Tekken 7 Preview: Everything Fans Love About the Franchise and More

By   /   Jun 16, 2016
Tekken 7 Nina

It has been well over a year since the release of Tekken 7: Fated Retribution on Arcade. Until now, the game has only been confirmed for Sony’s Playstation 4. During Microsoft’s E3 2016 media briefing, however, Harada took to the show floor and confirmed the game for both Xbox One and Microsoft Windows.

After 20 long years, Mishima saga will conclude with Tekken 7. To end things with a bang, Harada included Akuma from Street Fighter universe into Tekken who is on a mission to kill Heihachi Mishima after promising Kazumi Mishima to do so. What ties Akuma had with Kazumi Mishima, we do not know, but he certainly sits well!

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Tekken 7 is being powered on Epic’s Unreal Engine 4 which is responsible for beautiful cut-scenes, seamless cinematics, and smooth executions. While the environments are dynamic, there is still a lot to be desired from the 2.5D face-offs. Aside from obvious visual fidelity, there are some things that you will notice right off the bat.

For the latest iteration, the studio decided to do away with Bound featured in Tekken 6 and Tekken Tag Tournament II. In place of a Bound, there is a new system that allows players to extend their juggles and works really well. Moreover, each and every character in the game has a new super move called Rage Arts.

Rage Arts can only be executed by a character when it is below 25% HP pool or even less. It is a powerful chain attack that – when executed properly – can end a fight because of its insane damage output. I absolutely love the finishing animation of Rage Arts with the camera panning in and slow motion effects.

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However, since Tekken is a game that heavily relies of punishing opponents for whiffing attacks, Rage Arts are insanely punishable and if you miss your opportunity, be prepared to get heavily punished. During my experience, I have seen people punishing whiffed Rage Arts with EWGF which is absolutely huge.

All in all, Tekken 7 keeps the things that fans have loved for a very long time in addition to some decent features and mechanics that bode well with the overall experience that Tekken 7 aims at delivering. I just hope characters like Lei, Miguel, Armor King, and more make it to the console version of the game.

Tekken 7 is scheduled to launch for Microsoft Windows, Sony’s Playstation 4, and Microsoft’s Xbox One sometime in early 2017.