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Xbox Scorpio Feels Like an Apology: Cliff Bleszinski
Cliff Bleszinski isn’t a fan of Xbox Scorpio, the console that was announced at Microsoft’s E3 2016 press event. According to the man behind Gears of War and LawBreakers, Xbox Scorpio feels like an apology for not making the console powerful enough in the first place.
He also mentioned how Microsoft tried to make Kinect mandatory and hosted a “well-intended” E3 press event a few years ago. Microsoft has been playing catch-up since than due to a dented reputation, according to Cliff Bleszinski.
And now the company is trying to make up for it.
I think it feels like an apology move for them for not making the console as powerful as it should have been in favour of making sure the Kinect was boxed in with it.
So now they have to play catch-up. In a way, you can trace this all the way back to their well-intended E3 from a few years ago — where they were trying to go fully digital, etcetera, etcetera, and the internet backlash made them back pedal
He also commented on Xbox Scorpio enhanced games and said Microsoft is “trying to have your cake and eat it too.”
When you do that, you genuinely tend to see games that don’t fully shine on the high end. Like we saw with this past console generation [publishers] were hedging their bets with a chicken-and-the-egg thing.
They were putting the games on PlayStation 3 and 4, Xbox 360 and Xbox One and basically you get higher resolution textures but it’s still a masked texture instead of being dynamically generated. So they’re kind of hobbling themselves in regards to that kind of scalability
Xbox Scorpio will run games at 4K at up to 60hz according to Microsoft. The console will release in Fall 2017.
Meanwhile, Xbox One has been out for over 2 years but since the beginning it had a hard time running games at Native 1080p 60Fps but the new Xbox will be 4.5x more powerful than Xbox One.