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ReCore is 12 Hours Long, Shared Progression Across Xbox One and PC
Some new details about Microsoft’s ReCore has come to light thanks to the official website of the game. According to the details shared, Recore is 12 hours long.
The title was present during E3 2016 at Microsoft’s press event and it looked pretty good.
With over 12 hours of gameplay, five Corebot frames to collect and customize, shifting sandstorms that change the world and more, players can experience great gameplay value at an accessible price point of $40. Fans who pre-order “ReCore” will also receive “Banjo-Kazooie: Nuts and Bolts” for Xbox 360 playable on Xbox One as a pre-order bonus.
Microsoft has partnered with TriForce for the officially licensed Limited Collector’s Edition, it would cost you $179.99. The $180 collector’s edition will come with “hand-finished and painted statues of Joule and the Mack for the most authentic representation of ReCore.”
ReCore is being worked on Keiji Inafune and his team at Comcept Inc. and Armature Studio. ReCore will release for Xbox One and PC.
Microsoft has confirmed that the game will allow players to transfer saves between the two platforms. ReCore will release under Microsoft’s Play Anywhere system that allows you to buy one copy of the get it for free on Xbox One or Windows 10 PC.
Other games releasing under the same system are:
- Gears of War 4
- Forza Horizon 3
- Sea of Thieves
- Halo Wars 2
- Killer Instinct Season 3
- State of Decay 2
- Ark: Survival Evolved
- We Happy Few
- Crackdown 3
The game is releasing in North America and Europe on September 13, 2016.