Overwatch Update Irons Out Zarya, Winston and Mercy

By   /   Jul 7, 2016
Overwatch Update Mercy Nerf Bug

Overwatch update is out now for PlayStation 4, Xbox One and PC. The update make some fixes to bugs affecting Zarya, Winston and Marcy.

Blizzard shared patch notes that detailed every aspect of the new Overwatch update. Here’s what new, fixed, and improved in Overwatch.

General

Competitive Play

The duration of Sudden Death has been adjusted across all maps from 1m45s to the following values:

Assault:

  • Hanamura – 1m35s
  • Temple of Anubis – 1m30s
  • Volskaya Inudstries – 1m35s

Escort:

  • Dorado – 1m30s
  • Route 66 – 1m35s
  • Watchpoint: Gibraltar – 1m35s

Hybrid:

  • King’s Row – 1m30s
  • Numbani – 1m50s
    Note: Sudden Death duration is unchanged for Hollywood, which remains at 1m45s

Bug Fixes

General

  • [PC Only] Fixed a bug that prevented Overtime music from playing on Escort and Assault/Escort maps, if they payload was nearing the final checkpoint
  • [PC Only] Fixed a bug where display settings weren’t always saved after restarting the client
  • [PC Only] Fixed an issue that sometimes caused the in-game UI to display incorrectly at 4k resolutions
  • [PC Only] Fixed a bug where sometimes the wrong player level would appear in the Social menu

Maps

  • [PC Only] Fixed an issue with collision not blocking line of sight on certain areas of Nepal

Heroes

  • [PC Only] Fixed a bug that caused Mercy’s Caduceus Staff beam to disconnect from its target if the player a) quickly switched between healing and damage beams by holding down both mouse buttons and/or b) was facing away from the target at the time of the switch
  • [PC Only] Fixed even more bugs that allowed Reaper to Shadow Step to unintended locations on certain maps
  • [PC Only] Fixed a bug that caused Winston’s melee attack during Primal Rage to inconsistently hit targets in range
  • [PC Only] Fixed a bug that sometimes cause Zarya’s alternate fire to scaled incorrectly with her damage boost modifier

Competitive Play

  • [PC Only] Fixed a bug that caused the “Top 500” icon to incorrectly display for certain players in various places throughout the game UI
  • Fixed a bug that sometimes caused players’ Skill Rating to display as “64” during placement matches
  • Fixed an issue where if you left and rejoined an in-progress Competitive Play match, the game would still track the match as a loss in your placement match history and when determining the amount of Skill Rating you receive for completing a match even if your team won
    Note: You must be present for the conclusion of the match to be eligible for the win. If you leave a match and do not rejoin before it’s over, it will count as a loss both in your placement match history and when calculating your Skill Rating adjustment.
  • Fixed an issue where you would still receive a Competitive Play “leave” penalty even if you rejoined a match and completed it
    Note: If you leave a single Competitive Play match more than 3 times, you will receive a Competitive Play “leave” penalty even if you complete the match

For more on Overwatch, stay-tuned!

Featured Videos

Hot Right Now

Video Game Remasters

Untold Stories of Video Game Remasters – the Good, Bad, and Ugly

In today’s video, we discuss something subjective – are video game remasters good or bad? And...

by   /   Sep 9, 2016
Video Game Villains

Top 10 Invincible Video Game Villains Who Just Won’t Die, No Matter What

We all are accustomed with video game villains and the story usually concludes with the fall of...

by   /   Aug 18, 2016
Panasonic 3DO

Top-10 Retro Consoles You Never Knew Existed

Video gaming has come a long way! While we are well-acquainted with the likes of Xbox Scorpio and...

by   /   Aug 17, 2016
Insanely Priced Retro-Games

Top-10 Insanely Priced Retro Games

It goes without saying that video gaming is a luxury and an expensive hobby. While most of the...

by   /   Aug 17, 2016
Video Games Past

Why Some Video Games Should Let Go of Their Past

We all have favorite video games franchises that we so dearly love the way they are and yet we also...

by   /   Aug 8, 2016
Load More