Assessing the Worth of Xbox One Scorpio’s Power, Will it be Economical?

By   /   Jul 5, 2016
Xbox One Scorpio backwards compatibility

Okay so we know that everyone is super excited about the Xbox One Scorpio and that is super dope, because we are finally going to get what they are calling native 4K gaming on consoles! However, there is a raging debate on the balance between its power and its price point.

With Microsoft having talked a little about only the former, the rumor mill has gone rampant with speculations, predictions and expectations about the price as well as the economic positioning of it.

Will the (yet) unnamed console be economical too? Or will be it something that only a select few can get their hands on? Also, that question has to be taken up alongside the question of what it will pack in terms of specifications.

So basically the question is: will the Xbox One Scorpio be economical at its given level of power?

Let’s look at the power first. We have got semi-custom SOCs from AMD, an unreleased GPU from them that will ensure 4K resolution at 60 frames per second with its with 6 TFLOPs (Trillion Floating Point Operations Per Second).

The 8-core CPU is also going to be accompanied with a 320GB/s of memory bandwidth. Last but not the least, all this is in addition to the console being VR ready.

Doesn’t everything sound super impressive so far? Well here’s the more interesting bit: the Xbox One Scorpio is going to be released in holiday 2017.

Nvidia’s Pascal-based Titan X is going to be released before the end of this year and that in itself is going to be much more powerful than what the Xbox One Scorpio is going to bring us at the end of next year. Similarly, the AMD Vega as well is going to be out by the start of 2017.

This is important because by the time Project Scorpio launches, the industry would have advanced a good length and its specs are going to be mediocre according to the industry levels of PC gaming.

Despite being the first console to achieve that level in console gaming (VR and 4K gaming) it will still compare the same with the gaming PCs of its time as an Xbox One does with today’s gaming PCs in terms of power and capabilities.

It will still be regarded the same as consoles are today in the context of the video gaming industry at large (what is this PC master race you speak of?!)

Before getting to the expected price point of the Project Scorpio it was important to build this context, but now that we have gotten it out of the way, here’s what we think.

Phil Spencer has said that “we’re not ready to announce something right now… but think about consoles and where they live in terms of price point,” and honestly that is the least cryptic of all statements issued by Microsoft about the topic.

Based on this, we could assume that we are going to get a price tag around $500 because hey, Microsoft likes to price things (read Xbox) higher and then give ’em the drop.

A hundred bucks less would have been perfectly fine, though.

In fact, we are divided on this because Microsoft has also said that instead of relying heavily on the console hardware related sales they are more concerned about the overall ecosystem that is being created. Also, the current episode of console wars has left them thoroughly beaten by Sony and there is no denying that.

In the light of this knowledge, we think Microsoft will be a bit more willing to sell the Xbox One Scorpio at a much lower profit margin.

Is that economical for the customer? Despite having industry’s mediocre specs of its time, it will be the strongest (where are you PlayStation Neo) console contender that introduces us to VR and 4K gaming, from the hands of a company that has been bitten by higher prices. Yes, it will be economical.

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