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Absence Of Link’s Iconic Green Tunic And Hat In Legend Of Zelda Breath Of The Wild Explained
Legend Of Zelda Breath Of The Wild is expected to launch early next year, and the game is shaping up to be quite a beautiful one. While the developers are taking full advantage of Wii U’s power and pushing the boundaries, one particular thing about the game seems a bit off, which is that Link is not wearing its iconic green tunic but a blue outfit.
However, this will be explained in the upcoming The Legend of Zelda Art & Artifacts art-book for the game. However, the Japanese counterpart of this art-book launched last month, and Nintendo Everything has translated the interview with Takumi Wada, which is published at the end of the book.
Takumi Wada is one of the artists who worked on Skyward Sword and also explained why the green tunic is not being features in Legend Of Zelda Breath Of The Wild.
Takumi explained that leaving behind Link’s iconoc green tunic and triangular hat was a very difficult decision for the studio, but it was important to illustrate that Link will have different outfits in Legend Of Zelda Breath Of the Wild.
Not having Link’s iconic green clothes and triangular hat in the main illustration was a brave decision. But the concept that Link changes various clothes in this title was decided from the start, so this design first and foremost set about to show symbolically that ‘it is different every time’.
However, there are also various types of swords, bows, shields and other arms, so it was hard to decide which equipment to use for the official illustration.
The upcoming Legend of Zelda Art and Artifacts will feature more than 400 pages of rare promotional art, official pixel art and exclusive interviews with the Legend of Zelda series design team. This new art book will also include a sneak peak of Legend Of Zelda Breath Of The Wild artwork.
The Legend of Zelda Art & Artifacts is scheduled to release on February 21, 2017.