 600

One important thing to note here is that there are no Legendary Horde Class Skill cards.

You can also upgrade a card by finding its duplicates to increase its level and effects. A card cannot go beyond Level 5 and 10 duplicate cards – 20 in total. Keeping this in view, you must put some thought into what card you really want to upgrade and what card you should scrap.

Gears of War 4 Horde Mode Bounties

As mentioned earlier, Bounty Cards basically allow you to complete a challenge and earn bonus XP. The challenge must be completed in a single match and a Bounty Card can only be used a single time. The section below provides an overview of all challenges in H 3.0.

Assault Rifle Kills I – 3000 XP
Kill 100 or more enemies with an assault rifle during a Horde match on any difficulty.

Engineer Challenge I – 10,000 XP
Beat the first 20 waves of a Horde match while playing as the Engineer class on any difficulty.

Heavy Challenge I – 10,000 XP
Beat the first 20 waves of a Horde match while playing as the Heavy class on any difficulty.

Scout Challenge I – 10,000 XP
Beat the first 20 waves of a Horde match while playing as the Scout class on any difficulty.

Sniper Challenge I – 10,000 XP
Beat the first 20 waves of a Horde match while playing as the Sniper class on any difficulty.

Soldier Challenge I – 10,000 XP
Beat the first 20 waves of a Horde match while playing as the Soldier class on any difficulty.

Explosive Kills I – 10,000 XP
Kill 100 or more enemies with an explosive launcher (Boomshot, Dropshot, Torque Bow, RL-4 Salvo) or Frag Grenade during a Horde match on any difficulty.X

Fortifications I – 2000 XP
Build five or more fortifications during a Horde match on any difficulty.

Fortifications II – 20,000 XP
Build 50 or more fortifications during a Horde match on any difficulty.

Hardcore Challenge I – 20,000 XP
Beat the first 20 waves of a Horde match on Hardcore difficulty.

Headshot Kills I – 5000 XP
Kill 100 or more enemies with headshots during a Horde match on any difficulty.

Horde Challenge I – 1000 XP
Beat the first 10 waves of a Horde match on any difficulty.

Horde Challenge II – 10,000 XP
Beat the first 20 waves of a Horde match on any difficulty.

Insane Challenge I – 10,000 XP
Beat the first 10 waves of a Horde match on Insane difficulty.

Insane Challenge II – 20,000 XP
Beat the first 20 waves of a Horde match on Insane difficulty.

Kills I – 2000 XP
Kill 50 or more enemies during a Horde match on any difficulty.

Kills II – 20,000 XP
Kill 500 or more enemies during a Horde match on any difficulty.

Normal Challenge I – 10,000 XP
Beat the first 20 waves of a Horde match on Normal difficulty.

Normal Survival I – 1000 CR
Beat all 50 waves of a Horde match on Normal difficulty.

Rare Engineer Survival I – 750 CR
Beat all 50 waves of a Horde match while playing as the Engineer class on any difficulty.

Rare Hardcore Survival I – 1100 CR
Beat all 50 waves of a Horde match on Hardcore difficulty.

Rare Heavy Survival I – 750 CR
Beat all 50 waves of a Horde match while playing as the Heavy class on any difficulty.

Rare Horde Survival I – 750 CR
Beat all 50 waves of a Horde match on any difficulty.

Rare Insane Survival I – 1200 CR
Beat all 50 waves of a Horde match on Insane difficulty.

Rare Scout Survival I – 750 CR
Beat all 50 waves of a Horde match while playing as the Scout class on any difficulty.

Rare Sniper Survival I – 750 CR
Beat all 50 waves of a Horde match while playing as the Sniper class on any difficulty.x

Rare Soldier Survival I – 750 CR
Beat all 50 waves of a Horde match while playing as the Soldier class on any difficulty.

Horde 3.0 Fabricator

After starting the match, use TAC/COM to locate the Fabricator in the middle of the map and get it to a defensible location. You can relocate the Fabricator a whole lot faster with a couple of players instead of doing it alone.

