Metroid Prime: Federation Force Mods Locations Guide

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Metroid Prime: Federation Force Mods Locations

Metroid Prime: Federation Force Mods Locations Guide to allow players to customize their character with numerous abilities.

There are 4 Metroid Prime: Federation Force Mods Types which are obtained during different missions.

However, do note that these Metroid Prime: Federation Force Mods are obtained randomly. There is no telling which mission will unlock which mod.

Metroid Prime: Federation Force Mods Locations Guide

Once obtained, players will be able to store more than a single type mod in the game. Lastly, note that some mods break upon dying.

Apart from that, mods also have restrictions which must be kept in mind while using them.

Our Metroid Prime: Federation Force Mods Locations Guide covers everything about mods in the game, their functions, and locations.

Metroid Prime: Federation Force Mods List

Lone Wolf – Solo Play, Unbreakable
Reduces incoming damage to half and doubles damage dealt.

Super Charger I – x1 Copy Allowed
Increases Power Shot and Charge Shot damage by 20%.

Payload Density I – x1 Copy Allowed
Increases Missiles damage by 20%.

Blast Radius – x1 Copy Allowed
Full explosion damage within AoE.

High Voltage I – x1 Copy Allowed
Increases electrocution duration by 50%.

Auto-Revive – x1 Copy Allowed
Repairs Mech to full upon taking damage.

Reinforced Plating I – Only RP Mod
Reduces all damage by 20%.

Optimized Capsules I – Only OC Mod
Increases heal by 50%.

Drone Plating I – Only DP Mod
Damage to drone’s energy is reduced by 25%.

AUX Ammo Replicator I – Only AAR Mod
20% of retaining AUX ammo when fired.

Capacity Boost I – Only Weight Mod
Increases weight capacity by 3.

Recoil Reduction – x1 Copy Allowed
This allows faster recovery from firing AUX ammo.

Metroid Prime: Federation Force Mods Locations

M01 – Outpost

Mod #1
At the very start, use the zipline to get to the other side to get the mod.

Mod #2
You need to use the Flame Shot on the ice block near the river.

Mod #3
You need to head inside the building on the right, head through the bottom door, and find the mod on the left in a test tub.

Mod #4
You need to use the Flame Shot on the ice block behind the top doors inside the right building.

Mod #5
After heading through the 2nd gate, use the Flame Shot on the ice block to get the mod.

M02 – Hardball

Mod #1
At the start, climb the rocks on right side and find the mod near the gate.

Mod #2
After getting to Area 3, find the mod sitting on a ledge on right hand side.

Mod #3
After getting to Area 4, head left and use Ice Shot on the flame wall.

Mod #4
After getting to Area 4, head right and use Ice Shot on the flame wall.

Mod #5
After getting to Area 6, continue along the platforms on right side to get to the mod.

Mod #6
Before heading outside, you need to head left and into a hole in order to find the mod inside.

M03 – Smokestack

Mod #1
Once you enter the building, head right, and find the mod near the rubble.

Mod #2
After killing the Sentry bots near the first mod, head right to get the next mod.

Mod #3
You need to head to the area with Sentry bots and head right to a breakable wall with a mod behind it.

Mod #4
After arriving at Area 2, check the right side pipe to find the mod.

Mod #5
From the previous mod, go a little higher, fire a Shock Shot to disable the electrical trap and get the mod.

Mod #6
Once you have destroyed the wall, hop onto the boxes, and find a mod behind a hidden wall.

Mod #7
After disabling the turrets, fire a Shock Shot at the electrical trap and find the mod near the elevator.

This is all we have on our Metroid Prime: Federation Force Mods Locations Guide. If there is something else you would like to add, let us know in the comments section below!

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