Once it has been deployed, you get 30 seconds to prepare before the first wave comes in. You can also level up the Fabricator using Power – Level 2 for 30,000 Power, Level 3 for 90,000 Power, and Level 4 for 120,000 Power.

Gears of War 4 Horde Mode Fortifications

As mentioned earlier, fortifications are acquired from the Fabricator by spending power. This section details all the available fortifications in Horde 3.0.

Barriers
These slow/stop enemy progress and should be placed at choke points. You can also combine them with turrets for a deadly combo.

Decoys
These attract the attention of enemies so that you can mow them down without receiving returning fire.

Turrets
They are deadlier than sentries, but require a player to man them and have increased range and damage.

Weapon Locks
These allow you to store upto 4 weapons and completely replenish their ammo.

Sentries and Shock Sentries
These automatically attack enemies when they come under a certain radius and are suitable for guarding flanks. Shock Sentries basically slow and stun enemies.

Repair Tool
This is not a fortification, but is required in order to repair the damaged fortifications and also replenish ammo for turrets, sentries, and shock sentries.

Gears of War 4 Horde Mode Weapons

You can grab weapons dropped by enemies and get them from the Fabricator by spending power. Each time you level up your Fabricator, you gain access to new weapons. This section lists down all the weapons that you can get in Horde 3.0 with a few other details.

  • Repair Tool – Fabricator Level 1 – 5000 Power
  • Lancer – Fabricator Level 2 – 1750 Power
  • Gnasher – Fabricator Level 2 – 1500 Power
  • Enforcer – Fabricator Level 2 – 1250 Power
  • Hammerburst – Fabricator Level 2 – 1750 Power
  • Markza Mk1 – Fabricator Level 2 – 2750 Power
  • Retro Lancer – Fabricator Level 2 – 2500 Power
  • Overkill – Fabricator Level 2 – 2250 Power
  • Longshot – Fabricator Level 2 – 3000 Power
  • Dropshot – Fabricator Level 2 – 4000 Power
  • EMBAR – Fabricator Level 2 – 3750 Power
  • Boomshot – Fabricator Level 2 – 4000 Power
  • Torque Bow – Fabricator Level 2 – 3750 Power
  • Mulcher – Fabricator Level 3 – 5000 Power
  • Buzzkill – Fabricator Level 3 – 6500 Power
  • Tri-Shot – Fabricator Level 3 – 5500 Power
  • RL-4 Salvo – Fabricator Level 3 – 6250 Power

Horde 3.0 Enemies

As mentioned earlier, you start with DeeBees with tougher enemies joining in later. Every tenth wave, a boss appears who is randomly selected from a Carrier, Kestrel, Snatcher, or Swarmak.

When it comes to enemies, Poison is an important concept that you need to get yourself familiarized with. Poison is basically added stats that enemies get at higher levels. Starting at wave 11, enemies get double HP, starting at wave 21, enemies get double HP and improved accuracy, starting at wave 31, increased damage is added into the mix along with previous boosts, and at wave 41 enemies get half more of all previous buffs.

Gears of War 4 Horde Mode Tips and Strategies

Enemies cannot come near the Fabricator within a fixed circle so there is no point placing it in a corner. Another reason for doing so is to use the Fabricator as cover because it is indestructible. You need to make sure to salvage power from defeated enemies and use it to purchase weapons and fortification.

It is generally a good idea to salvage the residual power from the place where an enemy died as early as possible. If you are, somehow, unable to do it, you can also do it during the 30-second respite period, but without added bonuses. After the new wave has appeared in, the power from the previous wave disappears.

Keeping this in mind, it is a good idea to leave a weak enemy alive and only eliminate it after collecting all the residual power. Try to die less because revives are not cheap to come by. Once you have burned your free revive for the round, the revive cost begins to increase by 2500 per death. For example, if you are reviving a teammate for his/her 10TH death, maybe ask him/her to git gud and spend 22500 power to revive him.

Upgrade the Fabricator as early as possible because it allows you to receive upgraded fortifications and weapons. In addition to this, you can also pick up weapons dropped by enemies if you are low running on ammo.

This is all we have on Gears of War 4 Horde Mode Guide. If there is anything else you would like to add, let us know in the comments section below!

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